Toukiden Kiwami
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09-30-2014, 04:36 AM
(This post was last modified: 09-30-2014 04:54 AM by LunaMoo.)
Post: #46
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RE: Toukiden Kiwami
@cl99049 lol that's hilarious, I was soo sleepy, that I messed up all 3 addresses which I manually typed in, other ones I copy from disassembly;3. Well I edited my yesterday's post to correct it:].
I found some of those things like speed or volumes while trying to make 60fps patch for this game, but sound has alot of channels with volume for each and it's bothersome to check all, so I was lazy. Speed on the other hand set above what we can get from buffs, breaks some collision codes, you cannot run up the stairs etc. wonder how/if they dealt with those issues.(And before anyone asks, I couldn't finish the 60fps patch either, because I failed to find some small animation timers, including important ones like dodge/roll or walk->run which heavilly affects gameplay.;|) Always nice to see a variety of cheats anyway, so just post any you find interesting or link to the site where they are. Althrough you probably cannot post links yet, since to stop spam bots, new people cannot post links before getting like 8 or 10 posts. ========================================== @p8013 not your fault;p, I had guest over the weekend and lacked sleep;p, thats all. Anyway with fresh mind, I changed Quick Charge cheat not skip animations, just be instant fast. I guess it looks better that way as well especially on that third charge since it had different anim. As for the bows, again no reasonable ideas how to find it, I think some ammo for the rifle gives similar "explosion" effect which might be worth checking since it's much easier to test different effects in gun where we have 4 different ammo per weapon. The gain would be small I guess, I actually checked Nagi... she totally spams charged arrows with it including that arrow rain square+x, all characters are op with this. Get Nagi, Rinne and Horou and try using a slow weapon like mace ~ good luck hitting something before it dies;p. I actually think using this cheat and 3 npc's is too much for psp version which might have a limit for flashy effects.:] Edit: dunno if you guys saw... but... >.> 1.04. Ugh, I might not have time to update cheats today, we'll see. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-30-2014, 07:32 AM
Post: #47
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RE: Toukiden Kiwami
Hi i am using ppsspp on PC. My game is 1.03. I've tried the codes for 1.03 but none of them work or just crashed.
Do these codes work for ppsspp? Anyone knows how to make them work on ppsspp? My ppsspp is v0.9.9.1-471-go7c7687. thanks |
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09-30-2014, 11:45 AM
Post: #48
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RE: Toukiden Kiwami
@LunaMoo
Bad news for us 1.04 already out those updates keep coming so fast |
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09-30-2014, 02:07 PM
Post: #49
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RE: Toukiden Kiwami
@cl99049 that's good news, they care about giving huge free updates and then fix the bugs they cause by this quickly, anyway I found some time and just updated all cheats xD including those few japanese ones in the first post^___^, this update was mostly bug fixes, so game didn't really changed all that much as previous update^^.
======================= @a2345678 as you can read on previous page yes, cheats work for others, so it's your problem. I would assume you do not have 1.03 game version. You probably extracted the update, but did not updated the iso. Doing so you will get changelog from newer version, but game is still outdated. 2 people before you had this problem, just update your iso properly using iso tool(on real psp) and it'll work. I think I'll write a warning in the first post about having to properly update the game;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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09-30-2014, 04:12 PM
Post: #50
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RE: Toukiden Kiwami
(09-30-2014 02:07 PM)LunaMoo Wrote: @cl99049 that's good news, they care about giving huge free updates and then fix the bugs they cause by this quickly, anyway I found some time and just updated all cheats xD including those few japanese ones in the first post^___^, this update was mostly bug fixes, so game didn't really changed all that much as previous update^^. Thanks you very much! I've extracted the patches in Memory/PSP/GAME. I got the DLCs so I thought the iso is updated as well. I will try the code for v1.00. Thx! |
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10-02-2014, 09:46 AM
Post: #51
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RE: Toukiden Kiwami
Kiwami trial.txt (Size: 11.72 KB / Downloads: 1265) Here's the codes from trail version i'm talking before Never try them in the retail version so don't know they works or not, hope you may find some interesting and useful codes from it Inf Ammo seems like a good one to me |
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10-02-2014, 12:06 PM
Post: #52
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RE: Toukiden Kiwami
Heheh only japanese are soo hardcore about cheats to do soo many of them for demo released right before actual game. xD
I don't even have that demo, but updated a few cheats which had disable codes and changed reasonably unique opcodes to full game v1.04. Infinite ammo is quite nice as you said, enought to load 1 bullet to shot and if we load more, it cycles through them.^_^ Disabling collision and camera control in the village is of course showing lots of nothing since game wasn't designed to have any graphics in the normally invisible places, but might be used for some weird screenshots. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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10-02-2014, 04:21 PM
Post: #53
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RE: Toukiden Kiwami
very interesting codes, but don't quite understand some of them
for _C0 Multi-hit _L 0xE0011000 0x10343F52 _L 0x20343F50 0x100000xx is xx represent the number of hits? so 10 means 16 hits? I cannot see what force enemy life gauge use for, because I cannot see anything happen when I use it. Thank you for reply. |
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10-02-2014, 05:08 PM
(This post was last modified: 10-10-2014 06:36 AM by LunaMoo.)
