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Dissidia 012: Duodecim Final Fantasy
05-06-2013, 11:37 AM
Post: #136
RE: Dissidia 012: Duodecim Final Fantasy
Oh, that's normal, you have to activate antialising for buffered rendering to look better, since it doubles the resolution the pixel effect should dissapear.

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
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05-06-2013, 01:12 PM
Post: #137
RE: Dissidia 012: Duodecim Final Fantasy
Ok i tried with antialising no changes still game looks bettet without that buffer so im just gonna stick to game without it until they gonna do something cause i dont wanna play game with lags juste because i wanna see finishers Smile

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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05-06-2013, 03:14 PM
Post: #138
RE: Dissidia 012: Duodecim Final Fantasy
Hmm...I have a bit of a problem...I can't hear any of the Character's voices or the BGMs...

Or do I need to unlock it in the PP Catalogue?
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05-06-2013, 03:36 PM
Post: #139
RE: Dissidia 012: Duodecim Final Fantasy
(05-06-2013 03:14 PM)youiri65 Wrote:  Hmm...I have a bit of a problem...I can't hear any of the Character's voices or the BGMs...

Or do I need to unlock it in the PP Catalogue?

BGM doesn't work with any games as audio uses Atrac3+ coding which is being worked on, but the voices should be working. Or is it just working for me?
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05-06-2013, 10:03 PM
Post: #140
RE: Dissidia 012: Duodecim Final Fantasy
They work in battle when using moves, but not on pre-battle quotes or cutscenes.

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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05-07-2013, 12:17 AM
Post: #141
RE: Dissidia 012: Duodecim Final Fantasy
(05-06-2013 03:36 PM)Sorentas Wrote:  
(05-06-2013 03:14 PM)youiri65 Wrote:  Hmm...I have a bit of a problem...I can't hear any of the Character's voices or the BGMs...

Or do I need to unlock it in the PP Catalogue?

BGM doesn't work with any games as audio uses Atrac3+ coding which is being worked on, but the voices should be working. Or is it just working for me?

(05-06-2013 10:03 PM)kenny43 Wrote:  They work in battle when using moves, but not on pre-battle quotes or cutscenes.

Thanks. I was wondering why I cant hear them...Too bad...I want to hear the Battle Themes during battle...

I wish they can update the code so we can hear the voices and BGMs to get the full feel xD
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05-07-2013, 12:36 AM
Post: #142
RE: Dissidia 012: Duodecim Final Fantasy
So I've tried all the setting combinations and this is still happening to me. I'm not sure if it's my ISO or my settings or just my phone, but I keep getting blue frames all around. I'm on 448.

[Image: 931437_598815873463989_1560717423_n.jpg?...0818654898]
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05-07-2013, 12:52 AM
Post: #143
RE: Dissidia 012: Duodecim Final Fantasy
me too Angry
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05-07-2013, 01:28 AM
Post: #144
RE: Dissidia 012: Duodecim Final Fantasy
Working perfect in the latest Build and in the Audio-Video Build, here's a video:




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05-07-2013, 02:09 AM
Post: #145
RE: Dissidia 012: Duodecim Final Fantasy
(05-07-2013 12:36 AM)limen123 Wrote:  So I've tried all the setting combinations and this is still happening to me. I'm not sure if it's my ISO or my settings or just my phone, but I keep getting blue frames all around. I'm on 448.

[Image: 931437_598815873463989_1560717423_n.jpg?...0818654898]

Which device do you have?

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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05-07-2013, 02:16 AM
Post: #146
RE: Dissidia 012: Duodecim Final Fantasy
(05-07-2013 02:09 AM)kenny43 Wrote:  
(05-07-2013 12:36 AM)limen123 Wrote:  So I've tried all the setting combinations and this is still happening to me. I'm not sure if it's my ISO or my settings or just my phone, but I keep getting blue frames all around. I'm on 448.

[Image: 931437_598815873463989_1560717423_n.jpg?...0818654898]

Which device do you have?

Galaxy S1. Just went to 452 and it's still there. I'm mainly testing games just to give results for the devs since it could maybe help them. So far, only a couple games run full speed.
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05-07-2013, 03:28 AM
Post: #147
RE: Dissidia 012: Duodecim Final Fantasy
Where are you getting this audio-video build? I miss my audio.

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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05-07-2013, 03:38 AM
Post: #148
RE: Dissidia 012: Duodecim Final Fantasy
Who play dissidia_012 on their android? Sorry i need help can u help me by answering this?

Version of PPSSPP:
fps/vps:
PPSSPP Settings:

Tnx in advnce ^^
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05-07-2013, 03:41 AM
Post: #149
RE: Dissidia 012: Duodecim Final Fantasy
(05-07-2013 03:28 AM)Sarisa81 Wrote:  Where are you getting this audio-video build? I miss my audio.

The AV build is only for Windows platform for now.

Here's the latest one by oitoiff dated 5/5/2013:-

https://docs.google.com/file/d/0B1ftGc2t...sp=sharing

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
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PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
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05-07-2013, 03:55 AM
Post: #150
RE: Dissidia 012: Duodecim Final Fantasy
Thank you for the latest; my last was April 20. (I'm running Windows on a full-size laptop, so I can indulge in a limited number of bells and whistles.)

Is there a site where oitoiff posts links to his builds?

I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
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