Final Fantasy Type-0
|
11-27-2016, 09:27 AM
![]() |
|||
|
|||
RE: Final Fantasy Type-0
(11-27-2016 08:54 AM)youngnanas Wrote: why the emulator keep crashing when both fastmem and multithreaded checked? i tried to unchecked the fastmem and leave multithreaded checked and the game runs fine without crashing, but it way too slow. is there a fix for that issue?I suspect while using multithreading some workers won't keep up with others and make memory allocation in time for other workers that need it. So, those workers are trying to read unallocated memory, which causes crashes with fastMem checked. The only option is to wait untill devs will code appropriate multithreading. |
|||
« Next Oldest | Next Newest »
|