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Testing new Online Ad-Hoc server
10-08-2015, 07:56 PM
Post: #44
RE: Testing new Online Ad-Hoc server
(10-06-2015 03:20 AM)onelight Wrote:  
(10-03-2015 08:46 PM)xfxradeon Wrote:  
(08-25-2015 05:36 PM)dragonxtamer596 Wrote:  Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?
Yes. Just go to http://liveoriginal.servegame.com/ to see if it is up and running.
I just opened a port through the firewall and ran the service so people can connect.

Update: some news and other information will be announced over at my website, livepsp.net, and also other sister sitesas well. If you can't get ahold of me here, please send me an email t
did your server also have a webpage show who's playing what?
like http://pro.coldbird.net/status/

BTW, pro.coldbird.net/suatus/ also can have the info of who at which group(game lobby), but it hide in webpage source

4 Players play Monster Hunter 3 one coldbird, 1 player(PPSSPP) at MHP3P002 (the 3rd hunting room), 3 players(PPSSPP, PPSSPP, cy) at MHP3Q000(the 1st hunting room).
[Image: attachment.php?aid=14513]

Thanks for your support.

I have sent Coldbird an email/PM over on his forum for further information. But it looks as though the element doesn't seem to have control. But I have a future plan that I might need some assistance with if those of you are code savvy enough and could help me develop a special design for livepsp.net as you folks have been requesting here and over in the chat to show the games and # of players. There is another feature overall that I want to implement as well so the help would greatly be appreciated!

So please send me a PM if you wish to help in some dedicated dev work. or wait to see what happens!

Thanks all!

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http://liveoriginal.org/ - Personal Blog
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RE: Testing new Online Ad-Hoc server - xfxradeon - 10-08-2015 07:56 PM

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