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[Resolved] DirectX resizing problem
12-21-2014, 01:24 AM (This post was last modified: 01-15-2015 09:27 PM by vnctdj.)
Post: #1
[Resolved] DirectX resizing problem
There is a bug when i resize the window using the DirectX backend.
i.imgur.com/C0Yb9Q2.png?1
i.imgur.com/whYpeVa.png?1
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12-21-2014, 02:29 AM
Post: #2
RE: DirectX resizing problem
Yes, it's not implemented yet, unfortunately, as it's more complex than OpenGL. But if you resize the window, quit, and then restart it will work.

-[Unknown]
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12-21-2014, 11:54 PM
Post: #3
Direct 3D9 wrong window size. (windows)
Hi i hope i am doing things right i am very new to this forums so i am not sure where to post my issue so i'll start, the problem i am having is that when i change to Direct 3D9 option and i resize the window the emulator screen looks huge one thing it wont happen with opengl:

well i was going to to show you guys some images but since i cant upload them
or upload them to another place and then post them here so images are out of the question,

hope the ppsspp developers have good imagination:

Simple!

opengl works fine in : small windows/resize window/fullscreen
Direct 3D9 work fine in :small window/resize windows is huge (not correct ratio)
and full screen is even worse.

my question is there any way to fix this?
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12-22-2014, 12:51 AM
Post: #4
RE: Direct 3D9 wrong window size. (windows)
http://forums.ppsspp.org/showthread.php?tid=14164

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12-22-2014, 01:04 AM
Post: #5
RE: DirectX resizing problem
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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01-15-2015, 08:57 PM
Post: #6
RE: DirectX resizing problem
It's fixed so i guess it should be closed?
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01-15-2015, 09:27 PM
Post: #7
RE: [Resolved] DirectX resizing problem
Thread's title updated.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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