Post Reply 
 
Thread Rating:
  • 13 Votes - 4.23 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012: Duodecim Final Fantasy
07-21-2013, 12:30 PM (This post was last modified: 07-21-2013 12:32 PM by solarmystic.)
Post: #388
RE: Dissidia 012: Duodecim Final Fantasy
(07-21-2013 12:28 PM)Skcyte Wrote:  i think the newer rev (696) is better though
but the game sound is a little bit messed up, but its good

Increase the SE Volume to something higher like 6,7 or even 8.

Same goes for the BGM Volume if it's too soft.

That should restore the balance. The range has been altered since this commit was merged in v0.8.1-632-g05dfd27:-

https://github.com/hrydgard/ppsspp/commi...1490ae251c

Reduce the global volume for PPSSPP in the Windows Volume Mixer if it's too loud, that way the overall sound mix is not affected.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - solarmystic - 07-21-2013 12:30 PM
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

Forum Jump: