Here with Buffer Rendering it's going from 1.0 to 2.04 VPS. If I turn it off as prompted before it just shows a blank screen (except for when the Capcom screen shows up). Turning on/off any of the other video options yelds no results except perhaps it runs up to 4 VPS.
Code:
37:08:968 HLE\sceKernelModule.cpp:572 I[LOAD]: Module BOF3: 00000000 08ad3d94 08ad3dac
37:08:968 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named BOF3, 2 funcs, 3 vars, resident 08ad4174
37:08:968 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 08804000
37:09:390 root N[BOOT]: EmuScreen.cpp:98 Loading D:\Downloads\Breath of Fire III (PSP)\Breath of Fire III.cso...
37:09:406 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=088040bc, prio=20, stacksize=262144)
37:09:406 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
37:09:406 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
37:09:406 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 278=sceKernelCreateThread(name=GameMain, entry=08804bf0, prio=6f, stacksize=131072)
37:09:406 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:359 -----------
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08c96900 size 00492900 taken=1 tag=ELF
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08c96900 - 09b96900 size 00f00000 taken=1 tag=UserSbrk
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09b96900 - 09f9fc00 size 00409300 taken=0 tag=(untitled)
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09f9fc00 - 09fbfc00 size 00020000 taken=1 tag=stack/GameMain
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
37:09:406 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
37:09:968 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00000000 : 480 x 272 x 1
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:390 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/audiocodec.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(282,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:390 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 283=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/sc_sascore.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
37:10:390 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:406 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:406 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
37:10:406 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/libatrac3plus.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
37:10:406 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:421 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/libfont.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:421 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/mpegbase.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:421 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/videocodec.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
37:10:421 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/mpeg.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
37:10:421 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
37:10:453 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/jpn0.pgf (1428860 bytes)
37:10:453 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\jpn0.pgf (/font/jpn0.pgf)
37:10:562 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:578 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/jpn0.pgf
37:10:578 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn0.pgf (67660 bytes)
37:10:578 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn0.pgf (/font/ltn0.pgf)
37:10:625 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:625 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn0.pgf
37:10:625 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn1.pgf (63504 bytes)
37:10:625 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn1.pgf (/font/ltn1.pgf)
37:10:640 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:640 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn1.pgf
37:10:656 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn2.pgf (76692 bytes)
37:10:656 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn2.pgf (/font/ltn2.pgf)
37:10:687 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:687 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn2.pgf
37:10:687 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn3.pgf (71900 bytes)
37:10:687 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn3.pgf (/font/ltn3.pgf)
37:10:718 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:718 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn3.pgf
37:10:718 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn4.pgf (78920 bytes)
37:10:718 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn4.pgf (/font/ltn4.pgf)
37:10:750 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:750 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn4.pgf
37:10:750 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn5.pgf (76216 bytes)
37:10:750 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn5.pgf (/font/ltn5.pgf)
37:10:781 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:781 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn5.pgf
37:10:781 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn6.pgf (88716 bytes)
37:10:781 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn6.pgf (/font/ltn6.pgf)
37:10:796 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:796 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn6.pgf
37:10:796 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn7.pgf (84860 bytes)
37:10:796 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn7.pgf (/font/ltn7.pgf)
37:10:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn7.pgf
37:10:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn8.pgf (51432 bytes)
37:10:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn8.pgf (/font/ltn8.pgf)
37:10:843 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:843 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn8.pgf
