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Worms: Open Warfare 2
02-20-2013, 02:29 AM (This post was last modified: 03-11-2013 11:24 AM by livisor.)
Post: #1
Worms: Open Warfare 2
It cost to star but start.

Reach ingame, There are some graphical glich like mirroring screen
and worms are missed ingame. But nearly playable
       
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02-28-2013, 02:03 PM
Post: #2
RE: [Windows][Pre 0.7] Worms Open Warfare 2
I think this game is playable now, still has some graphic glich like the backgrund size is just 1/4 but playable.

   
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02-28-2013, 04:45 PM
Post: #3
RE: [Windows][Pre 0.7] Worms Open Warfare 2
Moved to playable.
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03-10-2013, 01:30 PM
Post: #4
RE: Worms open warefare 2 [And pre 0.7 [1089]]
Merge with http://forums.ppsspp.org/showthread.php?tid=1086

For me the audio was a large biip sound.

This game is better for me than the android port of the ios game, but still have many problems.
A new worms 2 is comming to android with online gaming I think.
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07-13-2013, 12:23 AM (This post was last modified: 07-13-2013 12:30 AM by cloud1250000.)
Post: #5
RE: Worms: Open Warfare 2
Wierd lagging with buffered rendering Wink

On HTC one, last build Wink

Hey everybody, tired of the way games are reported here? look here ->> http://forums.ppsspp.org/showthread.php?tid=5901

--Current Mobile device--
Htc one, Xplay, Walkman z, Samsung ace IIx (crap)

--Current Computer--
1x (e8200, shitty ram (3go), 9600gt)
1x (e6750, better ram (2go), no video card)
1x (i5-3210M, ram (4Go),650M)
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06-24-2014, 08:50 AM
Post: #6
RE: Worms: Open Warfare 2
The game looks beautiful on the last build but still need some optimization. Sometimes it's very laggy and dropdown to 8-10 fps.

My Android device:
Motorola XT894
JB 4.1.2 (debloated stock)
GPU: PowerVR SGX 540
DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz)
RAM: 1gb
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