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Dissidia 012: Duodecim Final Fantasy
05-07-2013, 12:17 AM
Post: #141
RE: Dissidia 012: Duodecim Final Fantasy
(05-06-2013 03:36 PM)Sorentas Wrote:  
(05-06-2013 03:14 PM)youiri65 Wrote:  Hmm...I have a bit of a problem...I can't hear any of the Character's voices or the BGMs...

Or do I need to unlock it in the PP Catalogue?

BGM doesn't work with any games as audio uses Atrac3+ coding which is being worked on, but the voices should be working. Or is it just working for me?

(05-06-2013 10:03 PM)kenny43 Wrote:  They work in battle when using moves, but not on pre-battle quotes or cutscenes.

Thanks. I was wondering why I cant hear them...Too bad...I want to hear the Battle Themes during battle...

I wish they can update the code so we can hear the voices and BGMs to get the full feel xD
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Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - youiri65 - 05-07-2013 12:17 AM
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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