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Phantasy Star Portable 2
11-28-2014, 04:21 PM
Post: #16
RE: Phantasy Star Portable 2 - Potentially working?
I tried regular PSP2 and it's loading tried different options but still if you get it working normally just tell what specs you used
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11-28-2014, 05:11 PM (This post was last modified: 11-28-2014 05:11 PM by xBladeM6x.)
Post: #17
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 03:46 PM)NoXsys Wrote:  EDIT: Correction - still get the infinite load screen even as a one man party. Going to do some more testing.

I still get this whether I'm using 32 bit, or 64 bit, soloing. @onelight I'm curious as to why there's the 20 FPS limitation? As a side note, your pictures seem to be using the Japanese version of the game, I've been testing with the English. (NA)
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11-28-2014, 05:21 PM
Post: #18
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 05:11 PM)xBladeM6x Wrote:  I still get this whether I'm using 32 bit, or 64 bit, soloing. @onelight I'm curious as to why there's the 20 FPS limitation? As a side note, your pictures seem to be using the Japanese version of the game, I've been testing with the English. (NA)

Does it happen to you on both PSP2 and PSP2i? I'm getting it on both versions, so it doesn't seem to be exclusive to Infinity, which makes me think I'm doing something wrong if it's working for others.
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11-28-2014, 05:24 PM
Post: #19
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 05:21 PM)NoXsys Wrote:  
(11-28-2014 05:11 PM)xBladeM6x Wrote:  I still get this whether I'm using 32 bit, or 64 bit, soloing. @onelight I'm curious as to why there's the 20 FPS limitation? As a side note, your pictures seem to be using the Japanese version of the game, I've been testing with the English. (NA)

Does it happen to you on both PSP2 and PSP2i? I'm getting it on both versions, so it doesn't seem to be exclusive to Infinity, which makes me think I'm doing something wrong if it's working for others.

Soft locks in loading screens on both games.
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11-28-2014, 05:41 PM (This post was last modified: 12-03-2014 10:29 AM by lumune.)
Post: #20
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 05:24 PM)xBladeM6x Wrote:  
(11-28-2014 05:21 PM)NoXsys Wrote:  
(11-28-2014 05:11 PM)xBladeM6x Wrote:  I still get this whether I'm using 32 bit, or 64 bit, soloing. @onelight I'm curious as to why there's the 20 FPS limitation? As a side note, your pictures seem to be using the Japanese version of the game, I've been testing with the English. (NA)

Does it happen to you on both PSP2 and PSP2i? I'm getting it on both versions, so it doesn't seem to be exclusive to Infinity, which makes me think I'm doing something wrong if it's working for others.

Soft locks in loading screens on both games.

Really? I'm running the USA version fine on coldbird.net (just type coldbird.net in the emulator ip adress). Would you like to test it? I'm on the 64bit build.

Also, i'm using these builds:

<removed outdated>
<removed outdated>

Oops, forgot to tell you, i think you'll need DMZ enabled on your router as well, coldbird.net requires DMZ to be enabled.

Seemed to hang upon Party connection, don't know who you were just now but it didn't seem to work on coldbird. Solo missions are fine though, maybe it's a problem with coldbird. I'll leave it hosting for testing.
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11-28-2014, 07:02 PM (This post was last modified: 11-28-2014 07:03 PM by NoXsys.)
Post: #21
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 05:41 PM)lumune Wrote:  Also, i'm using these builds:

...

Oops, forgot to tell you, i think you'll need DMZ enabled on your router as well, coldbird.net requires DMZ to be enabled.

Seemed to hang upon Party connection, don't know who you were just now but it didn't seem to work on coldbird. Solo missions are fine though, maybe it's a problem with coldbird. I'll leave it hosting for testing.

Appreciate the help, tested your build and had the same results, using coldbird.net as IP with DMZ enabled didn't seem to make a difference. I've tried using the built in PRO Adhoc server as well as the seperate one with no joy. Undecided

Not giving up though. I've waited a long time to be able to play multimode on PPSSPP and now I'm this close.
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11-28-2014, 07:09 PM (This post was last modified: 11-28-2014 07:15 PM by lumune.)
Post: #22
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:02 PM)NoXsys Wrote:  
(11-28-2014 05:41 PM)lumune Wrote:  Also, i'm using these builds:

...

