Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Screen capture in SDL (Ubuntu)?
07-10-2014, 05:37 PM (This post was last modified: 07-10-2014 05:40 PM by xsacha.)
Post: #3
RE: Screen capture in SDL (Ubuntu)?
Firstly, the SDL code has no menu system and I can't think of any cross-platform way to have one. So to implement a screenshot mechanism it would need to be hardcoded to a button.

Secondly, you're definitely building Qt the wrong way here. You can't build them separately like that.
That assets file is where all your fonts are so that you don't need heaps of random files spread around like on the SDL version. Everything inside the PPSSPPQt binary file.


First, clean your dir:
~/build/ppsspp/Qt $ rm -rf *.a Makefile* .moc .ui .obj qrc_desktop_assets.cpp

Then:
~/build/ppsspp/Qt $ qmake PPSSPPQt.pro
~/build/ppsspp/Qt $ make -j 4
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Screen capture in SDL (Ubuntu)? - Procyon - 07-08-2014, 03:38 AM
RE: Screen capture in SDL (Ubuntu)? - xsacha - 07-10-2014 05:37 PM

Forum Jump: