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Build PPSSPP DirectX version which can support AdHoc (Re ask)
04-05-2014, 01:15 PM
Post: #1
Build PPSSPP DirectX version which can support AdHoc (Re ask)
Can someone make it from BigPet Angle port?

Sry for bad english im chinese at malaysia
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04-18-2014, 02:24 PM
Post: #2
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
newer version of PPSSPP is support adhoc (beta) you must use adhoc server for multiplayer play.
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04-26-2014, 12:10 PM
Post: #3
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
im saying about directx version of ppsspp.

Sry for bad english im chinese at malaysia
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05-01-2014, 10:35 PM
Post: #4
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
(04-26-2014 12:10 PM)NgJinXiang14 Wrote:  im saying about directx version of ppsspp.

Can you link me the DirectX version of PPSSPP? I couldn't locate the Angle port on forum.
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05-06-2014, 01:59 AM
Post: #5
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
There no directx, all ppsspp use OpenGL for rendering.
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05-06-2014, 11:08 AM
Post: #6
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
This is a DirectX version I can use on my netbook forums.ppsspp.org/showthread.php?tid=2399
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05-10-2014, 01:31 PM
Post: #7
RE: Build PPSSPP DirectX version which can support AdHoc (Re ask)
here the link http://forums.ppsspp.org/showthread.php?...5#pid58995

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