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DX 12 and OpenGL Vulkan
03-02-2016, 12:14 PM
Post: #16
RE: DX 12 and OpenGL Vulkan
(03-02-2016 08:50 AM)eghost355 Wrote:  may I ask if I have a nVidia GTX6800, will I able to enable 3D Vision in Vulkan mode? ('cause I replayed a lot of big titles by PPSSPP because of the 3D support that I will never able to enjoy on the original PSP) Smile

If your card is really 6800, it's outdated, Vulkan will be only supported by newer architecures, from 8000 series or later. If your is GTX 680, it'll be able to run Vulkan.

Check out:

https://en.wikipedia.org/wiki/Vulkan_(API)

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

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03-03-2016, 06:54 AM
Post: #17
RE: DX 12 and OpenGL Vulkan
(03-02-2016 12:14 PM)GuilhermeGS2 Wrote:  
(03-02-2016 08:50 AM)eghost355 Wrote:  may I ask if I have a nVidia GTX6800, will I able to enable 3D Vision in Vulkan mode? ('cause I replayed a lot of big titles by PPSSPP because of the 3D support that I will never able to enjoy on the original PSP) Smile

If your card is really 6800, it's outdated, Vulkan will be only supported by newer architecures, from 8000 series or later. If your is GTX 680, it'll be able to run Vulkan.

Check out:

https://en.wikipedia.org/wiki/Vulkan_(API)

Hi GuilhermeGS2,
From you page, I found my GTX680 should be supported. 600 series is Kepler arch. Only Femi or before are not supported.

Also from here:
https://developer.nvidia.com/vulkan-driver
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03-03-2016, 11:27 AM
Post: #18
RE: DX 12 and OpenGL Vulkan
(03-03-2016 06:54 AM)eghost355 Wrote:  
(03-02-2016 12:14 PM)GuilhermeGS2 Wrote:  
(03-02-2016 08:50 AM)eghost355 Wrote:  may I ask if I have a nVidia GTX6800, will I able to enable 3D Vision in Vulkan mode? ('cause I replayed a lot of big titles by PPSSPP because of the 3D support that I will never able to enjoy on the original PSP) Smile

If your card is really 6800, it's outdated, Vulkan will be only supported by newer architecures, from 8000 series or later. If your is GTX 680, it'll be able to run Vulkan.

Check out:

https://en.wikipedia.org/wiki/Vulkan_(API)

Hi GuilhermeGS2,
From you page, I found my GTX680 should be supported. 600 series is Kepler arch. Only Femi or before are not supported.

Also from here:
https://developer.nvidia.com/vulkan-driver

That's exactly what I said, you made a typo, wrote GTX6800.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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03-04-2016, 03:04 AM
Post: #19
RE: DX 12 and OpenGL Vulkan
yeah yeah, my bad~ thanks!
so do you know that:
1) if vulkan development has been started?
2) will vulkan support stereoscopic 3D? (nvidia 3d vision)

by now, I can switch to use DX9 to play PSP game in true 3D view. Playing Monster Hunter / Metal Gear Solid in S3D is simply amazing!!~~

Thanks a lot!
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03-04-2016, 12:35 PM
Post: #20
RE: DX 12 and OpenGL Vulkan
Only the developers can tell you, I'm just a tester.

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

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05-11-2016, 12:54 AM
Post: #21
RE: DX 12 and OpenGL Vulkan
can we play vulkan on old device?
like galaxy s1 for example
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05-11-2016, 02:32 AM
Post: #22
RE: DX 12 and OpenGL Vulkan
You can't use Vulkan on any device who's GPU does not support Vulkan. There is really nothing any app developer or driver or android version can do.

For the galaxy S in particular unfortunatly the PowerVR SGX540 that the Galaxy S uses is not compatible with Vulkan
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05-14-2016, 05:58 PM (This post was last modified: 05-14-2016 05:58 PM by fivefeet8.)
Post: #23
RE: DX 12 and OpenGL Vulkan
My Nvidia Shield Tablet(Original Model) recently got updated with Vulkan support. I've been testing the following Vulkan demos on my Shield TV and they all work fine.

https://github.com/SaschaWillems/Vulkan

Would be sweet to have it working on PPSSPP.
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