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Jeanne d'Arc
01-10-2014, 09:41 PM (This post was last modified: 01-10-2014 09:48 PM by WitcherGerald.)
Post: #91
RE: Jeanne d'Arc
Love this attachment system.
Please correct the following errors before continuing:

The type of file that you attached is not allowed. Please remove the attachment or choose a different type.

Edit - Attached, thanks vsub_


Attached File(s)
.zip  ppsspp.zip (Size: 1.61 KB / Downloads: 702)
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01-10-2014, 09:44 PM (This post was last modified: 01-10-2014 09:50 PM by vsub_.)
Post: #92
RE: Jeanne d'Arc
The problem is....the forum don't accept rar,use zip and you will be able to use the attachment system
Edit:Sadly there is no change...the characters are still not visible

Btw multithreading(it's enabled)is making the screen flash a lot,try disabling it if you have that flashing problem

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-10-2014, 10:35 PM
Post: #93
RE: Jeanne d'Arc
Thanks man, here does not flash (I leave VSync on and Frameskipping auto, maybe that's why, have disabled for tests).

Btw I just tested here the latest build 392 x64, with all default settings and it worked perfectly.

Win7 x64
i5-2310 2.9GHz
AMD Radeon HD 6570
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01-11-2014, 08:03 AM
Post: #94
RE: Jeanne d'Arc
Still the same except the first video...it's running fine now of the latest rev

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-11-2014, 08:39 AM (This post was last modified: 01-11-2014 08:43 AM by solarmystic.)
Post: #95
RE: Jeanne d'Arc
@vsub

The game's missing characters was only fixed for desktop users who have cards that support OpenGL 3.3 and above via the use of the "gl_extensions.FBO_ARB" and "glBlitFramebuffer" extensions, which your 6600GT most definitely does not have.

(The 6600 GT only has OpenGL 2.1 support and glBlitFramebuffer is only available on cards which support OpenGL 3.3 and above)

On mobile, the fix only works with devices which properly support GLES3.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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01-11-2014, 08:40 AM
Post: #96
RE: Jeanne d'Arc
The characters will not be visible on older graphics cards which don't support blitting between framebuffers, unfortunately. They also won't be visible on most mobile devices for a similar reason.

-[Unknown]
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01-11-2014, 09:17 AM
Post: #97
RE: Jeanne d'Arc
I didn't know that
I'm currently using laptop but I guess he is not good enough too
i3-2348M 2.30GHz
Intel HD Graphics 3000
OGL 3.1.0

Will this be a permanent fix for this game or the devs will search for a way to make the game work correctly on older video cards?

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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01-15-2014, 08:36 AM
Post: #98
RE: Jeanne d'Arc
Everything work fine except the character still not visible.
Here other info :

Jeanne d'Arc UCUS98700
PPSSPP version 0.9.6.2
Setting = default
Win 7 Home Premium x64
Intel i5-2450m 2.5GHz
Nvidia GeForce 610M 1GB

From ppsspp setting > system >developer tools > system information > device info, my openGL is 4.4.0.

So, anyone have suggestion to make the character look visible.
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01-15-2014, 08:38 AM
Post: #99
RE: Jeanne d'Arc
Quote:PPSSPP version 0.9.6.2

That's your problem; you won't see the characters unless you get a git/development build. 0.9.6 official didn't have the fixes for this game that exist now.

4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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01-15-2014, 08:55 AM
Post: #100
RE: Jeanne d'Arc
(01-15-2014 08:38 AM)TheDax Wrote:  
Quote:PPSSPP version 0.9.6.2

That's your problem; you won't see the characters unless you get a git/development build. 0.9.6 official didn't have the fixes for this game that exist now.

Thanks, now i can play it normally.
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01-17-2014, 02:31 PM
Post: #101
RE: Jeanne d'Arc
iPhone5s GPU in charge is the quad-core PowerVR (Series 6) G6430, which supports OpenGL 3.0, DirectX 10 and OpenCL 1.x.

Jeanne d'Arc UCUS98700
PPSSPP version 0.9.6 453
iPhone5s
From ppsspp setting > system >developer tools > system information > device info, my openGL ES2.0 Apple A7 GPU -2
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01-19-2014, 12:25 AM
Post: #102
RE: Jeanne d'Arc
(01-09-2014 06:28 AM)WitcherGerald Wrote:  The game is absolutely playable, i've finished it with all free battles completed, almost all cutscenes are ok, with exceptions:

- Cutscene after the stage 10, crash at first bind skill.
- Cutscene after the stage "The Fifth Hero", crash after Roger get his armlet.

Just skip them.

DiscID: UCUS98700(USA)
Build v0.9.6-342-gcb28d33
Windows 7 64bits

Great emulator.

Hmm, dumb question, but how do i skip those cutscenes?
should i just search for a savefile right after them?
(really sucked when it crashed right after that fight, it was hard XD)
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01-19-2014, 01:36 AM
Post: #103
RE: Jeanne d'Arc
press start then triangle.
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01-19-2014, 01:34 PM
Post: #104
RE: Jeanne d'Arc
I have invisible characters everything else works great, is there any solution to this problem?








DiscID: UCUS98700(USA)
Build v0.9.6-342-gcb28d33
Windows 7 64bits
i5-2450m
CPU 2.50 GHz
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01-19-2014, 03:39 PM
Post: #105
RE: Jeanne d'Arc
enable buffered rendering, disable always depth write
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