37:10:843 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn9.pgf (50116 bytes)
37:10:843 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn9.pgf (/font/ltn9.pgf)
37:10:859 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:859 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn9.pgf
37:10:875 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn10.pgf (55788 bytes)
37:10:875 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn10.pgf (/font/ltn10.pgf)
37:10:890 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:890 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn10.pgf
37:10:890 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn11.pgf (54572 bytes)
37:10:890 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn11.pgf (/font/ltn11.pgf)
37:10:906 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:906 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn11.pgf
37:10:906 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn12.pgf (58352 bytes)
37:10:906 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn12.pgf (/font/ltn12.pgf)
37:10:953 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:953 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn12.pgf
37:10:953 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn13.pgf (57660 bytes)
37:10:953 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn13.pgf (/font/ltn13.pgf)
37:10:968 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:968 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn13.pgf
37:10:968 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn14.pgf (63388 bytes)
37:10:968 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn14.pgf (/font/ltn14.pgf)
37:10:984 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:10:984 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn14.pgf
37:10:984 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn15.pgf (62364 bytes)
37:10:984 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn15.pgf (/font/ltn15.pgf)
37:11:015 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:11:015 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn15.pgf
37:11:015 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/kr0.pgf (883164 bytes)
37:11:015 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\kr0.pgf (/font/kr0.pgf)
37:11:093 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/kr0.pgf
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:571 sceFontNewLib(08aef304, 09fbf9a0)
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:417 Entering PostAllocCallback::run
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:423 Leaving PostAllocCallback::run
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:890 sceFontGetNumFontList(08c96914, 09fbf9a0)
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:878 sceFontGetFontList(08c96914, 08bf2bdc, 18)
37:11:125 GameMain E[HLE]: HLE\sceFont.cpp:702 sceFontFindOptimumFont(08c96914, 09fbf9a4, 09fbf9a0)
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:604 sceFontOpen(8c96914, 0, 0, 9fbf9a0)
37:11:125 GameMain I[HLE]: HLE\sceFont.cpp:761 sceFontGetFontInfo(8c96918, 8bf3f8c)
37:11:125 GameMain I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08c45ec0, 256, 32, 0, 44100)
37:11:125 GameMain I[HLE]: HLE\sceKernelThread.cpp:1887 290=sceKernelCreateThread(name=sas decode thread, entry=088979a0, prio=10, stacksize=12288)
37:11:125 GameMain I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
37:11:125 GameMain I[HLE]: HLE\sceMpeg.cpp:338 sceMpegInit()
37:11:125 GameMain E[HLE]: HLE\sceIo.cpp:1239 UNIMPL sceIoChangeAsyncPriority(-1, 50)
37:11:140 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 04088000 : 480 x 272 x 1
37:11:171 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00044000 : 480 x 272 x 1
37:11:187 GameMain I[HLE]: HLE\sceKernelThread.cpp:1887 292=sceKernelCreateThread(name=task_ctrl_thread, entry=08809784, prio=6f, stacksize=262144)
37:11:187 GameMain I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000)
37:12:250 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 040c4000 : 480 x 272 x 1
37:34:062 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 00000000 : 480 x 272 x 1
37:34:062 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 04088000 : 480 x 272 x 1
37:34:078 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 00044000 : 480 x 272 x 1
37:34:078 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 040c4000 : 480 x 272 x 1
37:34:093 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 040c4000 : 480 x 272 x 1
37:34:093 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00044000 : 480 x 272 x 1
37:34:125 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 04088000 : 480 x 272 x 1
37:35:437 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 040c4000 : 480 x 272 x 1
37:35:437 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 00044000 : 480 x 272 x 1
37:35:453 idle0 I[HLE]: GLES\Framebuffer.cpp:700 Destroying FBO for 04088000 : 480 x 272 x 1
37:35:468 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 040c4000 : 480 x 272 x 1
37:35:500 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00044000 : 480 x 272 x 1
37:36:515 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 04088000 : 480 x 272 x 1
37:52:109 idle0 I[LOAD]: Config.cpp:273 Config saved: ppsspp.ini
38:12:718 EmuThread.cpp:123 I[BOOT]: Done.
38:17:781 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
38:17:781 System.cpp:70 I[HLE]: PPSSPP v0.8.1
38:17:781 MemArena.cpp:369 I[MM]: Found valid memory base at 03400000 after 10 tries.
38:17:781 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 03C20000 (mirror at 0 @ 0B400000, uncached @ 0B400000)
38:17:875 Loaders.cpp:132 I[LOAD]: Identifying file...
38:17:890 PSPLoaders.cpp:67 I[LOAD]: ULES00193 : BREATH OF FIRE Ⅲ
38:17:890 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
38:17:890 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized
38:17:890 HLE\sceIo.cpp:298 I[HLE]: Starting up I/O...
