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the savestates are compressed?
#1
Hi, I would like to have some information
The savestates are compressed?
If yes, in what cpp file is set compression?

Thank you all for the availability ^^
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#2
Moved.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#3
Yes, they are compressed, with the Snappy algorithm. See Common/ChunkFile.cpp.
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#4
(10-19-2014, 09:01 PM)Henrik Wrote: Yes, they are compressed, with the Snappy algorithm. See Common/ChunkFile.cpp.

but even the free version?
When I try to save with the free version and the gold at the same point in the game, the two savestates weigh differently (the free weighs more than gold)
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#5
Hm, that's unexpected. But even minor differences in data can make the compressed size quite different. Or did you set one as a PSP-1000 and one as PSP-2000 (64MB RAM) ?
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#6
(10-23-2014, 12:00 PM)Henrik Wrote: Hm, that's unexpected. But even minor differences in data can make the compressed size quite different. Or did you set one as a PSP-1000 and one as PSP-2000 (64MB RAM) ?

yes, but the difference varies from 2 to 4 MB, it is not excessive?

However, I didn't change the emulator's settings and sincerely, i don't know ever where is this setting XD
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#7
(10-24-2014, 12:18 PM)Sora Keyblade Wrote: yes, but the difference varies from 2 to 4 MB, it is not excessive?

However, I didn't change the emulator's settings and sincerely, i don't know ever where is this setting XD

It's in Settings->System->PSP Model

and no, the fact that 64MB+ compressed is 2MB more than 32MB+ compressed is not excessive
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