Post Reply 
 
Thread Rating:
  • 13 Votes - 4.23 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012: Duodecim Final Fantasy
02-16-2014, 08:58 PM (This post was last modified: 02-16-2014 09:01 PM by Special.)
Post: #781
RE: Dissidia 012: Duodecim Final Fantasy
(02-16-2014 05:30 PM)Sarisa81 Wrote:  Special, what is your graphics card and which version is this?

I know the in-battle overbloom issues will never be fixed, because the current fix requires OpenGL 3.3+ and my graphics card only supports OpenGL 3.2. I wonder if you're in a similar situation. I hadn't checked cutscenes recently.

Do the same problems persist on 0.9.6-r57?

I use a Nvidia 560Ti, and the rest of my specs are below.

[Image: MnPoaT7.png]

And no idea about 0.9.6-r57, I'll test it later when I can, but I try out this game at every new stable to see how it fairs and I'm pretty sure the ghosting was there at 0.9.6, the red stuff wasn't though.
Find all posts by this user
Quote this message in a reply
02-16-2014, 08:59 PM
Post: #782
RE: Dissidia 012: Duodecim Final Fantasy
(02-16-2014 08:58 PM)Special Wrote:  I use a Nvidia 560Ti, and the rest of my specs are below.

[Image: MnPoaT7.png]

How did you do that ?
Find all posts by this user
Quote this message in a reply
02-17-2014, 01:49 AM
Post: #783
RE: Dissidia 012: Duodecim Final Fantasy
Also I'm told this is the commit that started all the red crap.

v0.9.6-485-gba1cd37
Henrik Rydgård
2014-01-19 19:43:00
Merge: f80adef 2f7243b
Merge pull request #5141 from Bigpet/BezierThroughDon't truncate spline/bezier through mode
Find all posts by this user
Quote this message in a reply
02-17-2014, 08:15 PM
Post: #784
RE: Dissidia 012: Duodecim Final Fantasy
v0.9.7.1 seems to drop the framerate dramatically, especially during fights. Then there's the occasional crash, which I've never experienced up until recently (when I upgraded to v0.9.6). Any tips on how to fix this? I've tinkered around with the graphics, and the only way I've found to "fix" this is to switch the frameskipping to 1, which makes the game a little bit more tolerable.
Find all posts by this user
Quote this message in a reply
02-18-2014, 09:37 AM
Post: #785
RE: Dissidia 012: Duodecim Final Fantasy
That's The reason that I'm going to keep on 0.9.6 version.
Find all posts by this user
Quote this message in a reply
02-18-2014, 02:06 PM
Post: #786
RE: Dissidia 012: Duodecim Final Fantasy
(02-17-2014 08:15 PM)raitodemonsakura Wrote:  v0.9.7.1 seems to drop the framerate dramatically, especially during fights. Then there's the occasional crash, which I've never experienced up until recently (when I upgraded to v0.9.6).

Any tips on how to fix this?

Stick with older build that works good for you until they resolve this problem in newer builds.
Find all posts by this user
Quote this message in a reply
02-19-2014, 03:26 PM (This post was last modified: 02-19-2014 04:59 PM by John6670.)
Post: #787
RE: Dissidia 012: Duodecim Final Fantasy
Any other Android users still having trouble with the battle intros?(IE screen flickering)

-Using: Nvidia Shield
Find all posts by this user
Quote this message in a reply
02-19-2014, 05:18 PM
Post: #788
Dissidia 012: Duodecim Final Fantasy
I Try to play on Xbox 360 , when i press game start the game crash and my Xbox Restarts (I tried multiple times) , someone help please . I can't find in this forum an answer >_<. ( Sorry )

I use the PPSSPP 0.91 Alpha version
Find all posts by this user
Quote this message in a reply
02-19-2014, 05:48 PM
Post: #789
RE: Dissidia 012: Duodecim Final Fantasy
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
02-21-2014, 01:19 AM
Post: #790
RE: Dissidia 012: Duodecim Final Fantasy
I need help you know how people have kingdom hearts characters on dissidia12 I need need help plz I will really appreciate that
Find all posts by this user
Quote this message in a reply
02-21-2014, 01:21 AM
Post: #791
RE: Dissidia 012: Duodecim Final Fantasy
Those are mods. Make an account on the dissidiaforums, and go to the workshop section. They have all the info you need.
P.S.: Only members have access to the workshop

Catch me if you can't catch me if you can't Cats are nice.
Visit this user's website Find all posts by this user
Quote this message in a reply
02-21-2014, 01:40 AM
Post: #792
RE: Dissidia 012: Duodecim Final Fantasy
Once I do that how to get it to work
Find all posts by this user
Quote this message in a reply
02-21-2014, 01:49 AM
Post: #793
RE: Dissidia 012: Duodecim Final Fantasy
You'll see when you get there. Go to the workshop.

Catch me if you can't catch me if you can't Cats are nice.
Visit this user's website Find all posts by this user
Quote this message in a reply
02-21-2014, 02:02 AM
Post: #794
RE: Dissidia 012: Duodecim Final Fantasy
Thanks
Find all posts by this user
Quote this message in a reply
03-02-2014, 11:19 PM (This post was last modified: 03-02-2014 11:21 PM by somethingwrong.)
Post: #795
RE: Dissidia 012: Duodecim Final Fantasy
Guys i have problem with duodecim, everytime i finish doing thing like story mode, quick battle, labyrinth, or anything that involve battle, and return to main menu it always crash.
Anybody know how to fix this?

im using ppsspp 0.9.7.2

and this is my pc spec:
[Image: NbJbWop.jpg?1]
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: