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Yabause Android Sega Saturn emulation with OpenGLes3
04-20-2015, 02:33 PM (This post was last modified: 04-20-2015 02:33 PM by Terminator.)
Post: #4
RE: Yabause Android Sega Saturn emulation with OpenGLes3
(04-20-2015 02:05 PM)fivefeet8 Wrote:  
(04-20-2015 01:44 PM)Terminator Wrote:  I tried running this on kitkat last week, and it crashed instantly. I asked the dev and he said it will only work on lollipop 5.0 because of the use of opengl 3.0.

I hope future builds get implemented into RetroArch at some point.

I wonder how fast resident evil 1 works... And if it supports games that take 4mb cartridges like Final Fight: Revenge.

Resident Evil 1 (E) works with the emulator. Runs fullspeed, but has some rendering issues. Doesn't affect gameplay though. The emulator still crashes at times with Lollipop on my Nvidia Shield tablet.

The main github changes to Yabause are included in Retroarch Nightly builds, but it doesn't have the OpenGLes3 render changes yet.

Can you try running FF Revenge? and SF Alpha 3? both use the extra 4mb ram.
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RE: Yabause Android Sega Saturn emulation with OpenGLes3 - Terminator - 04-20-2015 02:33 PM

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