Final Fantasy Type-0
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06-26-2014, 06:19 AM
Post: #341
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RE: Final Fantasy Type-0
What is your device? Well mine is an Android, give my settings a shot (I posted this before):
Aside from some frame rate hiccups on drawing multiple phantasma at once and on using the Relic (where you save, equip, etc), Type 00 works great for my Galaxy S3, I cannot say with certainty if this will work with other devices but feel free to try my options (on the latest available build on Orphis). (Note: Other options should be on default, if you cant remember what it was then go to System and Restore PPSSP settings to default) Non-Buffered Rendering Simulate block transfer (Off) Lazy Texture (On) Retain changed textures (On) Spline/Bezier curves quality (Low) Texture Cord speedhack (Turn ON) Fast Memory (Turn ON) Change emulated PSP's CPU clock to 75 [if it is any less than 75 there are graphical glitches on text on mission info & others] PSP Model (PSP-2000/3000) ------------------------------------- If you're still desperate for speed then same options as above but: Fast Memory (Turn OFF) Multithreaded (Turn ON) Multithreaded makes the game player even more smoother but there's a catch, it displays the characters (usually when they re spawn/start a battle) as an unsightly transparent glow that ruins the immersion in playing. ------------------------------------- Or you can even try turning on the FRAMESKIPPING to 1 (personally I prefer not to resort to this because the game appears to lag but it GREATLY increases speed) |
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