Naruto Shippuden Ultimate Ninja Impact
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10-19-2017, 11:55 PM
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RE: Naruto Shippuden Ultimate Ninja Impact
(01-23-2016 11:17 PM)Lunos Wrote: Hi. The game lags a freaking lot when some big amounts of enemies appear on screen, is there someway to fix it? :/ Tried to run the game again and in the end, you just have to turn off "Simulate block transfer effects", restart PPSSPP and then the game'll work perfectly fine. If you don't restart PPSSPP, the game'll work fine but it'll look like trash. Anyways, I came here again to ask, has someone created a CWCheat to increase the Drawing Distance (if it's even possible, that is)? |
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03-24-2019, 12:22 AM
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RE: Naruto Shippuden Ultimate Ninja Impact | |||
05-05-2019, 12:42 PM
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RE: Naruto Shippuden Ultimate Ninja Impact
Hi. The game lags a freaking lot when some big amounts of enemies appear on screen, is there someway to fix it? :/
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05-22-2019, 04:04 AM
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RE: Naruto Shippuden Ultimate Ninja Impact
The Game doesn't work on Moto G5 Plus
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11-23-2019, 05:36 PM
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RE: Naruto Shippuden Ultimate Ninja Impact
Enable "BlockTransferAllowCreateFB" it help a lot for this game.
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05-17-2020, 03:37 AM
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RE: Naruto Shippuden Ultimate Ninja Impact
The emulator crashes as soon as additional back-up and detonating clay appear on Chapter 1, 1st mission using Gaara against Deidara. Also the game slows down exponentially every time there's a lot of enemies on screen. Any way to fix this? I have simulate block transfer set to off, I'm on android 7.1.1: 6gb RAM, MTK, Octa Core. Thanks
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07-27-2020, 02:16 AM
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RE: Naruto Shippuden Ultimate Ninja Impact
Pls if I play multiplayer with my friend from android to PC, it works but during sometimes in the game ,if we are to fight two guys and I defeat one, it will not show on his side instead the guy will still be undefeated, same thing with my friend and other difference in positions how can I fix this pls
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07-29-2020, 04:00 PM
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RE: Naruto Shippuden Ultimate Ninja Impact
Modifying them has some intresting results. There are values from 00 to 3F (63 possible characters/models in total). Like half of them are unplayable characters and 1/3rd of them is weird characters like Clay Spider or normal Samurais (they are unable to attack or even if they do they are so weak they are not worth playing with them, not even for fun).The intresting fact is that I was able to play with unobtainable characters, for example on this TAG game I am playing as Mei Terumi and I have as a partner Onoki (none of them are playble). Mei actualy has a drive (lol) that when you run into others you hit them and Onoki is pretty like immune to any attack but he has only one attack which is a bit time consuming to kill alot of enemies.
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