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Silent Hill: Origins
12-09-2013, 03:26 PM
Post: #61
RE: Silent Hill: Origins
On android screen flickering stops with software rendering on,
but then i got only 1fps Confused
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12-10-2013, 01:54 AM
Post: #62
RE: Silent Hill: Origins
My play flickering on android Sad(
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12-14-2013, 07:26 PM
Post: #63
RE: Silent Hill: Origins
So, any chance to get this game working ?

I saw on the ppsspp that it have 3 things to debug and log now, if you guys want another log please tell me.


Attached File(s)
.zip  ppsspplog.zip (Size: 11.03 KB / Downloads: 1052)

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12-15-2013, 09:48 PM (This post was last modified: 12-15-2013 09:49 PM by brujo55.)
Post: #64
RE: Silent Hill: Origins
still have problems but is more playable in latest build.(android)
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01-11-2014, 07:26 PM (This post was last modified: 01-11-2014 07:45 PM by TheDax.)
Post: #65
RE: Silent Hill: Origins
very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.
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01-11-2014, 10:56 PM (This post was last modified: 01-11-2014 11:02 PM by PresidentZer0.)
Post: #66
RE: Silent Hill: Origins
(01-11-2014 07:26 PM)brujo55 Wrote:  very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.

how did you do that? i am still getting screen flickering on ipad air
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01-12-2014, 12:11 AM (This post was last modified: 01-12-2014 12:14 AM by brujo55.)
Post: #67
RE: Silent Hill: Origins
(01-11-2014 10:56 PM)PresidentZer0 Wrote:  
(01-11-2014 07:26 PM)brujo55 Wrote:  very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.

how did you do that? i am still getting screen flickering on ipad air

in graphics,enable only this.(other settings cause flickering)
mode buffered rendering
frame skipp off
rendering resolution 2x or +
hardware transform on
timer hack on
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01-12-2014, 12:45 AM (This post was last modified: 01-12-2014 01:31 AM by PresidentZer0.)
Post: #68
RE: Silent Hill: Origins
(01-12-2014 12:11 AM)brujo55 Wrote:  
(01-11-2014 10:56 PM)PresidentZer0 Wrote:  
(01-11-2014 07:26 PM)brujo55 Wrote:  very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.

how did you do that? i am still getting screen flickering on ipad air

in graphics,enable only this.(other settings cause flickering)
mode buffered rendering
frame skipp off
rendering resolution 2x or +
hardware transform on
timer hack on


I did that. still getting flickering and low speed

would you mind uploading your .ini? var\mobile\documents\PPSSPP\SYSTEM


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01-12-2014, 01:51 AM
Post: #69
RE: Silent Hill: Origins
(01-12-2014 12:45 AM)PresidentZer0 Wrote:  
(01-12-2014 12:11 AM)brujo55 Wrote:  
(01-11-2014 10:56 PM)PresidentZer0 Wrote:  
(01-11-2014 07:26 PM)brujo55 Wrote:  very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.

how did you do that? i am still getting screen flickering on ipad air

in graphics,enable only this.(other settings cause flickering)
mode buffered rendering
frame skipp off
rendering resolution 2x or +
hardware transform on
timer hack on


I did that. still getting flickering and low speed

would you mind uploading your .ini? var\mobile\documents\PPSSPP\SYSTEM

here.


Attached File(s)
.zip  ppsspp.zip (Size: 1.57 KB / Downloads: 955)
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01-12-2014, 02:04 AM (This post was last modified: 01-12-2014 02:08 AM by PresidentZer0.)
Post: #70
RE: Silent Hill: Origins
(01-12-2014 01:51 AM)brujo55 Wrote:  
(01-12-2014 12:45 AM)PresidentZer0 Wrote:  
(01-12-2014 12:11 AM)brujo55 Wrote:  
(01-11-2014 10:56 PM)PresidentZer0 Wrote:  
(01-11-2014 07:26 PM)brujo55 Wrote:  very playable on iphone 5S,in latest build,no massive flickering,also 60fps ingame whitout frameskipp

[Image: 243eo0o.png]

Mod edit: Resized pic.

how did you do that? i am still getting screen flickering on ipad air

in graphics,enable only this.(other settings cause flickering)
mode buffered rendering
frame skipp off
rendering resolution 2x or +
hardware transform on
timer hack on


I did that. still getting flickering and low speed

would you mind uploading your .ini? var\mobile\documents\PPSSPP\SYSTEM

here.

still flickering. i dont get it

does mortal kombat work for you?
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01-12-2014, 02:07 AM (This post was last modified: 01-12-2014 02:10 AM by brujo55.)
Post: #71
RE: Silent Hill: Origins
in the beginning screen flicker a bit,but when you enter in the house.the flicker screen never appear again.

I'm playing the part of the hospital
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01-12-2014, 02:16 AM
Post: #72
RE: Silent Hill: Origins
(01-12-2014 02:07 AM)brujo55 Wrote:  in the beginning screen flicker a bit,but when you enter in the house.the flicker screen never appear again.

I'm playing the part of the hospital

the flickering dissapears just sometimes...

did you get mortal kombat to work?
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01-12-2014, 07:01 AM
Post: #73
RE: Silent Hill: Origins
(01-12-2014 02:16 AM)PresidentZer0 Wrote:  
(01-12-2014 02:07 AM)brujo55 Wrote:  in the beginning screen flicker a bit,but when you enter in the house.the flicker screen never appear again.

I'm playing the part of the hospital

the flickering dissapears just sometimes...

did you get mortal kombat to work?

i will try tomorrow.
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01-15-2014, 02:57 PM
Post: #74
RE: Silent Hill: Origins
This is bull. I feel like i just wasted money on the ppsspp gold for nothing. The latest update did fix alot of problems for more games, especially crisis core. But that's not the game i truly want to play on my phone, its silent hill origins. Its a shame that ppsspp feels more like a beta than anything else. By time the devs fix the issues silent hill origins will be on the google playstore. I'll keep looking in this thread to see if anyone actually gets this game working perfectly. Hopefully the next update will fix our problems
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01-23-2014, 09:32 PM
Post: #75
RE: Silent Hill: Origins
Is there even any hope that it will be playable? Sad
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