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Dissidia 012: Duodecim Final Fantasy
04-11-2014, 01:16 PM
Post: #841
RE: Dissidia 012: Duodecim Final Fantasy
Its actually more playable on 0.9.5
I think if u disable fast member it doesn't crash...
And if u disable sowfware skinnig u get a slight speed boost
But I'm not sure... I'll just use 0.9.5

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04-11-2014, 01:50 PM
Post: #842
RE: Dissidia 012: Duodecim Final Fantasy
i recommend using the latest builds.i have been playing on ppsspp since build 0.9.1, and the bugs in those early buildcan be annoying.also newer builds are faster.there are no bugs on pc build(none that i know of).and the bugs on andoid have been there since it became playable.
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04-11-2014, 02:36 PM (This post was last modified: 04-11-2014 02:51 PM by xboxmandude.)
Post: #843
RE: Dissidia 012: Duodecim Final Fantasy
Yeah I know but for some reason older builds work well with some games like
Tenkaichi tag works really well with 0.9.5
And I've been testing this game with that ver too
And it seems to be faster than 0.9.8

0.9.8 lags a bit with this game...
0.9.5 lags less when I use attacks
A few minor graphical glitches and camera glitches but it doesn't affect the gameplay
0.9.8 = more stable/ no glitches
0.9.5 = less slow downs/ minimal or no lag

This is what I experience on my phone

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04-11-2014, 03:27 PM
Post: #844
RE: Dissidia 012: Duodecim Final Fantasy
Hey guys, can someone help me?

I have just started playing Dissidia 012 : duodecim in PPSSPP and it plays nicely. But at some point the game (final fight in chapter 08 of scenario 12), I cannot go on through the story because it keeps on crashing.

After I did some checking, I think the problem is because the final fight of scenario 12 occurred in “Empyreal Paradox” arena. The PPSSPP always crashed whenever I play in “Empyreal Paradox” arena.

Can anybody help me to solve this problem?
Thank you in advance.
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04-12-2014, 05:38 AM
Post: #845
RE: Dissidia 012: Duodecim Final Fantasy
Uhh... does Empyreal Paradox place play in the Quick Battle set up?
Cuz there are two versions of the map. The second one did that with me till I got v9.8 but this is on Android... Ouya to be more precise.
Most of the maps have two versions. There is the normal one, and one with a horseshoe emblem by it.
I sometimes would have to switch the game off of buffered to non-buffered till the map loaded, then switch back. But that was with v9.5
Since 9.7 Dissidia, KHBBSFM, LittleBigPlanet play near perfect. The audio stutters after I play the game for two+ hours. But simply clearing the emulators cache fixes that.
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04-12-2014, 12:13 PM
Post: #846
RE: Dissidia 012: Duodecim Final Fantasy
Yes, all stages and Omega stages (that's not a horseshoe) play fine.

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04-12-2014, 01:23 PM
Post: #847
RE: Dissidia 012: Duodecim Final Fantasy
Hmm.. Can you tell me how do I know if it is quick battle set up or not?
And if it is really in quick battle set up, can I change the set up? Because I don’t know how to change the stage set up in story mode.

But for your information, I never buy the horseshoe version of a stage from the PP Catalog.

Thank you in advance.
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04-12-2014, 07:18 PM
Post: #848
RE: Dissidia 012: Duodecim Final Fantasy
Dammit, I said it's Omega, not horseshoe. Yes you can change the setup.

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04-13-2014, 06:16 AM
Post: #849
RE: Dissidia 012: Duodecim Final Fantasy
Ahhh...wrong symbol name.
You can't change battle setup in story mode. You can pick the oppents starting equipment and bgm before a fight, that is it.
You load your game. You should have a list with story mode, battle mode, pp (catolage), that is likely speled wrong, data config, etc. Cick batte mode, quick battle. Pick the char you want to play, then your foe, then arena. And see if it loads that way.
If it does, you could try telling the game to skip all cutscenes. It always dropped me when I playing Kains's chapter. SoI told the game to skip them, then I had no issues with arenas in story mode.

Otherwise, I don't have any suggestions.
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04-15-2014, 05:28 PM
Post: #850
RE: Dissidia 012: Duodecim Final Fantasy
seems that camera bugs have been fixed,both the drunk camera when there is a KO and the flickering during the fight results.
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04-19-2014, 05:55 AM
Post: #851
RE: Dissidia 012: Duodecim Final Fantasy
Oh man, works beautifully with latest revisions! Buffered and non-buffered rendering, full speed and can't find any flickery graphics at all anymore. Makes me giddy ^_^
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04-21-2014, 12:04 AM (This post was last modified: 04-21-2014 11:57 AM by vnctdj.)
Post: #852
RE: Dissidia 012: Duodecim Final Fantasy
Hey guys, ive been trying to download dissidia 012 and I can hardly find a good web or ISO... i found 2 different game though...one is currently on my SD card and and im not sure if the file was processed good or what but i tryed it on my ppsspp android...only a 76% shade red screen will appear...i tryed to change some settings and put buffer rendering on and got a black screen...I dont know whats going on or anything...as for the second game...I tryed to move it to my sd but said there was a missing volume....so please can anyone help me? .-.

Edit by vnctdj : Piracy is not allowed on our forum, please respect the rules.
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04-21-2014, 10:51 AM
Post: #853
RE: Dissidia 012: Duodecim Final Fantasy
buy a PSP and rip it yourself or have a friend do it. Youll get no support for piracy in these waters
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04-21-2014, 05:48 PM (This post was last modified: 04-21-2014 05:50 PM by Sawanaga.)
Post: #854
RE: Dissidia 012: Duodecim Final Fantasy
How I can fix this double contours?
Help plz
version- 0.9.8 -264


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04-21-2014, 05:56 PM
Post: #855
RE: Dissidia 012: Duodecim Final Fantasy
thats an old build,update to latest
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