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Final Fantasy Tactics: The War of the Lions
09-20-2016, 09:39 AM (This post was last modified: 09-21-2016 04:41 AM by LunaMoo.)
Post: #549
RE: Final Fantasy Tactics: The War of the Lions
@jurassci9 there are 3 ways to do that:
- texture scaling + higher rendering res - might not affect everything and some textures will be affected with delays for performance reasons,
- texture replacement with higher definition images + higher rendering res - might work for more/possibly all things better, but requires manual work,
- 5xBR postprocessing shader - does not look as good on stretched graphics which this game has, it will also look worse on 3D elements, applies to whole screen and comparing to the other two is very light.

Technically if you can build PPSSPP by yourself, you can tweak/disable some performance features to reduce/remove automatic texture scaling delays, but it will make it much heavier and instead of textures being changed when possible, game might slow down/pause whenever bunch of textures are processed. Wouldn't really recommend messing with it as scaling textures in real time in many games would be very slow even on powerful gaming pc's.



============================
Might as well use the occasion to dump some cwcheat patches I made for this game:
Code:
_S ULES-00850
_G Final Fantasy Tactics: The War of the Lions
_C0 Battle animation slowdown fix
_L 0xE0030004 0x0020EF80
_L 0x2020EF80 0x24050002
_L 0x2020EF90 0x24050003
_L 0x2020EF9C 0x24050002
_C0 Battle animation slowdown fix [Disable]
_L 0x2020EF80 0x24050004
_L 0x2020EF90 0x24050002
_L 0x2020EF9C 0x24050003
_C0 Original resolution
_L 0xE00DA2E2 0x00035780
_L 0x20035780 0x879EA2E4
_L 0x20035784 0x0E200800
_L 0x20002000 0x341001E0
_L 0x20002004 0x121E0007
_L 0x20002008 0x8790A2E2
_L 0x2000200C 0x34130046
_L 0x20002010 0x34120010
_L 0x20002014 0x34160154
_L 0x20002018 0x341700F0
_L 0x2000201C 0x341E0154
_L 0x20002020 0x341500F0
_L 0x20002024 0x03E00008
_L 0x20002028 0x00000000
_C0 Original resolution [Disable]
_L 0x20035780 0x8790A2E2
_L 0x20035784 0x879EA2E4
slowdown fix was pretty much ripped from ppf patch, so should work same way as that popular patch. Original resolution was made from 0 so results might differ from similar "unstretch" patches made for psp via some plugin, either way it's very simple detects whenever something was stretched or not and sets output vertices differently based on that, shouldn't cause any problems. Edit: one warning, better avoid using original res unless planning to play that way as the unpatched psp res will feel really ugly afterwards;p. NextDayEdit: Shortened Original resolution cheat, removing a bit I used when testing as it doesn't need it.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
Holy at Tchigolith Fenlands - R.MoLL - 12-26-2013, 12:21 PM
RE: Final Fantasy Tactics: The War of the Lions - LunaMoo - 09-20-2016 09:39 AM
Final Fantasy tatics - bladirangu - 01-12-2013, 02:27 AM
problem - smokenzombie - 07-19-2014, 12:28 AM
Applying Patches - Mauriciofsantana - 10-09-2014, 06:19 AM
RE: Applying Patches - vnctdj - 10-09-2014, 03:17 PM
Patch Final Fantasy Tactics - kturcotte - 02-23-2015, 01:09 AM
Final Fantasy Tactics 15 FPS - wuusup - 03-27-2015, 05:34 PM
final fantasy war of lions - hi3241 - 06-06-2017, 04:23 AM

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