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Battle Robot Damashii
03-10-2013, 01:45 PM (This post was last modified: 03-10-2013 01:52 PM by Razorback.)
Post: #2
RE: Battle Robot Damashii
Full log using log.bat (svn1111). Also updated the first post with proper posting template.
Code:
44:36:076 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
44:36:076 System.cpp:51 I[HLE]: PPSSPP v0.6-1111-g16df2c6
44:36:076 MemArena.cpp:366 I[MM]: Found valid memory base at 04800000 after 15 tries.
44:36:076 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09000000 (mirror at 0 @ 0C800000, uncached @ 0C800000)
44:36:103 Loaders.cpp:89 I[LOAD]: Identifying file...
44:36:104 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
44:36:104 PSPLoaders.cpp:80 I[LOAD]: NPJH50720 : バトルロボット魂
44:36:111 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
44:36:111 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
44:36:111 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
44:36:111 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
44:36:111 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
44:36:111 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
44:36:111 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
44:36:113 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
44:36:113 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
44:36:114 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
44:36:134 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
44:36:284 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 115B0020
44:36:288 Util\BlockAllocator.cpp:310 I[HLE]: -----------
44:36:288 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e2ab00 size 0062ab00 taken=1 tag=ELF
44:36:288 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2ab00 - 0a000000 size 011d5500 taken=0 tag=(untitled)
44:36:291 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
44:36:316 HLE\sceKernelModule.cpp:393 I[LOAD]: Module macross: 08c64950 08b6e3b4 08b6e3cc
44:36:316 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named macross, 2 funcs, 4 vars, resident 08b6e7e0
44:36:317 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 08800108
44:36:318 EmuThread.cpp:91 I[BOOT]: Done.
44:37:118 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=08800228, prio=20, stacksize=262144)
44:37:118 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
44:37:118 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
44:37:118 Util\BlockAllocator.cpp:310 I[HLE]: -----------
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e2ab00 size 0062ab00 taken=1 tag=ELF
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e2ab00 - 08e3b000 size 00010500 taken=1 tag=UserSbrk
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e3b000 - 09fbfc00 size 01184c00 taken=0 tag=(untitled)
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
44:37:118 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
44:37:119 HLE\sceKernelModule.cpp:900 E[HLE]: HACKIMPL sceKernelGetModuleIdByAddress(08800108)
44:37:124 HLE\scePower.cpp:224 I[HLE]: scePowerSetClockFrequency(333,333,166)
44:37:308 HLE\sceKernelMemory.cpp:1158 I[HLE]: 08e3b000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(HeapMem, 0, 00f7d000, 00000000)
44:37:308 HLE\sceKernelMemory.cpp:1172 I[HLE]: GetMemoryBlockPtr(08e3b000, 08c5cd24)
44:37:325 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff550, 167769428) - success
44:37:336 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
44:37:337 Dialog\PSPSaveDialog.cpp:53 I[HLE]: sceUtilitySavedataInitStart(08e05574)
44:37:338 Dialog\PSPSaveDialog.cpp:54 I[HLE]: Mode: 8
44:37:513 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff560, 167769444) - success
44:37:539 HLE\sceKernelThread.cpp:1467 I[HLE]: 293 = sceKernelCreateThread(name="drawlogo thread", entry=0898a0ac, prio=12, stacksize=3072)
44:37:539 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=293, argSize=0, argPtr= 00000000 )
44:37:711 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08e29c80, 512, 32, 0, 44100)
44:37:712 HLE\sceAtrac.cpp:496 E[HLE]: UNIMPL sceAtracReinit(..)
