Dissidia 012: Duodecim Final Fantasy
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08-25-2013, 09:44 AM
Post: #481
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RE: Dissidia 012: Duodecim Final Fantasy
that blackscreen on some cutscenes seems to be some needed the additional framebuffers although it not yet fixed. I will try "read framebuffers in memory" option soon. BTW. That option works smoothly when trigerring EX Burst (Cracking the background into some shimmering star bg's)
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