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Dissidia 012: Duodecim Final Fantasy
04-08-2013, 10:49 AM
Post: #46
RE: Dissidia 012: Duodecim Final Fantasy
(04-08-2013 08:05 AM)geigermuller Wrote:  
(04-06-2013 12:11 PM)skyfor Wrote:  



checkout my quick look this game on my sony xperia sola with android build that support video...

Wow, this is probably the first build I've seen with working video support. Does Henrik know about this yet?
lol he know it Big Grin
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04-09-2013, 11:25 AM (This post was last modified: 04-09-2013 11:26 AM by kenny43.)
Post: #47
RE: Dissidia 012: Duodecim Final Fantasy
Unknown, I suspect it was you who fixed this as it got to work on the builds where the 3rd birthday had issues, and thus were the gpu commit you made came in, man, I'm marrying you Tongue

Shantotto broken graphics has been fixed.
Gulg gateway absolute crash has been fixed.
Some character wrong textures (like cloud eyes scatered around his body) have been fixed.

This, my friends, means that this game is almost fully playable on every aspect, apart of the hp attack missing backgrounds, all hail ppsspp devs!!

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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04-09-2013, 11:11 PM (This post was last modified: 04-09-2013 11:13 PM by EvilKingStan.)
Post: #48
RE: Dissidia 012: Duodecim Final Fantasy
(04-09-2013 11:25 AM)kenny43 Wrote:  Unknown, I suspect it was you who fixed this as it got to work on the builds where the 3rd birthday had issues, and thus were the gpu commit you made came in, man, I'm marrying you Tongue

Shantotto broken graphics has been fixed.
Gulg gateway absolute crash has been fixed.
Some character wrong textures (like cloud eyes scatered around his body) have been fixed.

This, my friends, means that this game is almost fully playable on every aspect, apart of the hp attack missing backgrounds, all hail ppsspp devs!!

Awesome except for the stage going dark. It probably has something to do with lighting because once upon a time switching hardware transform off fixed that. That trick stopped working when raven02 (at least I think that's who it was) fixed the overly bright issue in software rendering. So the problem could probably be found in the code for that commit.
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04-12-2013, 01:00 PM (This post was last modified: 04-12-2013 01:00 PM by CyberMan.)
Post: #49
RE: Dissidia 012: Duodecim Final Fantasy
Thanks for news!

Testing only Windows emu builds
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04-12-2013, 02:16 PM
Post: #50
RE: Dissidia 012: Duodecim Final Fantasy
(04-12-2013 01:00 PM)CyberMan Wrote:  Thanks for news!

You're welcome, and like the game says.. Happy fighting! Tongue

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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04-16-2013, 04:05 AM
Post: #51
RE: Dissidia 012: Duodecim Final Fantasy
I registered just to thank you guys.
Got the game running pretty well on my girlfriends Galaxy S3 with a moga controller (The analog stick works amazingly!).

I get the grey screen after using a square skill (but that's to be expected).

You guys rock though. Can't wait to test it out on my HTC one (When it comes in). Hopefully it'll run smoother with more modern hardware.
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04-17-2013, 04:03 AM (This post was last modified: 04-17-2013 04:17 AM by rowboat.)
Post: #52
RE: Dissidia 012: Duodecim Final Fantasy
WOrks fine now, just still having the black screen issue after pressing square.
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04-19-2013, 04:06 PM
Post: #53
RE: Dissidia 012: Duodecim Final Fantasy
Errors with background fixed=)

Testing only Windows emu builds
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04-19-2013, 04:58 PM
Post: #54
RE: Dissidia 012: Duodecim Final Fantasy
Ranbomly crash on android.Anyone have the same problem?
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04-19-2013, 06:28 PM
Post: #55
RE: Dissidia 012: Duodecim Final Fantasy
(04-19-2013 04:58 PM)Klayd Wrote:  Ranbomly crash on android.Anyone have the same problem?

Yeah I had open an issue about it on Github, happens on android only.

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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04-19-2013, 08:40 PM
Post: #56
RE: Dissidia 012: Duodecim Final Fantasy
Error on windows as well, I cannot make diagonal move. When I press 2 arrow control at same time the character will stop moving...

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My Devices :
• Sony Xperia Z1, 2.2GHz QuadCore, Snapdragon 800, Adreno 330
• DG41RQ, Core2Duo, 4GB Ram, Nvidia 9500GT 1GB
-------
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04-19-2013, 08:59 PM (This post was last modified: 04-19-2013 09:10 PM by kenny43.)
Post: #57
RE: Dissidia 012: Duodecim Final Fantasy
(04-19-2013 08:40 PM)ket_kul Wrote:  Error on windows as well, I cannot make diagonal move. When I press 2 arrow control at same time the character will stop moving...

Yes I had noticed this yesterday, it also happens on android by the way, the best way to go along with it is to set in-game option to use d-pad, then diagonals work fine.

I'll open another issue about this too..

Edit: https://github.com/hrydgard/ppsspp/issues/1360
Here it is, if anyone wants to add anything else about the issue or track it, I'll open another one soon about the random crashes on android.

-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
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04-20-2013, 03:03 AM
Post: #58
RE: Dissidia 012: Duodecim Final Fantasy
No more square attack bug! The pacing in the progress of this emu is just mind boggling!
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04-20-2013, 06:56 AM
Post: #59
RE: Dissidia 012: Duodecim Final Fantasy
Will test DLC functionality.
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04-20-2013, 08:39 AM (This post was last modified: 04-20-2013 08:40 AM by VIRGIN KLM.)
Post: #60
RE: Dissidia 012: Duodecim Final Fantasy
And... yep, DLCs work, Tried only costum DLCs though so far but still, you can make whatever you want with a Costum DLC either way:

Aqua:
http://img849.imageshack.us/img849/7703/...042012.png
Sora (KH3D Costume):
http://img7.imageshack.us/img7/7703/ppss...042012.png
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