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Dissidia 012: Duodecim Final Fantasy
01-18-2014, 11:44 AM
Post: #736
RE: Dissidia 012: Duodecim Final Fantasy
Theres a way to update your GL to 2.0 if you have custom ICS or JB version Smile

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01-19-2014, 02:51 PM
Post: #737
RE: Dissidia 012: Duodecim Final Fantasy
No, I've never had that problem with PPSSPP not closing properly.

If you don't know what version of PPSSPP you are running, look at the top of the window. For example, mine says PPSSPP v.0.9.6-481-[an irrelevant hexadecimal string] because I just downloaded a new dev build to try out.

I only use PPSSPP on Windows.
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01-22-2014, 09:52 AM
Post: #738
RE: Dissidia 012: Duodecim Final Fantasy
Why when i attacked enemy i got bugged graphic?

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01-23-2014, 01:22 AM
Post: #739
RE: Dissidia 012: Duodecim Final Fantasy
That issue with the HUD looks like some of the issues I've had when trying to save movies.

What graphics card do you have? Also, which rendering mode are you using? Buffered Rendering mostly works right now (that can change at any time).

I only use PPSSPP on Windows.
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01-23-2014, 06:38 PM
Post: #740
RE: Dissidia 012: Duodecim Final Fantasy
What is wrong with the sound on iOS? Can anyone explain me?
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01-24-2014, 01:22 PM
Post: #741
RE: Dissidia 012: Duodecim Final Fantasy
Slip we don'know what might cause your problem since you havent told us what device,settings and iOS you are using.... oh and don't forget to tell us which build are you using.

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01-25-2014, 02:38 AM
Post: #742
RE: Dissidia 012: Duodecim Final Fantasy
In-game replay files are problematic.

Replay files from older versions have a strong tendency to play correctly for a while, then show incorrect actions. So do replay files from a real PSP. And so do replay files from a newer version played back on an older version.

Replay files from PPSSPP sent to a real PSP read as corrupted data.

I don't know where to start with troubleshooting this.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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01-25-2014, 05:07 PM
Post: #743
RE: Dissidia 012: Duodecim Final Fantasy
Do we really need to take care about replays? Be glad that you can play replay doesnt matter here Big Grin

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01-25-2014, 09:44 PM
Post: #744
RE: Dissidia 012: Duodecim Final Fantasy
Im having this problem in my Nexus 5 4.4.2... It stays on the white screen... Is there is a how to? Do i need something more than just create a folder?
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01-26-2014, 12:07 AM
Post: #745
RE: Dissidia 012: Duodecim Final Fantasy
I don't think getting the replay files straightened out should be a high priority, but it's a lingering incompatibility that someone needed to report (like the various issues using the in-game replay to AVI function - haven't checked to see if there was a workaround for the HUD being dropped on random frames after the last known working version 0.9.6-r57 [must double CPU speed to 666]).

Like the in-game replay to AVI function, I expect replay files to be fixed at some point in the future as accuracy improves.

I only use PPSSPP on Windows.
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01-28-2014, 12:56 PM (This post was last modified: 01-28-2014 12:57 PM by darkmandrago.)
Post: #746
RE: Dissidia 012: Duodecim Final Fantasy
(04-20-2013 04:08 PM)VIRGIN KLM Wrote:  DLC installation works exactly the same way as PSP. There's nothing really to explain. Just place it on the same folder as in your PSP's Memory Stick.

I'm not sure where to install them to at all so would you be able to provide a file path or something please i'm using windows version rather than mobile, sorry for noobish question but i have never modded a psp game before
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01-28-2014, 03:12 PM
Post: #747
RE: Dissidia 012: Duodecim Final Fantasy
memstick-PSP-GAME (Might have to make this folder yourself) - "GameID ie. ULUSblahblahblah" - insert dlc files here.

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01-29-2014, 10:37 AM
Post: #748
RE: Dissidia 012: Duodecim Final Fantasy
(01-28-2014 03:12 PM)Hiruko Wrote:  memstick-PSP-GAME (Might have to make this folder yourself) - "GameID ie. ULUSblahblahblah" - insert dlc files here.

So i need to make a GAME folder next to the SAVEDATA folder and another folder inside GAME which has the same name as the game code?
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01-29-2014, 01:48 PM
Post: #749
RE: Dissidia 012: Duodecim Final Fantasy
Hi, anyone knows if Dissidia 012 is rly playable in TABLET or phone? I mean, if i can "play" the menu and the videos(im chilean, sry for my english), i cant battle because i cant see all the background, plz help. In the spanish forum i post all the problem but i dont know if these forum is alive lol.


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01-29-2014, 04:52 PM
Post: #750
RE: Dissidia 012: Duodecim Final Fantasy
(01-29-2014 10:37 AM)darkmandrago Wrote:  So i need to make a GAME folder next to the SAVEDATA folder and another folder inside GAME which has the same name as the game code?

Yup.

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