Oops, forgot to tell you, i think you'll need DMZ enabled on your router as well, coldbird.net requires DMZ to be enabled.

Seemed to hang upon Party connection, don't know who you were just now but it didn't seem to work on coldbird. Solo missions are fine though, maybe it's a problem with coldbird. I'll leave it hosting for testing.

Appreciate the help, tested your build and had the same results, using coldbird.net as IP with DMZ enabled didn't seem to make a difference. I've tried using the built in PRO Adhoc server as well as the seperate one with no joy. Undecided

Not giving up though. I've waited a long time to be able to play multimode on PPSSPP and now I'm this close.

What is the problem exactly? Does it hang only on the mission menu and before it starts? I've made a video as proof, solo party mission.
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11-28-2014, 07:15 PM
Post: #23
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:09 PM)lumune Wrote:  What is the problem exactly? It hangs only on the mission menu and before it starts? I've made a video as proof, solo party mission.

Infinite "Now Loading" screen after launching a mission. Can connect with friend and run around in the lobby, but upon launching a mission that happens.
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11-28-2014, 07:16 PM
Post: #24
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:15 PM)NoXsys Wrote:  
(11-28-2014 07:09 PM)lumune Wrote:  What is the problem exactly? It hangs only on the mission menu and before it starts? I've made a video as proof, solo party mission.

Infinite "Now Loading" screen after launching a mission. Can connect with friend and run around in the lobby, but upon launching a mission that happens.

Even when trying solo mission?
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11-28-2014, 07:27 PM
Post: #25
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:16 PM)lumune Wrote:  
(11-28-2014 07:15 PM)NoXsys Wrote:  
(11-28-2014 07:09 PM)lumune Wrote:  What is the problem exactly? It hangs only on the mission menu and before it starts? I've made a video as proof, solo party mission.

Infinite "Now Loading" screen after launching a mission. Can connect with friend and run around in the lobby, but upon launching a mission that happens.

Even when trying solo mission?

Correct.
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11-28-2014, 07:48 PM (This post was last modified: 11-28-2014 07:50 PM by lumune.)
Post: #26
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:27 PM)NoXsys Wrote:  
(11-28-2014 07:16 PM)lumune Wrote:  
(11-28-2014 07:15 PM)NoXsys Wrote:  
(11-28-2014 07:09 PM)lumune Wrote:  What is the problem exactly? It hangs only on the mission menu and before it starts? I've made a video as proof, solo party mission.

Infinite "Now Loading" screen after launching a mission. Can connect with friend and run around in the lobby, but upon launching a mission that happens.

Even when trying solo mission?

Correct.

I could get through the loading screen here just fine, not sure if you're talking about this one though (around 1:27).


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11-28-2014, 08:07 PM
Post: #27
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 07:48 PM)lumune Wrote:  I could get through the loading screen here just fine, not sure if you're talking about this one though (around 1:27).

Indeed that is the one. Dodgy

Any settings that you feel are worth mentioning?
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11-28-2014, 08:30 PM (This post was last modified: 12-03-2014 10:30 AM by lumune.)
Post: #28
RE: Phantasy Star Portable 2 - Potentially working?
(11-28-2014 08:07 PM)NoXsys Wrote:  
(11-28-2014 07:48 PM)lumune Wrote:  I could get through the loading screen here just fine, not sure if you're talking about this one though (around 1:27).

Indeed that is the one. Dodgy

Any settings that you feel are worth mentioning?

I'm not sure, so i'll post my ppsspp.ini file <removed> but keep in mind that it will only work with the builds i've posted:
<removed outdated>
<removed outdated>

Also, don't forget to change your MAC address in the emulator Network settings.
Oops, please enable the PSP2 hack under Graphics, because i've altered to play other game and forgot to put it back, sorry.
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11-28-2014, 08:30 PM
Post: #29
RE: Phantasy Star Portable 2 - Potentially working?
I can get into the mission counter, start the mission, but the moment it's loading the first block, it just sits on the loading screen forever. Guess I'll just have to wait. Tongue
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11-28-2014, 08:57 PM
Post: #30
RE: Phantasy Star Portable 2 - Potentially working?
Blah. I appreciate the help but no success with your ini. I'm at a loss at this point.
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