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Dissidia 012: Duodecim Final Fantasy
09-10-2013, 06:07 PM
Post: #537
RE: Dissidia 012: Duodecim Final Fantasy
(09-08-2013 09:30 PM)solarmystic Wrote:  I suspect the overbright issue in this game with BR on is the same one afffecting Black Rock Shooter since v0.9.1-610-g2e8b475 which was merged into master from v0.9.1-616-g8db3213 onwards.

Further details on the github:-

https://github.com/hrydgard/ppsspp/issue...t-24012272
Looks like a match, both the speed-up and the overbrightness. Dissidia is also a 30 FPS game.

In r747 the speed issue appears to be dealt with, but the overbrightness persists; I tried messing with the stencil test and depth write hacks and couldn't find anything satisfactory.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - Sarisa81 - 09-10-2013 06:07 PM
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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