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[working]Gundam VS Gundam Next Plus
07-17-2019, 02:03 PM (This post was last modified: 07-17-2019 02:15 PM by Verymelon Benda.)
Post: #106
RE: [working]Gundam VS Gundam Next Plus
Get error message while building apk again with TemporaryHackishBranch latest build v1.8.0-698-g5c8ce9018 amd64. and same issue on PPSSPP Master branch, Is there a way to fix it? Huh Thank you in advance sir. Smile


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07-17-2019, 08:15 PM
Post: #107
RE: [working]Gundam VS Gundam Next Plus
You need to install latest Python from here.
When installing on Windows make sure to check in the installer to add python to the PATH and after installation you'll have to restart your pc.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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07-18-2019, 10:25 PM
Post: #108
RE: [working]Gundam VS Gundam Next Plus
Okay. Big Grin
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08-06-2019, 04:21 PM
Post: #109
RE: [working]Gundam VS Gundam Next Plus
I finished my PPSSPP setting and i try to play online with my friends in pc.It seems to be some kind of connection error while in the lobby.
it shows up like those image.
I try to use hamachi and still got a same result.
could someone know how to fix it? Angel


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05-19-2020, 11:16 PM
Post: #110
RE: [working]Gundam VS Gundam Next Plus
(03-31-2019 07:43 AM)LunaMoo Wrote:  The version from this thread overall does not comply to PPSSPP license aka the source code is not shared, only portion of the changes like the hack for Gundam VS Gundam games got released and only applied over some outdated master branch which does NOT include same pc connectivity, because how it works, it's pretty clear which branch it's using, however it might include other changes that my build does not. That being said I think I found a problem in my adhoc changes through, will release a fix in a while that should make the MSXX working at least.
Edit: Done.
My latest release has MSXX as well as DBZTTT playable, also has an extra option to re-enable dinput gamepads with xinput gamepads detected(they are disabled normally since some gamepads can support both even without physical switch and this is messed up) and includes [Unknown] vfpu branch merged which while still a bit risky might improve compatibility in some games.

Hi Luna how have you been? I recently got back to try splitscreen in the same PC but it seems those mentioned games no longer connect on latest version of your awesome build including GTA vice city too, any ideas why? they work in the old version v1.8.0-409-g06e90a74a I used to have, connection instructions are still the same right?
Your build is awesome because it can remove the borders and tool bar of ppsspp making it possible to play like this in just one PC:
https://i.imgur.com/6WTC0d2.png
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05-21-2020, 08:31 PM
Post: #111
RE: [working]Gundam VS Gundam Next Plus
Sorry, I'm aware through this thread that something broke adhoc in master, so my build also got it when I updated it last time, but I had no time to even reproduce it myself so far. If my last build was affected, it has to be something between v1.9.3 and v1.9.3-619-ga0cdf566c, maybe it was v1.9.3-498-g9aefc0108 as that's the only network related change, through it could as well be one of the many other changes affecting threading or other stuff.

Preferably the problem should be bisected as I wrote in here, which probably would be easiest by someone with 2 devices(or 1 pc with virtual machine as another pc) and builds from buildbot or 1 pc and with build environment and self-builds of any branch that allows multiplayer on same pc.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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06-07-2020, 04:08 AM
Post: #112
RE: [working]Gundam VS Gundam Next Plus
(07-19-2014 06:38 AM)onelight Wrote:  
(07-19-2014 01:47 AM)gdam1991 Wrote:  I see that but i don't know how to do it, can you help me!?
just jpcsp host, PPSSPP join

Is it possible to adhoc play Gundam Seed Rengo vs Zaft by ppsspp?
thank you!
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06-08-2020, 03:38 AM
Post: #113
RE: [working]Gundam VS Gundam Next Plus
(06-07-2020 04:08 AM)hrso2 Wrote:  
(07-19-2014 06:38 AM)onelight Wrote:  
(07-19-2014 01:47 AM)gdam1991 Wrote:  I see that but i don't know how to do it, can you help me!?
just jpcsp host, PPSSPP join

Is it possible to adhoc play Gundam Seed Rengo vs Zaft by ppsspp?
thank you!
You need jpcsp lle


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09-08-2020, 11:21 PM
Post: #114
RE: [working]Gundam VS Gundam Next Plus
I'm not sure where to type about this issue.
But me and my friend are having a problem seeing each other in lobbies.
We tried using 1.7.1-125-Chat-GVG version and it didn't help much.

It says who joined "Line01" but still, the same outcome.
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09-09-2020, 01:51 AM
Post: #115
RE: [working]Gundam VS Gundam Next Plus
(09-08-2020 11:21 PM)Nikslg Wrote:  I'm not sure where to type about this issue.
But me and my friend are having a problem seeing each other in lobbies.
We tried using 1.7.1-125-Chat-GVG version and it didn't help much.

It says who joined "Line01" but still, the same outcome.
you'd better try play by using VPN (hamachi or zerotier or n2n)
you can try the latest dev version from https://buildbot.orphis.net/ppsspp/
make sure you and your friend are using same port offset(it can be 0)
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09-09-2020, 12:40 PM (This post was last modified: 09-09-2020 12:41 PM by Zinx777.)
Post: #116
RE: [working]Gundam VS Gundam Next Plus
(09-09-2020 01:51 AM)onelight Wrote:  
(09-08-2020 11:21 PM)Nikslg Wrote:  I'm not sure where to type about this issue.
But me and my friend are having a problem seeing each other in lobbies.
We tried using 1.7.1-125-Chat-GVG version and it didn't help much.

It says who joined "Line01" but still, the same outcome.
you'd better try play by using VPN (hamachi or zerotier or n2n)
you can try the latest dev version from https://buildbot.orphis.net/ppsspp/
make sure you and your friend are using same port offset(it can be 0)

UPnP is also good if you could use it with these builds (sushicat with first option UPnP).
Port offset needs to be above 1024 for android users and same for all players.
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09-09-2020, 03:21 PM (This post was last modified: 09-09-2020 03:55 PM by Nikslg.)
Post: #117
RE: [working]Gundam VS Gundam Next Plus
(09-09-2020 12:40 PM)Zinx777 Wrote:  
(09-09-2020 01:51 AM)onelight Wrote:  
(09-08-2020 11:21 PM)Nikslg Wrote:  I'm not sure where to type about this issue.
But me and my friend are having a problem seeing each other in lobbies.
We tried using 1.7.1-125-Chat-GVG version and it didn't help much.

It says who joined "Line01" but still, the same outcome.
you'd better try play by using VPN (hamachi or zerotier or n2n)
you can try the latest dev version from https://buildbot.orphis.net/ppsspp/
make sure you and your friend are using same port offset(it can be 0)

UPnP is also good if you could use it with these builds (sushicat with first option UPnP).
Port offset needs to be above 1024 for android users and same for all players.

Seems like we still have the issue.
Using 1.71.1 GVG version we see each others name pop up on top of the screen with the word "Connected" but other than that, doesn't seem to be showing up.
EDIT: We used Zerotier and it worked... Apparently my idiotic friend turned off UpNp completely and didnt tell me.
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09-09-2020, 09:38 PM
Post: #118
RE: [working]Gundam VS Gundam Next Plus
Very class
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