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Dissidia 012: Duodecim Final Fantasy
07-21-2013, 11:04 AM
Post: #386
RE: Dissidia 012: Duodecim Final Fantasy
(07-21-2013 07:09 AM)Skcyte Wrote:  
(07-20-2013 02:37 AM)Krainz Wrote:  Did anybody test the latest revs to see if the cutscene problem is gone?

unfortunately, the newer rev just make the game more unplayable
i mean its the game crash is more often than the lower rev
so i cant tell is the cutscene is better or not

Crashes? That doesn't sound good at all.

Please state the revision and also try to provide a logfile when it crashes.

The game shouldn't be doing that to the emulator.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - solarmystic - 07-21-2013 11:04 AM
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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