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Gundam Age Cosmic Drive
01-14-2014, 02:05 AM (This post was last modified: 05-29-2014 03:38 PM by LunaMoo.)
Post: #12
RE: Gundam Age Cosmic Drive
Slight bump with some great news, tested it on v0.9.6-429-g194a5f9:
The graphics are fixed now and does not require any hacks:
           
Not sure which revision exactly fixed it, it might had been fixed by same fix which was made for Jeanne d'Arc, so decent OGL/GLES support is probably required to actually see the fix althrough I don't have anything older to check it myself.
Background during some conversations still get's replaced by black screen, but it was never bothersome, other than that the graphics seem perfect. I use miku shader for it as for most anime-like games, so it'll probably look slightly different on my screenshots, but it's thereSmile.
Same applies to Gundam AGE Universe Accel, it's exactly same game with different gundams, so it doesn't have nor require different thread.


Guess it could be moved to playable games subforum now.

And thanks for fixing^_^, game looks much better now than previously with a hack(no more awful deepth issues, yay!<3).

Edit: Played through whole game now with partial english patch(it has quite a few typos, missing or extra letters etc;p), got to 10 rank in Cross-Play missions, it's not MH so adhoc obviously doesn't work meaning there's no way to unlock one last and somewhat secret mission in this mode nor enjoy it with friends to begin with, but other than that the game was fully playableSmile.

-----------
Ages later edit since nobody else posted: Apparently the black background during dialogues was fixed by reading framebuffers to memory, since using the new optional setting called "Simulate Block Transfer" makes the background show up correctly in those scenes using buffered rendering mode, just make sure it's on before you start the gameSmile. So yeah the only reason this game is not officially playable is the OGL/GLES 3.0 requirement, if you do have such device ~ basically any pc with dedicated gpu and few better mobiles the game is pretty much perfectly playable now not counting adhoc ofc;].
~Also from v0.9.8-903-g8b0043a loading a savestate doesn't cause sound looping anymore, yaySmile.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Gundam Age Cosmic Drive - ExodusReality - 02-27-2013, 01:19 PM
RE: Gundam Age Cosmic Drive - Sazer - 05-29-2013, 05:48 AM
RE: Gundam Age Cosmic Drive - LunaMoo - 10-23-2013, 11:31 AM
RE: Gundam Age Cosmic Drive - Henrik - 10-23-2013, 11:54 AM
RE: Gundam Age Cosmic Drive - GuilhermeGS2 - 11-22-2013, 04:57 PM
RE: Gundam Age Cosmic Drive - neongenesis1 - 12-04-2013, 10:32 AM
RE: Gundam Age Cosmic Drive - LunaMoo - 12-04-2013, 12:56 PM
RE: Gundam Age Cosmic Drive - LunaMoo - 01-14-2014 02:05 AM
RE: Gundam Age Cosmic Drive - karry299 - 06-23-2014, 06:25 AM
RE: Gundam Age Cosmic Drive - yuureinoou - 11-17-2014, 10:06 AM
RE: Gundam Age Cosmic Drive - aesoh - 01-09-2015, 04:00 PM
RE: Gundam Age Cosmic Drive - yuureinoou - 02-17-2015, 05:41 AM
RE: Gundam Age Cosmic Drive - aesoh - 03-07-2015, 04:56 PM
RE: Gundam Age Cosmic Drive - rieznanda - 03-11-2015, 08:59 AM

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