The 3rd Birthday
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06-09-2014, 07:59 AM
Post: #361
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RE: The 3rd Birthday | |||
06-19-2014, 01:09 PM
Post: #362
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3rd birthday
hey im using a galaxy s4, with the newest ppsspp gold edition i think its 9.8??
it crashes once i get past the first video and im able to play |
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06-19-2014, 01:46 PM
Post: #363
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RE: The 3rd Birthday
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-26-2014, 05:18 PM
Post: #364
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The 3rd Birthday Freeze Chapter 2
Hello,
I have been playing The 3rd Birthday on ppsspp. In chapter 2, one of the feats is to rescue the civilians. One civilian is in a bathroom with two slackers. You can overdive into the civilian, then grenade an exit door to get him out and return him to safety. After using the grenade on the door, the game will freeze shortly after leaving the bathroom. I have not been able to find any way around this glitch. The rest of the game seems to be working normally. Thank you |
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06-26-2014, 05:22 PM
Post: #365
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RE: The 3rd Birthday
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-04-2014, 03:48 AM
(This post was last modified: 07-04-2014 12:59 PM by Andrien.)
Post: #366
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RE: The 3rd Birthday
The game will now crash in easy or normal mode during mission 2. After killing all Wads and Slackers, the game will crash PPSSPP when going through the double doors to rendezvous with the squad.
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07-04-2014, 06:21 PM
Post: #367
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RE: The 3rd Birthday
Make sure you're using the latest git build. IIRC it did crash exactly like that in v0.9.8.
-[Unknown] |
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07-15-2014, 11:56 AM
Post: #368
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RE: The 3rd Birthday
In the Mission Evade the searching Reaper, destroy the orbs, and proceed to the next area, it crash when the Reaper orb appear nearby, even if I OD it will crash mid OD.
Settings: Mode READ FRAMEBUFFERS TO MEMORY (GPU) Frameskipping OFF Prevent FPS from exceeding 60 ON Alternative speed UNLIMITED Enable alpha mask ON VSync OFF Mipmapping ON Hardware Transform ON Software skinning ON Vertex cache ON Fast memory OFF Multithreaded OFF I/O on thread OFF Change emulated PSP's CPU clock 60 PSP model PSP-2000/3000 Dynarec/JIT ON |
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07-15-2014, 02:45 PM
Post: #369
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RE: The 3rd Birthday
Using "read framebuffers to memory" and "change emulated PSP's CPU clock" are excellent ways to make games crash.
This game will work better in the latest git build. But even there, those settings may lead to crashes. -[Unknown] |
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07-21-2014, 07:50 PM
(This post was last modified: 07-21-2014 07:51 PM by kent99.)
Post: #370
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RE: The 3rd Birthday
everytime i go to the exit door with a civilian in a room have 3 red orb in ep 1 and i will get a error has stopped working but if i dive in to a soldier i can past this to normally, i want to complete a feat bring civilians to safely and i get this crash. anyone pls help me past this door with the civilian.
sr idk how to post a direct link in this forum so can everyone please view file text below to see link download my savestate thanks. |
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08-14-2014, 10:33 AM
Post: #371
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RE: The 3rd Birthday
Having such disturbing bugs during the gameplay. Anyone knows how to fix it? Thanks before~ My Specs OS: Microsoft Windows XP Professional (5.1, Build 2600) System Manufacturer: TOSHIBA System Model: Satellite C640 BIOS: InsydeH20 Ver. 03.61.081.30 Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs) Memory: 1990MB RAM DirectX Ver: DirectX 9.0c Chip Type: Intel® HD Graphics Family Chip Memory: 256.0 MB Sound Output: Conexant HD Audio Output My Graphic Settings Rendering Mode Mode: Non-Buffered Rendering Block Transfer: Unticked Frame Rate Control Frameskipping: 2 Auto Frameskip: Ticked GOW Speed Up: Ticked Alternative Speed: 0 Features Postprocessing Shader: Off Fullscreen: Unticked Stretch Display: Ticked Small Display: Unticked Performance Rendering Resolution: 1x PSP VSync: Unticked Mipmapping: Unticked Hardware Transform: Ticked Software Skin: Ticked Vertex Cache: Ticked Lazy Texture Cache: Ticked Retain Changed Textures: Ticked Disable Slower Effects: Ticked Spline/Bezier Curves Quality: High Texture Scaling Upscale Level: Auto Upscale Type: xBRZ Deposterize: Unticked Texture Filtering