Post: #54
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RE: Toukiden Kiwami
Force enemy life gauge, just shows enemy hp without demon vision. If it doesn't work for you, dunno, I think cheat menu has some race issues in ppsspp and it might clear the JIT before applying the cheats, in which case you have to re-enter cheat menu again and leave to actually make them work, sometimes happen to me randomly.
As for multi-hit, it does not allow any kind of setting, it simply hits as many times as the hit code runs when projectile or weapon passes through opponent, meaning it differs depending on weapon you use and time it takes for the hit animation to go through the opponent. 0x10000010 is basically an opcode "beq zero,zero, next_position+0x10" or in short "b next_position+0x10" by changing it you change where the function branches which is certainly not gonna change number of hits, but will very likely glitch the game. Edit: updated cheats to latest 1.05, like always I tried to double check for typos and stuff, and tried to test a bunch, but there are soo many of them by now, that I dunno really;p. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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10-14-2014, 08:11 PM
(This post was last modified: 10-14-2014 11:06 PM by cl99049.)
Post: #55
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RE: Toukiden Kiwami
Do i still have the Carnage+ (Martyr) [軍神招來強化・鬼気] buff when i'm using evenlasting buffs? Normally our HP will keep decreasing when using this skill + camage, but it won't happens if the codes were on
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10-15-2014, 05:03 AM
Post: #56
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RE: Toukiden Kiwami
I intentionaly disabled draining hp with everlasting buff cheat, otherwise the game would continue to drain it until 0 hp then disable the buff, the positive effects including any kind of regen hp which could be using same game code should still be there unaffected.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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10-21-2014, 04:11 PM
Post: #57
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RE: Toukiden Kiwami
The 1.05 cheats aren't showing up please help
btw my CFW is 6.60 PROMOD B4 |
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10-21-2014, 10:56 PM
Post: #58
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RE: Toukiden Kiwami
Those cheats were made specially for ppsspp and were not tested on psp, however if they don't even show, it's more likely something with the formatting or different game version.
TK was released on psn as well as 2 box editions those cheats were made on NPJH-50878 which is psn version, plugins recognize cw cheats based on those two lines: Code: _S NPJH-50878 If the game version is same, then it's probably formatting, I'm quite sure that cw cheat db format does not support double slash for comments, so if you just copy-pasted it from here, try removing all lines starting from "//", could be something else, dunno really about exact cw cheat plugin limitations and to complicate things there are at least a few plugins supporting cw cheat format and many versions of those plugins floating around which likely differ by details;|. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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10-22-2014, 03:37 AM
(This post was last modified: 10-22-2014 03:49 AM by HolyBash.)
Post: #59
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RE: Toukiden Kiwami
How do i even find out what version i'm on
none of these codes work for me help me. |
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10-22-2014, 03:29 PM
Post: #60
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RE: Toukiden Kiwami
(10-21-2014 10:56 PM)LunaMoo Wrote: Those cheats were made specially for ppsspp and were not tested on psp, however if they don't even show, it's more likely something with the formatting or different game version.The 1.03 codes worked before i updated my game to 1.04 to 1.05 |
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