44:37:712 HLE\sceMpeg.cpp:1470 W[HLE]: UNIML: sceMp3InitResource
44:37:713 HLE\sceKernelThread.cpp:1467 I[HLE]: 304 = sceKernelCreateThread(name="SND:ISSThread", entry=089edffc, prio=10, stacksize=16384)
44:37:713 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=304, argSize=0, argPtr= 00000000 )
44:48:524 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="drawloading thread", entry=089637e8, prio=12, stacksize=16384)
44:48:524 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
44:48:524 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
44:48:558 c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:367 E[HLE]: Kernel: Bad object handle 293 (00000125)
44:48:558 HLE\sceKernelThread.cpp:2028 E[HLE]: sceKernelWaitThreadEnd - bad thread 293
44:48:591 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
44:52:257 HLE\scePower.cpp:207 I[HLE]: sceKernelVolatileMemUnlock(0)
44:52:291 HLE\scePower.cpp:189 I[HLE]: sceKernelVolatileMemTryLock(0, 09fff4d0, 167769300) - success
44:52:307 HLE\sceMpeg.cpp:402 W[HLE]: sceMpegInit()
44:52:307 HLE\sceMpeg.cpp:477 I[HLE]: 09c49050=sceMpegCreate(09ffea40, 09c49020, 65536, 09ffeb90, 512, 0, 0)
44:52:308 HLE\sceMpeg.cpp:356 I[ME]: Stream offset: 2048, Stream size: 0x1B4B000
44:52:308 HLE\sceMpeg.cpp:357 I[ME]: First timestamp: 90000, Last timestamp: 9819720
44:52:308 HLE\sceMpeg.cpp:356 I[ME]: Stream offset: 2048, Stream size: 0x1B4B000
44:52:308 HLE\sceMpeg.cpp:357 I[ME]: First timestamp: 90000, Last timestamp: 9819720
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 315 = sceKernelCreateThread(name="displayThread", entry=08adb740, prio=3e, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 316 = sceKernelCreateThread(name="readThread", entry=08adbb30, prio=40, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1467 I[HLE]: 317 = sceKernelCreateThread(name="soundThread", entry=08adbff4, prio=3d, stacksize=2048)
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=317, argSize=60, argPtr= 09ffea8c )
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=315, argSize=44, argPtr= 09ffea8c )
44:52:310 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=316, argSize=16, argPtr= 09ffea7c )
44:52:328 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:407 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:441 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:474 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:507 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:541 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:574 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:624 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:657 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:692 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:724 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:791 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:841 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:874 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:52:907 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:52:941 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:024 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:075 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:108 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:143 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:175 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:258 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:308 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:342 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:375 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:408 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:492 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:542 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:575 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:608 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:642 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:725 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:775 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:808 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:842 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:53:875 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:53:958 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:008 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:042 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:075 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:108 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09b387a0
44:54:175 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:175 HLE\sceAudio.cpp:73 E[HLE]: sceAudioOutputPannedBlocking() - Sample pointer null
44:54:175 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:192 GLES\Framebuffer.cpp:507 E[HLE]: Bogus framebuffer address: 09bc07b0
44:54:208 HLE\sceMpeg.cpp:759 E[HLE]: sceMpegAvcDecodeStop(09ffea40, 00000200, 08e21330, 09ffea60)
44:54:208 HLE\sceMpeg.cpp:1254 E[HLE]: UNIMPL sceMpegFlushAllStream(09ffea40)
44:54:225 HLE\sceKernelThread.cpp:1606 E[HLE]: sceKernelExitThread FAKED
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(317)
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(315)
44:54:225 HLE\sceKernelThread.cpp:1736 I[HLE]: sceKernelTerminateDeleteThread(316)
44:54:226 HLE\sceMpeg.cpp:1124 E[HLE]: sceMpegFinish(...)
44:54:246 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00044000 : 480 x 272 x 1
44:54:292 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="STRThread", entry=089f2d60, prio=10, stacksize=24576)
44:54:292 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
44:54:294 HLE\sceAtrac.cpp:456 E[HLE]: UNIMPL sceAtracSetDataAndGetID(08fc4180, 0004b000)
44:54:295 HLE\sceAtrac.cpp:510 E[HLE]: UNIMPL sceAtracIsSecondBufferNeeded(0)
44:54:295 HLE\sceAtrac.cpp:381 E[HLE]: UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
44:54:295 HLE\sceAtrac.cpp:355 E[HLE]: sceAtracGetRemainFrame(0, 09db42c8)
45:05:777 HLE\sceKernelThread.cpp:1467 I[HLE]: 310 = sceKernelCreateThread(name="flowmodel_loading_thread", entry=08a01bdc, prio=14, stacksize=12288)
