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Gran Turismo
04-16-2013, 01:47 PM
Post: #16
RE: Gran Turismo
It would help to have a few more lines of the log before that, and especially to know which revision this started happening in.

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04-16-2013, 10:11 PM (This post was last modified: 04-16-2013 10:22 PM by sfageas.)
Post: #17
RE: Gran Turismo
it is broken between v0.7-501-gc93aa87 and v0.7-550-gaa33c4e

Update :
between 521 and 525
Also with 520 if you try to load it 2nd time it will crash before main menu,something is wrong with the save data that creates


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04-17-2013, 03:02 AM
Post: #18
RE: Gran Turismo
Hmm, so (aside from savedata) it works in v0.7-521-gda2d5f0, but not in v0.7-525-g7a43582? That should mean it's actually before 521...

Just to be sure, it works in v0.7-518-g381a778, right?

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04-17-2013, 05:38 AM (This post was last modified: 04-17-2013 05:48 AM by VIRGIN KLM.)
Post: #19
RE: Gran Turismo
v0.7-518-g381a778 = You need to remove the savegame and it get's stuck at the savegame screen before reaching the menu. For sure it's a failure on saving the game.

v0.7-519-g4cd260a = After the GT logo PPSSPP crashes badly.

v0.7-519-ged27e7c = Same as v0.7-518-g381a778

v0.7-520-g59f9113 = Will eventualy reach the menu if you delete the savegata again but will crash if you even try to move a bit on the menu.

v0.7-521-gda2d5f0 and after, it crashes.

BTW, I think I know what's wrong with savegames. Polyphony said that games are locked to each PSP. Their way of doing it is super cheap, they lock it to the username/nickname you give to your PSP. I doubt PPSSPP simmulates that function and Gran Turismo will not deal with anything less than being able to read a proper savegame with the correct nickname. It's a security measure. Do you think you could add the syscall that detects the nickname and add a line on ppsspp.ini under [General] as Nickname = ?
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04-17-2013, 06:25 AM
Post: #20
RE: Gran Turismo
520 only did this:

-#define MAX_RECENT 4
+#define MAX_RECENT 8

I can't understand how it broke anything.

Anyway, the HLE call you're thinking of is sceUtilityGetSystemParamString(). It always returns "shadow" for PSP_SYSTEMPARAM_ID_STRING_NICKNAME.

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04-17-2013, 06:58 AM
Post: #21
RE: Gran Turismo
It breaks before 520. There's something done in 519 versions that it doesn't like it.
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04-17-2013, 07:16 AM
Post: #22
RE: Gran Turismo
Well, put another way, I can't understand how 520 even changed anything at all for this game.

Anyway, it is probably in this commit somewhere, but I don't see it:
https://github.com/hrydgard/ppsspp/commit/4cd260a

The only thing I can think of is if it's using some sort of totally bogus thread priority...

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04-17-2013, 08:07 AM (This post was last modified: 04-17-2013 08:08 AM by VIRGIN KLM.)
Post: #23
RE: Gran Turismo
Would there be a way to change the nickname to something else so we could try loading our own savegames? Possibly it crashes because the savegame it creates is corrupted and PPSSPP can't actualy recognize it as corrupted (thinks it's valid) and hangs.
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04-17-2013, 05:46 PM
Post: #24
RE: Gran Turismo
Hello there,

Something similar happens to me on android:
I start the game, it bootes until the main menu and then i dont see anything.i press x and hear a sound then the gran turismo logo (loading logo) appears. A few seconds later it crashes. Sad the good thing is that it runs at about 30-60 fps. Smile

sry for my awful english i'm only 13 and a beginner - i live in austria.
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04-22-2013, 11:10 AM
Post: #25
RE: Gran Turismo
Any news?
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04-24-2013, 10:15 AM
Post: #26
RE: Gran Turismo
(04-22-2013 11:10 AM)GabrielCAlexios Wrote:  Any news?

Not fixed yet.
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04-29-2013, 02:46 PM
Post: #27
RE: Gran Turismo
(04-17-2013 06:25 AM)[Unknown] Wrote:  It always returns "shadow" for PSP_SYSTEMPARAM_ID_STRING_NICKNAME.

(04-17-2013 08:07 AM)VIRGIN KLM Wrote:  Would there be a way to change the nickname to something else so we could try loading our own savegames? Possibly it crashes because the savegame it creates is corrupted and PPSSPP can't actualy recognize it as corrupted (thinks it's valid) and hangs.

Hmm, but you can create savegame from psp with nickname set to "shadow" and try it this way, right?
Sorry, don't have my psp around so can't try myself.
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04-29-2013, 09:43 PM
Post: #28
RE: Gran Turismo
(04-29-2013 02:46 PM)dddddub Wrote:  
(04-17-2013 06:25 AM)[Unknown] Wrote:  It always returns "shadow" for PSP_SYSTEMPARAM_ID_STRING_NICKNAME.

(04-17-2013 08:07 AM)VIRGIN KLM Wrote:  Would there be a way to change the nickname to something else so we could try loading our own savegames? Possibly it crashes because the savegame it creates is corrupted and PPSSPP can't actualy recognize it as corrupted (thinks it's valid) and hangs.

Hmm, but you can create savegame from psp with nickname set to "shadow" and try it this way, right?
Sorry, don't have my psp around so can't try myself.

Won't work.
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05-24-2013, 04:19 PM
Post: #29
RE: Gran Turismo
Broken on recent revisions, it doesn't boot at all anymore. Needs to be moved again.
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05-24-2013, 05:05 PM
Post: #30
RE: Gran Turismo
Darn. Which build did it stop working on?

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