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Dissidia 012: Duodecim Final Fantasy
04-04-2014, 07:31 PM
Post: #824
RE: Dissidia 012: Duodecim Final Fantasy
(04-04-2014 02:49 AM)UDDCommander Wrote:  -Order's Sanctuary is permanently dim, unlit and gray. I can see fine but it is just not up to the actual standards of the PSP game. I would say that this could be my computer but there are no issues with any other arenas, and its not just actual game play but also cutscenes and such.

This is one of the many standing glitches in Framebuffers to Memory rendering mode + 1x resolution (not to be confused with the equally long but different list of glitches in Buffered Rendering mode).

Quote:-Playback in Collection is NOT glitched, playback is every bit as fast as the actual game. however, Converting to AVI has the convert process play with no sounds, while the file produced has no video.

This is expected behavior. The conversion process should play without sound, and to get video to record you need to use Framebuffers to Memory rendering mode.

Quote:-I'm not 100% if this is just because I wondered where I should not have, but entering any communications lobby will result in an endless loop of attempting to connect. It will never connect to anything. you can cancel out of it, but that leads to an endless loop of the cancel screen

As far as I know this is a known issue. Multiplayer support for PPSSPP is still very limited and doesn't work for Dissidia.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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Messages In This Thread
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - Sarisa81 - 04-04-2014 07:31 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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