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Monster Hunter Freedom Unite (MHFU)
11-24-2014, 08:01 PM (This post was last modified: 11-24-2014 08:02 PM by vnctdj.)
Post: #1726
RE: Monster Hunter Freedom Unite
(11-24-2014 06:55 PM)daorafx Wrote:  Hey guys ... First I want to thanks for this great Emu ... but let's just straight to the point ... Smile

I got a problem ... Me and my brothers were really happy when we can play MHFU with this emu ... but it seems we encountered a few problems while playing ... Like when we take Quest with the Location of Town at the Guild or Village Quests ... When we start the Quest the game seems like Bugged or dunno whatever you guys called this problem (you can see it in Picture 1 and 2)





Or when we take the Quest at Forrest & Hills (Night) when we tried to enter Area 3 or 6 from all Entrance we got these problem (Picture 3, 4 and 5) ... the game like stopped ... we even waited for Hours but it's not even responding ... can you guys help us?







and when I tried to Open the Log Console this is what I got ...

I have already experienced some crashes which gave me the same kind of errors in the debug console.
The crashes didn't appear at the same moment in the game, though... But it might be the same problem anyway...
I have mentioned your post in the issue I have created on GitHub Smile

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11-24-2014, 09:04 PM
Post: #1727
RE: Monster Hunter Freedom Unite
@daorafx, can you share your save status ? Thanks
(11-24-2014 08:01 PM)vnctdj Wrote:  
(11-24-2014 06:55 PM)daorafx Wrote:  Hey guys ... First I want to thanks for this great Emu ... but let's just straight to the point ... Smile

I got a problem ... Me and my brothers were really happy when we can play MHFU with this emu ... but it seems we encountered a few problems while playing ... Like when we take Quest with the Location of Town at the Guild or Village Quests ... When we start the Quest the game seems like Bugged or dunno whatever you guys called this problem (you can see it in Picture 1 and 2)





Or when we take the Quest at Forrest & Hills (Night) when we tried to enter Area 3 or 6 from all Entrance we got these problem (Picture 3, 4 and 5) ... the game like stopped ... we even waited for Hours but it's not even responding ... can you guys help us?







and when I tried to Open the Log Console this is what I got ...

I have already experienced some crashes which gave me the same kind of errors in the debug console.
The crashes didn't appear at the same moment in the game, though... But it might be the same problem anyway...
I have mentioned your post in the issue I have created on GitHub Smile

I want to be a crash fixer
PM me if you want to me look a game
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11-24-2014, 09:37 PM (This post was last modified: 11-24-2014 09:37 PM by daorafx.)
Post: #1728
RE: Monster Hunter Freedom Unite
(11-24-2014 09:04 PM)sum2012 Wrote:  @daorafx, can you share your save status ? Thanks

@sum2012, if you mean my savedata ... sure ... but where i send it? just attach it here or i'll pm?
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11-24-2014, 09:53 PM (This post was last modified: 11-24-2014 09:53 PM by vnctdj.)
Post: #1729
RE: Monster Hunter Freedom Unite
No, he means the "save state" that you can find in your_ppsspp_folder\memstick\PSP\PPSSPP_STATE Smile

You should upload the file on a file hosting website : you can use SendSpace for example.
Once the upload is done, the site will give you a link to download the file. Just paste the link here in the forum Smile

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11-24-2014, 10:11 PM (This post was last modified: 11-24-2014 10:16 PM by vnctdj.)
Post: #1730
RE: Monster Hunter Freedom Unite
Ok ... I've upload it to GoogleDrive but it seems i can't Post a Clickable Links to this Threads ... so ... sorry for the bad post ... Confused

https://drive.google.com/file/d/0B8JEwn7...sp=sharing

just erase the spaces ... sorry guys ...

Edit by vnctdj : Link problem fixed.
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11-24-2014, 10:16 PM (This post was last modified: 11-24-2014 10:16 PM by vnctdj.)
Post: #1731
RE: Monster Hunter Freedom Unite
About your link-related problem, it's an anti-spam measure... You will be able to post links when you will have written at least 8 posts on the forums Smile
I have edited your post Wink

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11-24-2014, 10:59 PM
Post: #1732
RE: Monster Hunter Freedom Unite
@daorafx How to reproduce the problem with your save status ?
   

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11-24-2014, 11:07 PM
Post: #1733
RE: Monster Hunter Freedom Unite
Just walk straight on, like if you want to go to area 6 Smile

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11-24-2014, 11:38 PM
Post: #1734
RE: Monster Hunter Freedom Unite
Unluck I have no idea to hack\fix.
I am going to post log to github issue

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11-25-2014, 04:17 PM
Post: #1735
RE: Monster Hunter Freedom Unite
I have seen your post on the GitHub issue, I hope someone will find a solution Smile

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11-26-2014, 05:38 PM (This post was last modified: 11-26-2014 05:39 PM by Hammerbrah.)
Post: #1736
RE: Monster Hunter Freedom Unite
Hello, I was wondering if it's still possible to get the bonus content (Granny items, New Titles, etc) for MHFU? The download link to the MHFU save tools archive doesn't do anything for me.
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11-26-2014, 06:52 PM
Post: #1737
RE: Monster Hunter Freedom Unite
I have fixed the download link Smile

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12-20-2014, 01:47 PM (This post was last modified: 12-20-2014 02:20 PM by ursus.)
Post: #1738
RE: Monster Hunter Freedom Unite
when playing in fullscreen the characters are tending to disappear in this way
i.imgur.com/bAnNCwJ.jpg
if i exit fullscreen then characters become normal for the current scene, but broking in the next screen forcing me to go fullscreen again to read..
is it only my problem?
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12-26-2014, 08:27 AM (This post was last modified: 12-26-2014 08:29 AM by Trokinos.)
Post: #1739
RE: Monster Hunter Freedom Unite
I noticed something strange (currently running the buildbot win32 0.9.9.1-1288-g2423fa5 ) that i didn't noticed on "stable" 0.9.9.1

The saved game is clean (i mean there's no cheat or dlc in it) , i'm currently in the middle of taking the level 2 serie of quest from the village chief , and during the kongalala hunt of that mission serie, i made a File -> Save State as i had something else to do IRL and didn't wanted to redo everything from scratch as the battle was going well.

As a result, i got the usual "State Saved" message, but both my character and the felyne with him got immediately affected by the poisoned state and started to lose health (there was nothing in the area that could give poisonned status and no item we carried would do so, as i'm using the Iron Striker hammer and the felyne item and skills have nothing to do with poison).
I loaded the state (File -> Load State) and the poison status didn't appeared.

I never saw this before (even on this buildbot version in which i sometime used the save state function during that game).
Oddly, i retried a save state during that battle just to test but the poisonning didn't happened again.

Is there a known anticheating code in MHFU that the save state can sometime trigger ?
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12-28-2014, 09:44 AM
Post: #1740
RE: Monster Hunter Freedom Unite
I have also already experienced that strange situation, I really don't know where does it could come from Undecided

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