38:17:890 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Downloads\Browser\PPSSPP\memstick\
38:17:890 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Downloads\Browser\PPSSPP\memstick\
38:17:890 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Downloads\Browser\PPSSPP\flash0\
38:17:890 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Downloads\Browser\PPSSPP\flash0\
38:17:906 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path cheats
38:17:906 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists cheats
38:17:906 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Downloads\Browser\PPSSPP\memstick\PSP\PPSSPP_STATE
38:17:906 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Downloads\Browser\PPSSPP\memstick\PSP\PPSSPP_STATE
38:18:000 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
38:18:046 HLE\sceKernelModule.cpp:452 I[HLE]: Decrypting ~PSP file
38:18:265 C:\dev\ppsspp\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 090E0020
38:18:281 Util\BlockAllocator.cpp:359 I[HLE]: -----------
38:18:281 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
38:18:281 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08c96900 size 00492900 taken=1 tag=ELF
38:18:281 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08c96900 - 0a000000 size 01369700 taken=0 tag=(untitled)
38:18:296 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully.
38:18:468 HLE\sceKernelModule.cpp:572 I[LOAD]: Module BOF3: 00000000 08ad3d94 08ad3dac
38:18:468 HLE\sceKernelModule.cpp:741 I[HLE]: Exporting ent 0 named BOF3, 2 funcs, 3 vars, resident 08ad4174
38:18:468 HLE\sceKernelModule.cpp:964 I[LOAD]: Module entry: 08804000
38:18:906 root N[BOOT]: EmuScreen.cpp:98 Loading D:\Downloads\Breath of Fire III (PSP)\Breath of Fire III.cso...
38:18:906 root I[HLE]: HLE\sceKernelThread.cpp:1887 276=sceKernelCreateThread(name=user_main, entry=088040bc, prio=20, stacksize=262144)
38:18:906 root I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
38:18:906 root I[HLE]: HLE\sceKernelThread.cpp:2016 __KernelReturnFromThread: 0
38:18:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1887 278=sceKernelCreateThread(name=GameMain, entry=08804bf0, prio=6f, stacksize=131072)
38:18:906 user_main I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:359 -----------
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08c96900 size 00492900 taken=1 tag=ELF
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 08c96900 - 09b96900 size 00f00000 taken=1 tag=UserSbrk
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09b96900 - 09f9fc00 size 00409300 taken=0 tag=(untitled)
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09f9fc00 - 09fbfc00 size 00020000 taken=1 tag=stack/GameMain
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
38:18:906 GameMain I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
38:19:437 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00000000 : 480 x 272 x 1
38:19:765 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:765 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
38:19:765 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/audiocodec.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
38:19:765 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(282,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:765 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:765 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
38:19:765 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 283=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/sc_sascore.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:781 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/libatrac3plus.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:781 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/libfont.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:781 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/mpegbase.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:781 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 59, cannot decrypt module
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/videocodec.prx,flag=00000000,00000014,00000001,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:452 Decrypting ~PSP file
38:19:781 GameMain I[HLE]: ELF\PrxDecrypter.cpp:302 Missing key 5B, cannot decrypt module
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1100 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/USA/MODULE/mpeg.prx,flag=00000000,00000014,00000002,00000000,position = 00000000)
38:19:781 GameMain I[HLE]: HLE\sceKernelModule.cpp:1133 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=09fbfa14,00000000): faked (undecryptable module)
38:19:781 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/jpn0.pgf (1428860 bytes)
38:19:781 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\jpn0.pgf (/font/jpn0.pgf)
38:19:781 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:796 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/jpn0.pgf
38:19:796 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn0.pgf (67660 bytes)
38:19:796 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn0.pgf (/font/ltn0.pgf)
38:19:796 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn0.pgf
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn1.pgf (63504 bytes)
38:19:812 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn1.pgf (/font/ltn1.pgf)
