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Final Fantasy Tactics: The War of the Lions
08-22-2013, 10:20 PM
Post: #256
RE: Final Fantasy Tactics: The War of the Lions
(08-22-2013 10:08 PM)theonyxphoenix Wrote:  I'm running a Tegra 3 device with the latest 0.9.1 build and I need to run with Buffered Rendering enabled. The intro video is a bit messed up. It looks as though it is zoomed in on a corner of the screen. Pressing start allows me to play the game normally. If I turn off BR then the intro screen appears as normal, but everything after that is black.

Let me zoom through the intro and see how the map screen shows up...

Intro video working perfect here on Windows with the latest 0.9.1 dev build. Tested using my PC in signature.

Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP.
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08-22-2013, 10:55 PM
Post: #257
RE: Final Fantasy Tactics: The War of the Lions
(08-22-2013 10:20 PM)bonquacks Wrote:  
(08-22-2013 10:08 PM)theonyxphoenix Wrote:  I'm running a Tegra 3 device with the latest 0.9.1 build and I need to run with Buffered Rendering enabled. The intro video is a bit messed up. It looks as though it is zoomed in on a corner of the screen. Pressing start allows me to play the game normally. If I turn off BR then the intro screen appears as normal, but everything after that is black.

Let me zoom through the intro and see how the map screen shows up...

Intro video working perfect here on Windows with the latest 0.9.1 dev build. Tested using my PC in signature.

Ok, looks like the map screen is black for me, too. Also the Delita scene immediately after the first battle was not visible. It just caused the screen to be filled with black, white, and grey squares.
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08-25-2013, 05:57 AM
Post: #258
RE: Final Fantasy Tactics: The War of the Lions
After playing the game for a while. I don't know if it is bug or not, but currently my monster in the party can't breed any eggs even after 4 months past already in the game, would anyone kindly check this issue
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08-26-2013, 03:16 AM
Post: #259
RE: Final Fantasy Tactics: The War of the Lions
Before anyone does, which monster are you trying to breed and have you tried more than one? I ask because it seems incredibly unlikely that has anything to do with the emulator.
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08-26-2013, 03:44 AM
Post: #260
RE: Final Fantasy Tactics: The War of the Lions
(08-26-2013 03:16 AM)drbretto Wrote:  Before anyone does, which monster are you trying to breed and have you tried more than one? I ask because it seems incredibly unlikely that has anything to do with the emulator.

I tried chocobo, behemoth, and pig. They didn't hatch any egg even after I move back and forth between towns, I tried new game and recruit chocobo early using orator in chapter 1 and still the same result, I just want to know if anyone have the same problem with me. Sad
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08-26-2013, 03:52 AM
Post: #261
RE: Final Fantasy Tactics: The War of the Lions
hey guys

im just curious

is FFT slowdown bug fixed???? If it is, i may try rebooting the game Smile
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08-26-2013, 04:16 AM
Post: #262
RE: Final Fantasy Tactics: The War of the Lions
yep plzzzz someome help patch this game at720 P


i mean icant use scale 2-5X in emu system with this game if use make my pc lag omg

my pc can play MH3 HD 5Xscale anitospic 8X 2SSaa

but for final tactic at 2X its make pc lag omg

somebody fix its plzzzz
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08-26-2013, 05:23 AM (This post was last modified: 08-26-2013 05:23 AM by CrimsonFangX.)
Post: #263
RE: Final Fantasy Tactics: The War of the Lions
(08-26-2013 03:52 AM)jrpgftw Wrote:  is FFT slowdown bug fixed???? If it is, i may try rebooting the game Smile

It was never a bug. It was coded into the game to slow down during spells and skills. However there's a patch to fix it which is here. You must have a freshly ripped ISO of the game and it must be the USA version.

Other region patches are in that thread as well.
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08-26-2013, 06:31 AM
Post: #264
RE: Final Fantasy Tactics: The War of the Lions
i never thought i would see the day playing FFT

just like the old days but on a phone (tears dropping on the keyboard)


Ramza as the Dark Knight

HERE I COME Smile
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08-26-2013, 06:59 AM (This post was last modified: 08-26-2013 06:59 AM by jackychan720123.)
Post: #265
RE: Final Fantasy Tactics: The War of the Lions
I tried booting the patched iso

But the app just freezes Sad

Looks like ppsspp doesn't support patch yet
Sad
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08-26-2013, 09:11 AM (This post was last modified: 08-26-2013 09:44 AM by jrpgftw.)
Post: #266
RE: Final Fantasy Tactics: The War of the Lions
(08-26-2013 06:59 AM)jackychan720123 Wrote:  I tried booting the patched iso

But the app just freezes Sad

Looks like ppsspp doesn't support patch yet
Sad

i think it's the iso problem not the app
mine works fine with patched iso

I've been playing for a few minutes

And well it works but

It sort of lags a lot Sad
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08-27-2013, 07:45 PM
Post: #267
RE: Final Fantasy Tactics: The War of the Lions
(08-26-2013 06:59 AM)jackychan720123 Wrote:  I tried booting the patched iso

But the app just freezes Sad

Looks like ppsspp doesn't support patch yet
Sad

It works. No issues. You have to make sure you have a completely fresh, clean ISO to patch it on.
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08-27-2013, 11:24 PM
Post: #268
RE: Final Fantasy Tactics: The War of the Lions
no one listen to me T_T i just want to play in 720 or 1080P omg

yep plzzzz someome help patch this game at720 P


i mean icant use scale 2-5X in emu system with this game if use make my pc lag omg

my pc can play MH3 HD 5Xscale anitospic 8X 2SSaa

but for final tactic at 2X its make pc lag omg

somebody fix its plzzzz
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08-28-2013, 12:37 AM (This post was last modified: 08-28-2013 12:38 AM by CrimsonFangX.)
Post: #269
RE: Final Fantasy Tactics: The War of the Lions
It would help if you post your PC specs.

Are you using the latest version? When does the slowdown occur?
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08-28-2013, 07:46 PM
Post: #270
RE: Final Fantasy Tactics: The War of the Lions
(08-28-2013 12:37 AM)CrimsonFangX Wrote:  It would help if you post your PC specs.

Are you using the latest version? When does the slowdown occur?

Your specs barely matter in this regard. If you upscale the sprites, it looks awesome most of the time but slows down to about a frame per second when displaying the preview panels (the head-to-head panels that show expected damage and hit chance) as well as some of the bigger spell effects.

I've gone through every setting. There's no real fix right now. I would think as the emulator matures something might get fixed but I'm still so psyched that the thing is even playable, I couldn't imagine asking for anyone involved to spend any time fixing what is mostly just a convenience/cosmetic bug.

You can bypass it a little bit by setting the frame skip to auto, but after a few minutes of playing it like that, it's still not worth it.
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