Monster Hunter Portable 3rd
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05-23-2014, 05:34 AM
Post: #271
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RE: Monster Hunter Portable 3rd
its playable with frame skip 1 on xperia z ultra , and full speed without frame skip on ipad 4 -_-
Experimenting with adhoc over internet system through Amultios custom ppsspp fork, find me in game Monster Hunter Freedom : Lucis Monster Hunter Freedom Unite : Lucis Monster Hunter Portable 3rd: Lucis |
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05-23-2014, 06:18 AM
Post: #272
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PPSSPP has stopped working?
I'm trying to play Monster hunter portable 3rd with PPSSPP but when i go to load the game it goes to a black screen and says "PPSSPP has stopped working" any help?
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05-23-2014, 01:35 PM
(This post was last modified: 05-23-2014 01:44 PM by sarxion.)
Post: #273
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RE: Monster Hunter Portable 3rd
Sorry to the mods about my pauth info yesterday. I was busy and didn't have the time to delete it Anyways. Good news.
I'm running MHP3rd (English patched) version at 1080p full rendering resolution at 30fps without almost no minor slowdowns Here are my phone specs if anyone wants to know what I'm using to run it: Sony Xperia Z1 Snapdragon 800 (Quad-core 2.2 GHz Krait 400) Adreno 330 GPU Resolution: 1920 x 1080 Android 4.4.2 Contrary to what a lot people seem to have, I have only minor lag small areas in town (25fps from 30fps, but almost unoticeable, most of the town gets 27fps average), in quest I get full speed. It's quite a joy because I'm running in unbuffered mode, and I'm running the game at a gorgeous 1920 x 1080 pixel resolution, making the whole game experience feel a lot more premium and PS3 like Also, I'm running the MHP3rd english patched version using the PAUTH files, not the MHP3rd HD version, since the higher quality textures seem to lag the game by about 15-30% fps drop, but the texture quality is really unoticeable on my smartphone, even tough it's 1080p and 5" screen. Also, I turned on multi threading and turned off debug logging, and I'm running on the latest GIT build of PPSSPP (Not the google play store downloadable version, the GIT builds at the PPSSPP oficial site seem to run better). Tought you guys might want to add the following to the MHP3rd game on the PPSSPP playable list: "Playable, runs full speed only on high end devices". I'm amazed I can run such a gorgeous game on my device at full 1080p resolution without any major slowdowns, but I can't run majoras mask at even 25fps on a 800x600 resolution, even tough it's such an old system XD. Guess I have to be grateful to the devs for optimizing PPSSPP so well, I'll be buying supporting PPSSPP development with gold version soon |
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05-23-2014, 07:54 PM
(This post was last modified: 05-23-2014 07:56 PM by vnctdj.)
Post: #274
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RE: Monster Hunter Portable 3rd
(05-23-2014 06:18 AM)JellySickle Wrote: I'm trying to play Monster hunter portable 3rd with PPSSPP but when i go to load the game it goes to a black screen and says "PPSSPP has stopped working" any help? Merged. It's because you need the PAUTH files The proper procedure to get PAUTH files has been described by LunaMoo in the following post >> http://forums.ppsspp.org/showthread.php?...0#pid80260 ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-03-2014, 12:16 PM
Post: #275
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RE: Monster Hunter Portable 3rd
Could someone send me these files? I used the tool and I've a .bin and a .key File in the PAUTH folder but I have no working PSP anymore, so I can't decrypt it .
Do the most of the people play with the HD Version or the SD version? Does it matter? Or is the online play compatible to both? |
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06-03-2014, 12:30 PM
Post: #276
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RE: Monster Hunter Portable 3rd
Unfortunately, this is illegal to distribute these files
I think there is more people who play the HD version, but the 2 versions are compatible to play online ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-03-2014, 12:42 PM
Post: #277
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RE: Monster Hunter Portable 3rd
Oh okay, I didn't knew that this is illegal :/.
Okay thanks for the information ^^. |
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07-05-2014, 09:28 PM
Post: #278
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Monster Hunter Portable 3rd
Title: Monster Hunter Portable 3rd
Disc ID: Region: US Format: ISO Version: PPSSPP 0.9.8 OS: Windows 7 64 bit Compatibility: black screen |
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07-06-2014, 01:20 PM
Post: #279
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RE: Monster Hunter Portable 3rd
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-18-2014, 08:15 PM
Post: #280
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RE: Monster Hunter Portable 3rd
Hi, when i launch the game, ppsspp instant crash, like Himan and Kenneth page 17, how they have done to fix it ?
Sorry for the english, I'm french. Thank you in advance. Title: Monster Hunter Portable 3rd (no HD) Region: Europe Format: ISO Version: PPSSPP 0.9.8 OS: Windows 8 Compatibility: Instant crash |
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07-21-2014, 01:12 PM
Post: #281
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RE: Monster Hunter Portable 3rd
It's because you need the PAUTH files.
The proper procedure to get PAUTH files has been described by LunaMoo in the following post >> http://forums.ppsspp.org/showthread.php?...0#pid80260 ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-24-2014, 08:29 AM
Post: #282
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MHP3rd control mapping
Would anyone mind sharing a screenshot of the controls they've mapped for Monster Hunter Portable 3rd? Keyboard controls, btw
-thanks |
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07-24-2014, 12:53 PM
Post: #283
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RE: Monster Hunter Portable 3rd
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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07-27-2014, 10:39 AM
Post: #284
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RE: Monster Hunter Portable 3rd | |||
08-10-2014, 06:30 PM
Post: #285
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RE: Monster Hunter Portable 3rd
Hi all
I want to know ,is there any fix for mhp3rd (not HD) for online mode? |
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