Breath Of Fire III
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08-18-2013, 01:25 PM
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RE: Breath Of Fire III
I have come to deliver some good news.
I have figured a way to work around the flickering in the later gits thanks to a revision to the frameskip funktion. It seems that exactly every other frame is corrupted, im not entirely sure if the game is corrupted every other frame or if the game is feed with an extra frame. I wold love if someone more dedicated than me could check it out and then report the issue, since it could lead to an actual fix rather than just a workaround. The workaround is simply as following: enable frameskip set frameskip to 1 (p.s. you might have to redo it a couple of time so that it skips the frames the are corrupted and not the working ones.) |
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