Dissidia 012: Duodecim Final Fantasy
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05-17-2013, 04:35 PM
Post: #191
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RE: Dissidia 012: Duodecim Final Fantasy
(05-07-2013 07:22 AM)Jozma7 Wrote: 1.Dissidia "broken textures": None of this problems have been solved from the moment I told about them, but still non-transparency has . Please, for the first task, solve the third problem that I have wrote because it has shown from the moment the overbrightness was spotted. P.S.- How longer should we need to wait until bgm sound is enabled? |
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