38:19:812 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn1.pgf
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn2.pgf (76692 bytes)
38:19:812 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn2.pgf (/font/ltn2.pgf)
38:19:812 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn2.pgf
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn3.pgf (71900 bytes)
38:19:812 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn3.pgf (/font/ltn3.pgf)
38:19:812 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn3.pgf
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn4.pgf (78920 bytes)
38:19:812 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn4.pgf (/font/ltn4.pgf)
38:19:812 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn4.pgf
38:19:812 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn5.pgf (76216 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn5.pgf (/font/ltn5.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn5.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn6.pgf (88716 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn6.pgf (/font/ltn6.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn6.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn7.pgf (84860 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn7.pgf (/font/ltn7.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn7.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn8.pgf (51432 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn8.pgf (/font/ltn8.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn8.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn9.pgf (50116 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn9.pgf (/font/ltn9.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn9.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn10.pgf (55788 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn10.pgf (/font/ltn10.pgf)
38:19:828 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn10.pgf
38:19:828 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn11.pgf (54572 bytes)
38:19:828 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn11.pgf (/font/ltn11.pgf)
38:19:843 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn11.pgf
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn12.pgf (58352 bytes)
38:19:843 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn12.pgf (/font/ltn12.pgf)
38:19:843 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn12.pgf
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn13.pgf (57660 bytes)
38:19:843 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn13.pgf (/font/ltn13.pgf)
38:19:843 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn13.pgf
38:19:843 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn14.pgf (63388 bytes)
38:19:843 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn14.pgf (/font/ltn14.pgf)
38:19:859 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:859 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn14.pgf
38:19:859 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/ltn15.pgf (62364 bytes)
38:19:859 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\ltn15.pgf (/font/ltn15.pgf)
38:19:859 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:859 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/ltn15.pgf
38:19:859 GameMain I[HLE]: HLE\sceFont.cpp:470 Loading font flash0:/font/kr0.pgf (883164 bytes)
38:19:859 GameMain I[HLE]: FileSystems\DirectoryFileSystem.cpp:303 Actually opening D:\Downloads\Browser\PPSSPP\flash0\font\kr0.pgf (/font/kr0.pgf)
38:19:859 GameMain I[HLE]: Font\PGF.cpp:104 Reading 392 bytes of PGF header
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:484 Loaded font flash0:/font/kr0.pgf
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:571 sceFontNewLib(08aef304, 09fbf9a0)
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:417 Entering PostAllocCallback::run
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:423 Leaving PostAllocCallback::run
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:890 sceFontGetNumFontList(08c96914, 09fbf9a0)
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:878 sceFontGetFontList(08c96914, 08bf2bdc, 18)
38:19:875 GameMain E[HLE]: HLE\sceFont.cpp:702 sceFontFindOptimumFont(08c96914, 09fbf9a4, 09fbf9a0)
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:604 sceFontOpen(8c96914, 0, 0, 9fbf9a0)
38:19:875 GameMain I[HLE]: HLE\sceFont.cpp:761 sceFontGetFontInfo(8c96918, 8bf3f8c)
38:19:875 GameMain I[HLE]: HLE\sceSas.cpp:89 sceSasInit(08c45ec0, 256, 32, 0, 44100)
38:19:875 GameMain I[HLE]: HLE\sceKernelThread.cpp:1887 290=sceKernelCreateThread(name=sas decode thread, entry=088979a0, prio=10, stacksize=12288)
38:19:875 GameMain I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
38:19:875 GameMain I[HLE]: HLE\sceMpeg.cpp:338 sceMpegInit()
38:19:875 GameMain E[HLE]: HLE\sceIo.cpp:1239 UNIMPL sceIoChangeAsyncPriority(-1, 50)
38:19:906 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 04088000 : 480 x 272 x 1
38:19:953 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 00044000 : 480 x 272 x 1
38:19:968 GameMain I[HLE]: HLE\sceKernelThread.cpp:1887 292=sceKernelCreateThread(name=task_ctrl_thread, entry=08809784, prio=6f, stacksize=262144)
38:19:968 GameMain I[HLE]: HLE\sceKernelThread.cpp:1930 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000)
38:21:109 GameMain I[HLE]: GLES\Framebuffer.cpp:479 Creating FBO for 040c4000 : 480 x 272 x 1