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SD Gundam G Generation Overworld
06-05-2017, 08:12 AM
Post: #46
RE: Graphic Glitches with Sd Gundam G Generations Overworld on android
First of all, we keep 1 thread per game on this forum, this game's thread is already existing in here, please use search before posting next time.

As for your problem - I would say you're either using a texture pack where someone messed up an UV map or suffer from this issue which is a gpu driver bug that has currently no solution for OGL, but if Vulkan backend works on your device you can try that.

The latter is probably more likely, mentioned the first only cause I know as a fact that this particular texture in that game has a different uv map in another game that could be used as a texture donor and can't be replaced without editing it properly;p.

Also there's no such thing like PPSSPP "1.4.4", last release version was 1.4.2 and there were already lots of changes implemented after. If you end up using Vulkan backend I would recommend updating from buildbot once in a while since Vulkan has still lots of problems that will be addressed over time and release versions are usually pretty rare. - Custom PPSSPP Shaders! - simple CE scripts to help creating CWCheats, - CWCheat workarounds.
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08-14-2017, 02:33 PM
Post: #47
RE: SD Gundam G Generation Overworld

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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