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Heatseeker
02-18-2013, 02:22 AM (This post was last modified: 03-14-2013 05:00 PM by livisor.)
Post: #1
Heatseeker
Region : US
Format : ISO
Version : v0.6-939-g67f7bfa
Game ID : ULUS10259
OS : Win
Compatability : Playable
Notes : Glitchy sound when you are in menus-ingame perfect


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03-04-2013, 12:23 PM
Post: #2
RE: Heatseeker [Win]
for checking the game
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03-04-2013, 01:32 PM
Post: #3
RE: Heatseeker [Win]
Do you honestly own all these games?))))) Grats on respecting the posting scheme though.
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03-10-2013, 01:59 PM
Post: #4
RE: Heatseeker [Win]
Crashes right on the very first copyright screen in svn1111 Windows version
Code:
58:43:944 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
58:43:944 System.cpp:51 I[HLE]: PPSSPP v0.6-1111-g16df2c6
58:43:945 MemArena.cpp:366 I[MM]: Found valid memory base at 08400000 after 30 tries.
58:43:945 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000)
58:43:966 Loaders.cpp:89 I[LOAD]: Identifying file...
58:43:966 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
58:43:966 PSPLoaders.cpp:80 I[LOAD]: ULUS10259 : Heatseeker
58:43:968 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
58:43:968 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
58:43:969 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
58:43:969 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
58:43:969 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
58:43:969 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
58:43:969 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
58:43:970 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
58:43:970 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
58:43:971 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
58:43:993 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
58:44:195 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 12400020
58:44:200 Util\BlockAllocator.cpp:310 I[HLE]: -----------
58:44:200 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08eac900 size 006ac900 taken=1 tag=ELF
58:44:200 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08eac900 - 0a000000 size 01153700 taken=0 tag=(untitled)
58:44:204 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
58:44:252 HLE\sceKernelModule.cpp:393 I[LOAD]: Module TopGun_PSP: 00000000 08d37dcc 08d37de4
58:44:253 HLE\HLE.cpp:185 I[HLE]: Syscall (sceNetAdhocctl, 99560abe) unknown
58:44:253 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named TopGun_PSP, 2 funcs, 4 vars, resident 08d381b8
58:44:253 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 089d6348
58:44:255 EmuThread.cpp:91 I[BOOT]: Done.
58:45:765 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=089d641c, prio=20, stacksize=262144)
58:45:765 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
58:45:766 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
58:45:768 HLE\sceIo.cpp:444 I[HLE]: stdout: sceKernelTotalFreeMemSize (GlobalStartup()) = 17600000

58:45:768 HLE\sceIo.cpp:444 I[HLE]: stdout: sce_newlib_heap_kb_size: 16387

58:45:768 Util\BlockAllocator.cpp:310 I[HLE]: -----------
58:45:768 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08eac900 size 006ac900 taken=1 tag=ELF
58:45:768 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08eac900 - 09eadc00 size 01001300 taken=1 tag=UserSbrk
58:45:768 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09eadc00 - 09fbfc00 size 00112000 taken=0 tag=(untitled)
58:45:768 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
58:45:769 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
58:45:806 HLE\sceIo.cpp:444 I[HLE]: stdout: main: Mounting disc0

58:45:810 HLE\sceKernelThread.cpp:1467 I[HLE]: 282 = sceKernelCreateThread(name="powerthread", entry=0890554c, prio=28, stacksize=16384)
58:45:810 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=282, argSize=0, argPtr= 00000000 )
58:45:965 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
58:45:992 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00088000 : 480 x 272 x 3
58:46:080 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00088000 (480 x 272 x 3)
58:46:264 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08df7880, 256, 32, 0, 44100)
58:46:264 HLE\sceKernelThread.cpp:1467 I[HLE]: 285 = sceKernelCreateThread(name="FMOD (hardware audio support only) SAS update thread", entry=08c0ca94, prio=10, stacksize=65536)
58:46:264 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=285, argSize=4, argPtr= 00000000 )
58:46:264 HLE\sceKernelThread.cpp:1525 W[HLE]: sceKernelStartThread : had NULL arg
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 32
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 32
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 32
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 33
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 33
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 33
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 34
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 34
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 34
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 35
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 35
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 35
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 36
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 36
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 36
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 37
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 37
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 37
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 38
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 38
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 38
58:46:266 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 39
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 39
58:46:266 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 39
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 40
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 40
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 40
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 41
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 41
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 41
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 42
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 42
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 42
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 43
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 43
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 43
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 44
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 44
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 44
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 45
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 45
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 45
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 46
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 46
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 46
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 47
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 47
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 47
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 48
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 48
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 48
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 49
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 49
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 49
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 50
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 50
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 50
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 51
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 51
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 51
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 52
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 52
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 52
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 53
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 53
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 53
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 54
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 54
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 54
58:46:267 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 55
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 55
58:46:267 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 55
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 56
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 56
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 56
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 57
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 57
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 57
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 58
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 58
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 58
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 59
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 59
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 59
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 60
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 60
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 60
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 61
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 61
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 61
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 62
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 62
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 62
58:46:268 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 63
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 63
58:46:268 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 63
58:46:268 HLE\sceKernelThread.cpp:1467 I[HLE]: 286 = sceKernelCreateThread(name="FMOD Streamer thread", entry=08c08b90, prio=18, stacksize=10240)
58:46:268 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=286, argSize=4, argPtr= 00000000 )
58:46:268 HLE\sceKernelThread.cpp:1525 W[HLE]: sceKernelStartThread : had NULL arg
58:55:105 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
58:55:106 System.cpp:51 I[HLE]: PPSSPP v0.6-1111-g16df2c6
58:55:106 MemArena.cpp:366 I[MM]: Found valid memory base at 04800000 after 15 tries.
58:55:106 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09000000 (mirror at 0 @ 0C800000, uncached @ 0C800000)
58:55:128 Loaders.cpp:89 I[LOAD]: Identifying file...
58:55:129 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
58:55:129 PSPLoaders.cpp:80 I[LOAD]: ULUS10259 : Heatseeker
58:55:131 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
58:55:131 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
58:55:131 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
58:55:131 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
58:55:132 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\
58:55:132 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
58:55:132 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\flash0\
58:55:133 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
58:55:133 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists E:\jpcsp-windows-x86\ppsspp-v0.6-1111-g16df2c6-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE
58:55:134 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
58:55:162 HLE\sceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file
58:55:358 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 11740020
58:55:363 Util\BlockAllocator.cpp:310 I[HLE]: -----------
58:55:363 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08eac900 size 006ac900 taken=1 tag=ELF
58:55:363 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08eac900 - 0a000000 size 01153700 taken=0 tag=(untitled)
58:55:368 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
58:55:420 HLE\sceKernelModule.cpp:393 I[LOAD]: Module TopGun_PSP: 00000000 08d37dcc 08d37de4
58:55:421 HLE\HLE.cpp:185 I[HLE]: Syscall (sceNetAdhocctl, 99560abe) unknown
58:55:421 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named TopGun_PSP, 2 funcs, 4 vars, resident 08d381b8
58:55:421 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 089d6348
58:55:422 EmuThread.cpp:91 I[BOOT]: Done.
58:57:013 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=089d641c, prio=20, stacksize=262144)
58:57:013 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
58:57:013 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
58:57:016 HLE\sceIo.cpp:444 I[HLE]: stdout: sceKernelTotalFreeMemSize (GlobalStartup()) = 17600000

