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Wouldn't multiplayer be difficult for ppsspp?
07-27-2014, 10:08 AM
Post: #1
Question Wouldn't multiplayer be difficult for ppsspp?
Not everyone has their razer blade pro's and their custom built tank pc's. The best most people would have is a basic pc [much like me D:].

Wouldn't this cause problems for multiplayer? All of the people would be playing at a different speed (assuming they don't have a computer capable of emulating a psp at a 100% [consistent] speed) wouldn't that put the game's sync out of balance? or at the very least cause some kinda lag over time?
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08-02-2014, 06:50 PM
Post: #2
RE: Wouldn't multiplayer be difficult for ppsspp?
Yea I was wondering about this one also :/

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08-03-2014, 09:43 PM
Post: #3
RE: Wouldn't multiplayer be difficult for ppsspp?
Running at a different framerate over Adhoc shouldn't cause any sync issues. While the users below the regular framerate would probably struggle, the game should in theory still be synced up and look fine for those running at full speed.
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08-04-2014, 05:18 AM
Post: #4
RE: Wouldn't multiplayer be difficult for ppsspp?
(07-27-2014 10:08 AM)lolful64 Wrote:  Not everyone has their razer blade pro's and their custom built tank pc's. The best most people would have is a basic pc [much like me D:].

Wouldn't this cause problems for multiplayer? All of the people would be playing at a different speed (assuming they don't have a computer capable of emulating a psp at a 100% [consistent] speed) wouldn't that put the game's sync out of balance? or at the very least cause some kinda lag over time?

Framerate not matter Speed of FPS Matter i play 8/3(100%) and i can play very well and mine friends too so not matter FPS just matter the speed you run try run always to 100% speed

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08-05-2014, 02:50 AM
Post: #5
RE: Wouldn't multiplayer be difficult for ppsspp?
Hi there,

As long as all players have ticked the Sync & Force real clock sync options, that should in theory keep everyone running at the same speed in Sync, I should imagine.

Correct me if I'm wrong.
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