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Direct3D9 + Software mode rendering = prefact graphics but really slow gameplay?
11-05-2014, 09:39 PM
Post: #6
RE: Direct3D9 + Software mode rendering = prefact graphics but really slow gameplay?
The first has some issues so I'm guessing it's software rendering, but your second picture doesn't show software mode at all. It's either ogl or d3d using increased rendering res which is apparenly too high for intel HD.

Yup, seems that it's just an UI bug, or it just wasn't implemented yet since d3d is kind of fresh, selecting software mode currently does nothing(?) in Direct3D currently other than graying out hardware rendering features.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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RE: Direct3D9 + Software mode rendering = prefact graphics but really slow gameplay? - LunaMoo - 11-05-2014 09:39 PM

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