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Grand Theft Auto - Vice City Stories
07-07-2013, 08:43 AM
Post: #100
RE: Grand Theft Auto - Vice City Stories EU
Does not work on v0.8.1-334-ga855303 and above
Emulator has crashed, after select game.
LCS working only on original images.
Code:
32:34:669 EmuThread.cpp:122 I[BOOT]: Done.
32:37:008 EmuScreen.cpp:58 I[BOOT]: Starting up hardware.
32:37:008 System.cpp:71 I[HLE]: PPSSPP v0.8.1-388-g932e0b8
32:37:009 MemMap.cpp:92 I[MM]: Memory system initialized. RAM at 000000000CFB0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
32:37:039 Loaders.cpp:132 I[LOAD]: Identifying file...
32:37:039 PSPLoaders.cpp:106 I[LOAD]: ULUS10160 : Grand Theft Auto: Vice City Stories
32:37:040 PSPLoaders.cpp:171 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
32:37:040 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
32:37:040 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
32:37:040 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Emulators\ppsspp\memstick\
32:37:040 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Emulators\ppsspp\memstick\
32:37:040 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Emulators\ppsspp\flash0\
32:37:040 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Emulators\ppsspp\flash0\
32:37:047 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats
32:37:047 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats
32:37:047 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path C:\Emulators\ppsspp\memstick\PSP\PPSSPP_STATE
32:37:047 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists C:\Emulators\ppsspp\memstick\PSP\PPSSPP_STATE
32:37:112 HLE\sceKernel.cpp:133 I[HLE]: Kernel initialized.
32:37:139 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file
32:37:212 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000143F0040
32:37:219 Util\BlockAllocator.cpp:359 I[HLE]: -----------
32:37:219 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
32:37:219 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08e8ac00 size 00686c00 taken=1 tag=ELF
32:37:219 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08e8ac00 - 0a000000 size 01175400 taken=0 tag=(untitled)
32:37:220 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
32:37:293 HLE\sceKernelModule.cpp:554 I[LOAD]: Module GTA3: 08bb1d60 08b736b0 08b736c8
32:37:294 HLE\sceKernelModule.cpp:721 I[HLE]: Exporting ent 0 named GTA3, 2 funcs, 3 vars, resident 08b73ae8
32:37:294 HLE\sceKernelModule.cpp:944 I[LOAD]: Module entry: 08b549d8
32:37:512 root         N[BOOT]: EmuScreen.cpp:102 Loading C:\Users\1\Desktop\Grand Theft Auto - Vice City Stories(PSP).iso...
32:37:513 root         I[HLE]: HLE\sceKernelThread.cpp:1933 276=sceKernelCreateThread(name=user_main, entry=08b54ae4, prio=30, stacksize=32768)
32:37:513 root         I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
32:37:513 root         I[HLE]: HLE\sceKernelThread.cpp:2062 __KernelReturnFromThread: 0
32:37:514 user_main    I[HLE]: HLE\sceKernelThread.cpp:1933 277=sceKernelCreateThread(name=stupidthread, entry=08934734, prio=38, stacksize=2048)
32:37:514 user_main    I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=277, argSize=0, argPtr=00000000)
32:37:514 user_main    I[HLE]: HLE\sceKernelThread.cpp:2113 sceKernelExitDeleteThread(276)
32:37:514 stupidthread E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:446 Kernel: Bad object handle 276 (00000114)
32:37:514 stupidthread E[HLE]: HLE\sceKernelThread.cpp:2556 sceKernelWaitThreadEnd - bad thread 276
32:37:514 stupidthread I[HLE]: HLE\sceKernelThread.cpp:1933 278=sceKernelCreateThread(name=threadmain, entry=08936880, prio=38, stacksize=131072)
32:37:514 stupidthread I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
32:37:514 stupidthread I[HLE]: HLE\sceKernelThread.cpp:2113 sceKernelExitDeleteThread(0)
32:37:515 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1933 279=sceKernelCreateThread(name=SysManager, entry=08b3acbc, prio=6f, stacksize=4096)
32:37:515 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=279, argSize=0, argPtr=00000000)
32:37:515 threadmain   E[HLE]: HLE\sceIo.cpp:1251 UNIMPL sceIoChangeAsyncPriority(-1, 64)
32:37:587 threadmain   I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header
32:37:587 threadmain   I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
32:37:587 threadmain   I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
32:37:587 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1412 329=sceKernelLoadModuleByID(4,flag=00000000,00000014,00000002,00000002,position = 00000000)
