God Eater Burst
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12-09-2013, 07:58 AM
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RE: God Eater Burst
Did anybody here know that Gods Eater Burst look very nice with this settings on :
Buffered Rendering ON (CPU) or (GPU) mode, both of them do well on this game. Rather than using default Buffered Rendering that have annoying overbloom efect, I prefer BR On (CPU/GPU) mode that have much sharp and clearer image. ![]() ====================================================== here is some SS taken with BR ON (CPU/GPU) mode with 5x rendering resolution and FXAA+Color Shader : ![]() # this is x5 PSP resolution, see less jaggie, almost clear and this have sharp image and have nice coloring ====================================================== ![]() # x4 PSP res. with reduced coloring, can be improved to have sharper color if I add higer saturation value on the color shader settings. I think PPSSPP is going great with implementing these stuff as more powerful resource we have, we could get more visual experience. ![]() -my outdated testing rig- Intel Core2Quad [email protected] Shappire HD7750 1GB DDR5 contact me at: [email protected] facebook.com/love.grimangel |
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