45:05:777 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=310, argSize=4, argPtr= 09fff4c0 )
45:05:808 HLE\sceAudio.cpp:73 E[HLE]: sceAudioOutputPannedBlocking() - Sample pointer null
45:05:808 HLE\sceAtrac.cpp:408 E[HLE]: UNIMPL sceAtracReleaseAtracID(0)
45:05:808 HLE\sceKernelThread.cpp:1550 I[HLE]: sceKernelGetThreadStackFreeSize(308)
45:05:809 HLE\sceKernelThread.cpp:1641 I[HLE]: sceKernelExitDeleteThread()
45:05:924 HLE\sceKernelThread.cpp:1467 I[HLE]: 308 = sceKernelCreateThread(name="STRThread", entry=089f2d60, prio=10, stacksize=24576)
45:05:924 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=308, argSize=0, argPtr= 00000000 )
45:05:926 HLE\sceAtrac.cpp:456 E[HLE]: UNIMPL sceAtracSetDataAndGetID(08fc4180, 0004b000)
45:05:927 HLE\sceAtrac.cpp:510 E[HLE]: UNIMPL sceAtracIsSecondBufferNeeded(0)
45:05:927 HLE\sceAtrac.cpp:381 E[HLE]: UNIMPL sceAtracGetSoundSample(0, 09fbadb0, 09fbadb4, 09fbadb8)
45:05:927 HLE\sceAtrac.cpp:355 E[HLE]: sceAtracGetRemainFrame(0, 09db42c8)
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00  READY     (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 273: Thread "idle1": pc= 08000000 sp= 083fee00  READY     (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 274: Module "macross": name=macross gp=08c64950 entry=08800108
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 275: Thread "root": pc= 08000014 sp= 09fffd00     DORMANT  (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 276: Thread "user_main": pc= 0882285c sp= 09fff530 RUN      (wt=0 wid=0 wv= 00000000 )
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 277: MemoryPart "UserSbrk": MemPart: 08e2b000 - 08e3b500    size: 00010500
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 278: LwMutex "Mutex CreateMs": -
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 279: LwMutex "Mutex MobjModelCache": -
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 280: CallBack "ExitGame": thread=276, argument= 00000000
45:20:961 HLE\sceKernel.cpp:415 I[HLE]: KO 281: CallBack "mscm_func": thread=276, argument= 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 282: Mutex "gu_start_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 283: CallBack "PowerCallback": thread=276, argument= 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 284: LwMutex "mem_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 285: LwMutex "mem_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 286: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 287: LwMutex "gimlist_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 288: LwMutex "gmoload_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 289: Mutex "fileset_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 290: Mutex "fileio_mtx": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 291: Mutex "fileio_mtx2": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 292: OpenFile "disc0:/PSP_GAME/USRDIR/robotama.dat": Seekpos: 00000000
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 293: Semaphore "UMD_SAMPLE_IO_SEMA": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 294: LwMutex "SceLibsndpSmfExcl": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 295: LwMutex "SceLibsndpPrevExcl": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 296: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 297: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 298: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 299: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 300: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 301: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 302: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 303: LwMutex "SND:PlayerSTR": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 304: Thread "SND:ISSThread": pc= 089edfa8 sp= 09fbedf0   WAIT    (wt=10 wid=0 wv= 00000000 )
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 305: LwMutex "SoundUtilFile": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 306: LwMutex "Mutex CreateMs": -
45:20:962 HLE\sceKernel.cpp:415 I[HLE]: KO 307: LwMutex "Mutex MobjModelCache": -
45:20:963 HLE\sceKernel.cpp:415 I[HLE]: KO 308: Thread "STRThread": pc= 08b22174 sp= 09fbadb0   WAIT    (wt=10 wid=1 wv= 00000000 )
45:20:966 HLE\sceKernel.cpp:415 I[HLE]: KO 309: OpenFile "disc0:/PSP_GAME/USRDIR/data/sound/bgm/bgm02.at3": Seekpos: 00000000
45:20:966 HLE\sceKernel.cpp:415 I[HLE]: KO 310: Thread "flowmodel_loading_thread": pc= 08a01c28 sp= 09fb4da0   WAIT    (wt=1 wid=0 wv= 00000000 )
45:20:966 HLE\sceKernel.cpp:130 I[HLE]: Shutting down kernel - 39 kernel objects alive
45:20:967 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool:
45:20:967 Util\BlockAllocator.cpp:310 I[HLE]: -----------
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08e3b000 size 0063b000 taken=0 tag=ELF
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08e3b000 - 09db8000 size 00f7d000 taken=1 tag=HeapMem
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09db8000 - 0a000000 size 00248000 taken=0 tag=(untitled)
45:20:967 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool:
45:20:967 Util\BlockAllocator.cpp:310 I[HLE]: -----------
45:20:967 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack
45:20:976 MemMap.cpp:101 I[MM]: Memory system shut down.
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Messages In This Thread
Battle Robot Damashii - Razorback - 02-26-2013, 11:12 PM
RE: Battle Robot Damashii - Razorback - 03-10-2013 01:45 PM
RE: Battle Robot Damashii - Razorback - 04-08-2013, 11:38 PM
RE: Battle Robot Damashii - GuilhermeGS2 - 04-09-2013, 02:43 PM
RE: Battle Robot Damashii - Razorback - 04-19-2013, 02:37 AM
RE: Battle Robot Damashii - Razorback - 05-25-2013, 06:17 AM
RE: Battle Robot Damashii - Yasutsuna25 - 08-23-2013, 05:33 PM
RE: Battle Robot Damashii - Razorback - 08-23-2013, 11:14 PM
RE: Battle Robot Damashii - Claxus - 10-17-2013, 06:12 PM
RE: Battle Robot Damashii - mupralsh - 10-21-2013, 08:27 AM
RE: Battle Robot Damashii - LunaMoo - 01-29-2017, 03:31 PM

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