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The potential of the programmable pipeline
02-18-2015, 02:11 PM
Post: #19
RE: The potential of the programmable pipeline
Does that mean when texture replacement was added the programmable pipeline could also add true bump and displacement maps? or would it be limited to generated maps?

I also wonder if Dolphin or PCSX2 could use a programmable pipeline.
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RE: The potential of the programmable pipeline - Hellbringer616 - 02-18-2015 02:11 PM

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