32:37:587 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1113 sceKernelStartModule(329,asize=00000000,aptr=00000000,retptr=09ff6ef0,09ff6f34):​ faked (undecryptable module)
32:37:632 threadmain   I[HLE]: HLE\scePower.cpp:204 sceKernelVolatileMemTryLock(0, 09ff6f90, 167735188) - success
32:37:633 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1933 334=sceKernelCreateThread(name=UmdStreamThread, entry=08938e78, prio=20, stacksize=32768)
32:37:633 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=334, argSize=4, argPtr=09ff6f80)
32:37:637 threadmain   I[HLE]: HLE\scePower.cpp:222 sceKernelVolatileMemUnlock(0)
32:37:637 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1933 337=sceKernelCreateThread(name=memstick, entry=08ab5aa0, prio=14, stacksize=8192)
32:37:638 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F0\ICON0.PNG (/PSP/SAVEDATA/ULUS10160S92F0/ICON0.PNG)
32:37:640 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F0\PARAM.SFO (/PSP/SAVEDATA/ULUS10160S92F0/PARAM.SFO)
32:37:640 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F1\ICON0.PNG (/PSP/SAVEDATA/ULUS10160S92F1/ICON0.PNG)
32:37:642 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F1\PARAM.SFO (/PSP/SAVEDATA/ULUS10160S92F1/PARAM.SFO)
32:37:642 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F2\ICON0.PNG (/PSP/SAVEDATA/ULUS10160S92F2/ICON0.PNG)
32:37:644 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F2\PARAM.SFO (/PSP/SAVEDATA/ULUS10160S92F2/PARAM.SFO)
32:37:645 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F3\ICON0.PNG (/PSP/SAVEDATA/ULUS10160S92F3/ICON0.PNG)
32:37:646 threadmain   I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening C:\Emulators\ppsspp\memstick\PSP\SAVEDATA\ULUS10160S92F3\PARAM.SFO (/PSP/SAVEDATA/ULUS10160S92F3/PARAM.SFO)
32:37:646 threadmain   I[HLE]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08bbf7c4)
32:37:646 threadmain   I[HLE]: Dialog\PSPSaveDialog.cpp:59 Mode: 8
32:37:647 threadmain   I[HLE]: HLE\sceKernelThread.cpp:1976 sceKernelStartThread(thread=337, argSize=1200, argPtr=08bc0eb0)
32:37:648 memstick     I[HLE]: HLE\sceKernelThread.cpp:2113 sceKernelExitDeleteThread(0)
32:37:648 threadmain   I[HLE]: HLE\scePower.cpp:204 sceKernelVolatileMemTryLock(0, 09ff6f70, 167735156) - success
32:37:648 threadmain   I[HLE]: HLE\scePower.cpp:222 sceKernelVolatileMemUnlock(0)
32:37:649 threadmain   I[HLE]: HLE\sceKernelModule.cpp:447 ~SCE module, skipping header
32:37:649 threadmain   I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
32:37:649 threadmain   I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
32:37:649 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1412 339=sceKernelLoadModuleByID(5,flag=00000000,00000014,00000002,00000002,position = 00000000)
32:37:649 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1113 sceKernelStartModule(339,asize=00000000,aptr=00000000,retptr=09ff6ed0,09ff6f14):​ faked (undecryptable module)
32:37:649 threadmain   I[HLE]: HLE\sceMpeg.cpp:347 sceMpegInit()
32:37:649 threadmain   I[HLE]: HLE\sceMpeg.cpp:424 0989f2d4=sceMpegCreate(0930ac9c, 0989f2a4, 65536, 0930aca0, 512, 0, 0)
32:37:676 threadmain   E[HLE]: HLE\sceMpeg.cpp:484 sceMpegQueryStreamOffset: Bad PSMF magic
32:37:685 threadmain   E[HLE]: HLE\sceMpeg.cpp:484 sceMpegQueryStreamOffset: Bad PSMF magic
32:37:685 threadmain   I[HLE]: HLE\sceMpeg.cpp:1041 sceMpegFinish(...)
32:37:685 threadmain   E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:446 Kernel: Bad object handle 146564360 (08bc6508)
32:37:685 threadmain   E[HLE]: HLE\sceKernelThread.cpp:2652 sceKernelSuspendThread(146564360): bad thread
32:37:685 threadmain   E[HLE]: HLE\sceKernelThread.cpp:2625 sceKernelSuspendThread(0): cannot suspend current thread
32:37:685 threadmain   E[HLE]: HLE\sceKernelThread.cpp:2625 sceKernelSuspendThread(0): cannot suspend current thread
32:37:685 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1212 sceKernelStopModule(00000153, 00000000, 00000000, 09ff6f60, 09ff6f64) - faking
32:37:685 threadmain   I[HLE]: HLE\sceKernelModule.cpp:1273 sceKernelUnloadModule(339)
32:37:685 threadmain   I[HLE]: HLE\scePower.cpp:204 sceKernelVolatileMemTryLock(0, 09ff6f90, 167735188) - success
32:37:703 threadmain   I[HLE]: GLES\Framebuffer.cpp:555 Creating FBO for 00000000 : 512 x 320 x 0
32:37:720 idle0        I[HLE]: GLES\Framebuffer.cpp:555 Creating FBO for 00178000 : 480 x 272 x 3
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Messages In This Thread
RE: Grand Theft Auto - Vice City Stories EU - N69_0 - 07-07-2013 08:43 AM
gta vice city stories - moffat84 - 06-28-2013, 04:00 AM
Gta Vice City Stories - yama2 - 02-07-2014, 05:24 PM
Black Screen - GTA VC stories - aragorn - 12-16-2014, 03:14 PM

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