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framebufferstomem
07-03-2014, 12:00 AM (This post was last modified: 07-03-2014 03:19 PM by vnctdj.)
Post: #1
framebufferstomem
Hi, I'm new to PPSSPP and I want to play DanganRonpa, but the problem is I can't find framebufferstomem. I know I have to change it to:
FrameBufferstoMem = True
But I can't find that at all. I tried looking all over to no avail. What it says in my notes are:
Code:
[General]
FirstRun = False
RunCount = 5
Enable Logging = True
AutoRun = True
Browse = False
IgnoreBadMemAccess = True
CurrentDirectory =
ShowDebuggerOnLoad = False
CheckForNewVersion = True
Language = en_US
ForceLagSync = False
NumWorkerThreads = 4
EnableAutoLoad = False
EnableCheats = False
ScreenshotsAsPNG = False
StateSlot = 0
RewindFlipFrequency = 0
GridView1 = True
GridView2 = True
GridView3 = False
ReportingHost = default
AutoSaveSymbolMap = False
TopMost = False
WindowX = 195
WindowY = 82
WindowWidth = 976
WindowHeight = 603
PauseOnLostFocus = False
DumpDecryptedEboots = False
[CPU]
Jit = True
SeparateCPUThread = False
AtomicAudioLocks = False
SeparateIOThread = True
FastMemoryAccess = True
FuncReplacements = True
CPUSpeed = 0
[Graphics]
ShowFPSCounter = 0
RenderingMode = 2
SoftwareRendering = False
HardwareTransform = True
SoftwareSkinning = True
TextureFiltering = 1
InternalResolution = 0
FrameSkip = 0
AutoFrameSkip = False
FrameRate = 0
FrameSkipUnthrottle = False
ForceMaxEmulatedFPS = 60
AnisotropyLevel = 4
VertexCache = True
TextureBackoffCache = False
TextureSecondaryCache = False
FullScreen = False
PartialStretch = False
StretchToDisplay = False
SmallDisplay = False
ImmersiveMode = False
TrueColor = True
MipMap = True
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = False
DisableStencilTest = False
AlwaysDepthWrite = False
TimerHack = False
AlphaMaskHack = False
SplineBezierQuality = 2
PostShader = Off
MemBlockTransferGPU = True
[Sound]
Enable = True
VolumeBGM = 7
VolumeSFX = 7
AudioLatency = 1
SoundSpeedHack = False
[Control]
HapticFeedback = True
ShowTouchCross = True
ShowTouchCircle = True
ShowTouchSquare = True
ShowTouchTriangle = True
ShowTouchStart = True
ShowTouchSelect = True
ShowTouchLTrigger = True
ShowTouchRTrigger = True
ShowAnalogStick = True
ShowTouchDpad = True
ShowTouchUnthrottle = True
ShowTouchPause = True
IgnoreWindowsKey = False
ShowTouchControls = False
DisableDpadDiagonals = False
TouchButtonStyle = 1
TouchButtonOpacity = 65
ActionButtonSpacing2 = 1.000000
ActionButtonCenterX = -1.000000
ActionButtonCenterY = -1.000000
ActionButtonScale = 1.150000
DPadX = -1.000000
DPadY = -1.000000
DPadScale = 1.150000
DPadSpacing = 1.000000
StartKeyX = -1.000000
StartKeyY = -1.000000
StartKeyScale = 1.150000
SelectKeyX = -1.000000
SelectKeyY = -1.000000
SelectKeyScale = 1.150000
UnthrottleKeyX = -1.000000
UnthrottleKeyY = -1.000000
UnthrottleKeyScale = 1.150000
LKeyX = -1.000000
LKeyY = -1.000000
LKeyScale = 1.150000
RKeyX = -1.000000
RKeyY = -1.000000
RKeyScale = 1.150000
AnalogStickX = -1.000000
AnalogStickY = -1.000000
AnalogStickScale = 1.150000
[Network]
EnableWlan = False
[SystemParam]
PSPModel = 1
PSPFirmwareVersion = 150
NickName = PPSSPP
proAdhocServer = localhost
MacAddress = c5:63:3a:10:33:ca
Language = 1
TimeFormat = 1
DateFormat = 1
TimeZone = 0
DayLightSavings = False
ButtonPreference = 1
LockParentalLevel = 0
WlanAdhocChannel = 0
BypassOSKWithKeyboard = False
WlanPowerSave = False
EncryptSave = True
[Debugger]
DisasmWindowX = 203
DisasmWindowY = 51
DisasmWindowW = 781
DisasmWindowH = 713
GEWindowX = 203
GEWindowY = 75
GEWindowW = 776
GEWindowH = 699
ConsoleWindowX = -1
ConsoleWindowY = -1
FontWidth = 8
FontHeight = 12
DisplayStatusBar = True
ShowBottomTabTitles = True
ShowDeveloperMenu = False
SkipDeadbeefFilling = False
FuncHashMap = False
[SpeedHacks]
PrescaleUV = False
DisableAlphaTest = False
[JIT]
[Upgrade]
UpgradeMessage =
UpgradeVersion =
DismissedVersion =
[Recent]
MaxRecent = 30
[PinnedPaths]

Please help.

Edit by vnctdj : Please use the "code" tag when you post long lists like this one.
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07-03-2014, 12:10 AM
Post: #2
RE: framebufferstomem
There should be no reason to edit ini files manually, since most of those options can be changed from gui, but also read framebuffers to memory is a glitchy and non recommended rendering mode that's mostly obsolete now.

DanganRonpa should be fixed already by special hack to work in normal, buffered rendering mode, you just have to use fairy new git build which you can download from here.
Or you could wait for PPSSPP 0.9.9 which might be released very soon as it was already delayed quite a lot:3.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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08-24-2014, 09:02 AM (This post was last modified: 08-24-2014 09:05 AM by Alken.)
Post: #3
RE: framebufferstomem
Hmm I am also having a problem with it, the problem being the crosshair pointing to different items my version PPSPP 9.9.1 I tried searching but what I usually are the older versions of ppsspp. Any advice for this? Thank you

I am playing it on android and my phone is xperia SP
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08-24-2014, 01:38 PM
Post: #4
RE: framebufferstomem
It currently has problems with Adreno 3xx chips but we don't know why. I don't think it ever worked there, unfortunately, and I don't know why.

-[Unknown]
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