Anisotropic Filter: 16x Texture Filtering: Auto Hack Settings Timer Hack: Unticked Disable Alpha Test: Ticked Disable Stencil Test: Unticked Force Depth Write: Unticked Texture Coord Speedhack: Ticked Overlay Information Show FPS Counter: None Show debug Statistics: Unticked Debugging Dump Next Frame to Log: Disabled (Don't Know Why) Software Rendering: Unticked My System Settings Fast Memory: Unticked Multithreaded: Unticked I/O on Thread: Unticked Force Real Clock Sync: Unticke Change Emulated PSP's CPU Clock: 0 Rewind Snapshot Frequency: 0 Atomic Audio Locks: Unticked Enable Windows Native Keyboard: Unticked PSP Model: PSP-2000/3000 Dynarec: Ticked Dump Decrypted EBOOT.BIN on Game Boot: Unticked Debug Logging: Unticked My Discord Server: discord.me/devilzgaming My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup |
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08-14-2014, 12:59 PM
Post: #372
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RE: The 3rd Birthday
(08-14-2014 10:33 AM)FrozenDevilz Wrote: Having such disturbing bugs during the gameplay. Game has issues when Texture Coord Speedhack is enabled. Disable it. Also consider enabling Buffered Rendering for this game, it needs it in certain scenes, otherwise you'll get some graphical bugs. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-19-2014, 12:06 PM
Post: #373
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RE: The 3rd Birthday
Changed major options from other forums suggestions
Also using suggestions from all of you here The game just got worse Please Help!! My Specs OS: Microsoft Windows XP Professional (5.1, Build 2600) System Manufacturer: TOSHIBA System Model: Satellite C640 BIOS: InsydeH20 Ver. 03.61.081.30 Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs) Memory: 1990MB RAM DirectX Ver: DirectX 9.0c Chip Type: Intel® HD Graphics Family Chip Memory: 256.0 MB Sound Output: Conexant HD Audio Output My Graphic Settings Rendering Mode Mode: Buffered Rendering Block Transfer: Unticked Frame Rate Control Frameskipping: 2 Auto Frameskip: Ticked GOW Speed Up: Ticked Alternative Speed: 0 Features Postprocessing Shader: Off Fullscreen: Unticked Stretch Display: Unticked Small Display: Unticked Performance Rendering Resolution: 2x PSP VSync: Untcked Mipmapping: Unticked Hardware Transform: Ticked Software Skin: Ticked Vertex Cache: Ticked Lazy Texture Cache: Unticked Retain Changed Textures: Unticked Disable Slower Effects: Unticked Spline/Bezier Curves Quality: High Texture Scaling Upscale Level: Auto Upscale Type: xBRZ Deposterize: Unticked Texture Filtering Anisotropic Filter: 16x Texture Filtering: Auto Hack Settings Timer Hack: Unticked Disable Alpha Test: Ticked Disable Stencil Test: Unticked Force Depth Write: Unticked Texture Coord Speedhack: Unticked Overlay Information Show FPS Counter: None Show debug Statistics: Unticked Debugging Dump Next Frame to Log: Disabled (Don't Know Why) Software Rendering: Unticked My System Settings Fast Memory: Unticked Multithreaded: Unticked I/O on Thread: Unticked Force Real Clock Sync: Unticked Change Emulated PSP's CPU Clock: 0 Rewind Snapshot Frequency: 0 Atomic Audio Locks: Unticked Enable Windows Native Keyboard: Unticked PSP Model: PSP-1000 Dynarec: Ticked Dump Decrypted EBOOT.BIN on Game Boot: Unticked Debug Logging: Ticked My Discord Server: discord.me/devilzgaming My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup |
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09-23-2014, 01:39 PM
Post: #374
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RE: The 3rd Birthday
I used to have the texture/transparency bugs FrozenDevilz was having, too. But I changed some settings (don't remember which) and they were gone, so I'll just post mine for anyone still having trouble.
GRAPHICS SETTINGS Mode: Buffered Rendering Block transfer: Unticked Frameskipping: Off Prevent FPS from exceeding 60: Ticked Postprocessing shader: Off Rendering resolution: Auto (1:1) [My display is 1366 x 768] VSync: Unticked Mipmapping: Ticked Hardware Transform: Ticked Software Skinning: Unticked Vertex Cache: Ticked Lazy texture caching: Ticked Retain changed textures: Ticked Disable slower effects: Ticked Spline/Bezier Curves Quality: Medium Upscale level: 2x Upscale type: xBRZ Deposterize: Ticked Anisotropic filtering: 4x Texture filtering: Linear Screen scaling filter: Linear All other graphical settings unticked. SYSTEM SETTINGS Fast memory: Ticked Multithreaded: Unticked I/O on thread: Unticked Force real clock sync: Unticked Change emulated PSP's CPU clock: 0 Rewind snapshot frequency: 0 Respect FPU rounding: Ticked Atomic audio locks: Unticked Enable Windows native keyboard: Unticked Dynarec (JIT): Ticked PSP model: 2000/3000 Hope this helps. |
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09-29-2014, 09:24 AM
Post: #375
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RE: The 3rd Birthday
Hello everyone, does anyone knows how to set The 3rd Birthday in full HD using PPSSPP version 0.9.9.1 for windows?
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