58:57:016 HLE\sceIo.cpp:444 I[HLE]: stdout: sce_newlib_heap_kb_size: 16387

58:57:016 Util\BlockAllocator.cpp:310 I[HLE]: -----------
58:57:016 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08eac900 size 006ac900 taken=1 tag=ELF
58:57:016 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08eac900 - 09eadc00 size 01001300 taken=1 tag=UserSbrk
58:57:016 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09eadc00 - 09fbfc00 size 00112000 taken=0 tag=(untitled)
58:57:016 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
58:57:016 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
58:57:052 HLE\sceIo.cpp:444 I[HLE]: stdout: main: Mounting disc0

58:57:055 HLE\sceKernelThread.cpp:1467 I[HLE]: 282 = sceKernelCreateThread(name="powerthread", entry=0890554c, prio=28, stacksize=16384)
58:57:055 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=282, argSize=0, argPtr= 00000000 )
58:57:212 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
58:57:237 GLES\Framebuffer.cpp:378 I[HLE]: Creating FBO for 00088000 : 480 x 272 x 3
58:57:326 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00088000 (480 x 272 x 3)
58:57:510 HLE\sceSas.cpp:66 I[HLE]: sceSasInit(08df7880, 256, 32, 0, 44100)
58:57:510 HLE\sceKernelThread.cpp:1467 I[HLE]: 285 = sceKernelCreateThread(name="FMOD (hardware audio support only) SAS update thread", entry=08c0ca94, prio=10, stacksize=65536)
58:57:510 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=285, argSize=4, argPtr= 00000000 )
58:57:510 HLE\sceKernelThread.cpp:1525 W[HLE]: sceKernelStartThread : had NULL arg
58:57:512 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 32
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 32
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 32
58:57:512 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 33
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 33
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 33
58:57:512 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 34
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 34
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 34
58:57:512 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 35
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 35
58:57:512 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 35
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 36
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 36
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 36
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 37
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 37
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 37
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 38
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 38
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 38
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 39
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 39
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 39
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 40
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 40
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 40
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 41
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 41
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 41
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 42
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 42
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 42
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 43
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 43
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 43
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 44
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 44
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 44
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 45
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 45
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 45
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 46
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 46
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 46
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 47
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 47
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 47
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 48
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 48
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 48
58:57:513 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 49
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 49
58:57:513 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 49
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 50
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 50
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 50
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 51
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 51
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 51
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 52
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 52
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 52
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 53
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 53
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 53
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 54
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 54
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 54
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 55
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 55
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 55
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 56
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 56
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 56
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 57
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 57
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 57
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 58
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 58
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 58
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 59
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 59
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 59
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 60
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 60
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 60
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 61
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 61
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 61
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 62
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 62
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 62
58:57:514 HLE\sceSas.cpp:253 W[HLE]: sceSasSetKeyOff: invalid voicenum 63
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 63
58:57:514 HLE\sceSas.cpp:203 W[HLE]: sceSasSetVolume: invalid voicenum 63
58:57:514 HLE\sceKernelThread.cpp:1467 I[HLE]: 286 = sceKernelCreateThread(name="FMOD Streamer thread", entry=08c08b90, prio=18, stacksize=10240)
58:57:514 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=286, argSize=4, argPtr= 00000000 )
58:57:514 HLE\sceKernelThread.cpp:1525 W[HLE]: sceKernelStartThread : had NULL arg
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03-14-2013, 03:05 AM
Post: #5
RE: Heatseeker [Win]
Update: playable once again at svn v0.7-53-g79823fa. Glitchy menu click sound+lag still there.
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06-02-2013, 02:45 AM
Post: #6
RE: Heatseeker
Game will crash when you engage afterburn


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06-16-2013, 04:07 AM
Post: #7
RE: Heatseeker
Still crashing after engaging afterburner but after the first tutorial(when you must activate it)


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