the savestates are compressed?
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10-19-2014, 09:03 AM
(This post was last modified: 10-19-2014 09:03 AM by Sora Keyblade.)
Post: #1
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the savestates are compressed?
Hi, I would like to have some information
The savestates are compressed? If yes, in what cpp file is set compression? Thank you all for the availability ^^ |
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10-19-2014, 12:28 PM
Post: #2
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RE: the savestates are compressed?
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-19-2014, 09:01 PM
Post: #3
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RE: the savestates are compressed?
Yes, they are compressed, with the Snappy algorithm. See Common/ChunkFile.cpp.
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10-22-2014, 05:54 PM
Post: #4
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RE: the savestates are compressed? | |||
10-23-2014, 12:00 PM
Post: #5
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RE: the savestates are compressed?
Hm, that's unexpected. But even minor differences in data can make the compressed size quite different. Or did you set one as a PSP-1000 and one as PSP-2000 (64MB RAM) ?
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10-24-2014, 12:18 PM
(This post was last modified: 10-24-2014 12:18 PM by Sora Keyblade.)
Post: #6
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RE: the savestates are compressed?
(10-23-2014 12:00 PM)Henrik Wrote: Hm, that's unexpected. But even minor differences in data can make the compressed size quite different. Or did you set one as a PSP-1000 and one as PSP-2000 (64MB RAM) ? yes, but the difference varies from 2 to 4 MB, it is not excessive? However, I didn't change the emulator's settings and sincerely, i don't know ever where is this setting XD |
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10-24-2014, 01:54 PM
Post: #7
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RE: the savestates are compressed?
(10-24-2014 12:18 PM)Sora Keyblade Wrote: yes, but the difference varies from 2 to 4 MB, it is not excessive? It's in Settings->System->PSP Model and no, the fact that 64MB+ compressed is 2MB more than 32MB+ compressed is not excessive |
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