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Darkstalkers Chronicle: The Chaos Tower
09-13-2018, 02:03 AM (This post was last modified: 09-13-2018 10:28 PM by LunaMoo.)
Post: #48
RE: Darkstalkers Chronicle: The Chaos Tower
Just to give a perspective on PPSSPP's software rendering and as I noted earlier in this thread on how meaningless is to write an "i7" to describe cpu performance and even how similar clocked cpu's can differ a lot due to their architecture, my Ryzen 2600 at stock clocks without any overclocking whatsoever can play this game at around 58 fps just fine in software rendering and reaches at most like 40 degrees Celsius giving me a lot of room for potential overclocking(which I most likely will not do as I built this pc for silence).


And that's while PPSSPP is affected by issue which might potentially degrade performance of AMD cpu's in software renderer and some other things that scale based on number of detected threads as it sees way more threads than actually are, for example my cpu has 6 cores and 12 threads, for PPSSPP this becomes 12 cores and 12 threads PER CORE, reaching 144 threads which is awfuly high for a 12 thread cpu to handle.

Edit: I forgot that I can work around the issue mentioned above by manually setting number of threads and voila, set it to 12 threads and got constant 60fps in this game on 6 core/12 thread Zen+ arch cpu without overclocking.;]

So yeah the game can be played in software mode just fine on a modern desktop at least. - Custom PPSSPP Shaders! - simple CE scripts to help creating CWCheats, - CWCheat workarounds.
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RE: Darkstalkers Chronicle: The Chaos Tower - LunaMoo - 09-13-2018 02:03 AM

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