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DX 12 and OpenGL Vulkan
02-17-2016, 05:02 AM (This post was last modified: 02-17-2016 05:05 AM by AdamN.)
Post: #11
RE: DX 12 and OpenGL Vulkan
On mobile vulkan requires atleast a GPU capable of OpenGL ES 3.1 which not many device have it at the moment Smile
anyway, vulkan (or dx12) is probably only give performance boost on multi-core rendering, not sure whether it will give much improvement on PSP emulation Big Grin

My Modified PPSSPP :
==============
Win32/64: https://www.dropbox.com/s/azy0qu88lolu5mj/PPSSPPWin32x64_193test.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/9df9wl6q1oz1htn/PPSSPP_193test_arm32.apk?dl=0
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Messages In This Thread
DX 12 and OpenGL Vulkan - akimikage - 05-21-2015, 01:59 PM
RE: DX 12 and OpenGL Vulkan - [Unknown] - 05-22-2015, 03:46 AM
RE: DX 12 and OpenGL Vulkan - vnctdj - 05-22-2015, 11:34 AM
RE: DX 12 and OpenGL Vulkan - [Unknown] - 05-23-2015, 03:04 AM
RE: DX 12 and OpenGL Vulkan - vnctdj - 05-26-2015, 07:13 AM
RE: DX 12 and OpenGL Vulkan - Terminator - 02-16-2016, 05:11 AM
RE: DX 12 and OpenGL Vulkan - GuenosNoLife - 02-16-2016, 06:48 PM
RE: DX 12 and OpenGL Vulkan - fivefeet8 - 02-16-2016, 07:50 PM
RE: DX 12 and OpenGL Vulkan - AdamN - 02-17-2016 05:02 AM
RE: DX 12 and OpenGL Vulkan - GuilhermeGS2 - 02-17-2016, 06:51 PM
RE: DX 12 and OpenGL Vulkan - shinra358 - 02-19-2016, 08:58 PM
RE: DX 12 and OpenGL Vulkan - GuilhermeGS2 - 02-22-2016, 06:18 PM
RE: DX 12 and OpenGL Vulkan - eghost355 - 03-02-2016, 08:50 AM
RE: DX 12 and OpenGL Vulkan - GuilhermeGS2 - 03-02-2016, 12:14 PM
RE: DX 12 and OpenGL Vulkan - eghost355 - 03-03-2016, 06:54 AM
RE: DX 12 and OpenGL Vulkan - GuilhermeGS2 - 03-03-2016, 11:27 AM
RE: DX 12 and OpenGL Vulkan - eghost355 - 03-04-2016, 03:04 AM
RE: DX 12 and OpenGL Vulkan - GuilhermeGS2 - 03-04-2016, 12:35 PM
RE: DX 12 and OpenGL Vulkan - dhanny - 05-11-2016, 12:54 AM
RE: DX 12 and OpenGL Vulkan - TkSilver - 05-11-2016, 02:32 AM
RE: DX 12 and OpenGL Vulkan - fivefeet8 - 05-14-2016, 05:58 PM

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