Monster Hunter Freedom Unite [EU]
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07-26-2014, 10:48 AM
(This post was last modified: 07-26-2014 11:58 AM by HenryEx.)
Post: #16
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RE: Monster Hunter Freedom Unite [EU]
(07-25-2014 09:30 PM)LunaMoo Wrote: I didn't said his work was a waste of time, I said that in my opinion it's not worth bothering with such workarounds because most of those cheats are not in need of constant change(so menu works fine) and because the very same reason why it would be needed - JIT with emu hacks - turned out to also breaking some games, meaning it might get fixed on the emu side. What i did, really, is clean up the code so that the Hack doesn't constantly patch executing code - a bad practice, i think - and instead reads its color stuff from memory variables. Previously, color themes were "hard-coded" and themes had to change running code! I did away with that. So now the code is static unless you want to change things like the layout on screen, for which you have to go to the menu and change the cwcheat anyways. It helps the JIT problem, but it's not the reason. The ONLY thing i needed to work around and write additional code for is one of the Cwcheat code types (0xD address compare type) being broken and not working or just crashing. That's the part that took me some time, since i had to write the Cwcheat functionality that didn't work in PPSSPP as PSP machine code. Also, check out the post on the previous page again. I updated it with some customization for which you need to edit the hack directly. After changes, you might need to Re-Initialize (press L+X) and then go to the cheat menu again, then back into the game for the changes to apply. (Also, quote my previous post and take a look at the forum tags i use for fun. ) |
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07-26-2014, 12:41 PM
Post: #17
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RE: Monster Hunter Freedom Unite [EU]
Looks good!
Will test it when I got the time. Hopefully, this one won't make PPSSPP crash. Some Tunngle friends of mine who tried HPD v1.0 said that it made their PPSSPP crash so they abandoned it. Let alone HPD v5.0. WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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07-26-2014, 03:18 PM
Post: #18
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RE: Monster Hunter Freedom Unite [EU]
(07-26-2014 12:41 PM)barbanium Wrote: Looks good! Please test. I found no crashes (aside from those you can get even without Cheats enabled, like when entering the house), but i can be wrong. Make sure that your Tunngle friends are using the EU version of MHFU - it's most likely going to crash with any other version. As an aside, the forums tell me i can't post clickable links (i had to edit the link out of your quote). What's up with that? |
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07-26-2014, 04:52 PM
(This post was last modified: 07-26-2014 04:52 PM by barbanium.)
Post: #19
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RE: Monster Hunter Freedom Unite [EU]
You need to post at least 10 posts to be able to post clickable links.
It's a system they made to prevent spam bots from posting links. And yeah, when they tried HPD v1.0, they tested it in [EU] version, just like what I always do when testing cheats. [US] version for non-cheated multiplayer, [EU] for somewhat cheated solo! WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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07-26-2014, 09:19 PM
Post: #20
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RE: Monster Hunter Freedom Unite [EU]
(07-26-2014 10:48 AM)HenryEx Wrote: What i did I know, pretty much described the whole thing in my first reply to barbanium here. I mean I didn't actually read your cheat since I'm not soo good to read mips from hex with any kind of understanding(and at least to me asm scripts in general tends to be harder to read than to write;p), but there's only one way to work around current JIT behaviour without clearing it(which leaving cheat menu does), details doesn't really matter since everyone has his own tricks and ways of doing things. About ensuring the cheat is not refreshed, it's ppsspp specific requirement yeah, otherwise it would randomly freeze, same thing was happening in original hp display cheat for mhp3rd. On the good side, ppsspp does not need to divide those cheats for soo many parts like they were on psp so at least we get something nice. ~ BTW not really playing any MH game nowadays anyway:X. Messing with games for me is more of a hobby in itself. Mips is so damn confusing at times, but finding something interesting is always nice. In MH games now I think the only interesting thing left would be 60fps hack, the game does weird stuff it's graphics engine is always set to display 60fps and in-game animations are actually twice as fast as they should be. Finding a way to slow down all animations without affecting fps(since unlocking fps is easy) would technically be enough, but not really sure yet if it's even possible. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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07-26-2014, 10:08 PM
Post: #21
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RE: Monster Hunter Freedom Unite [EU]
The JIT workaround was only neccessary for color-changing on the fly, and all it took is change the 6 or so ASM commands from "Load fixed value x" to "Load value from memory address". Everything else is the same. The hard part was learning the MIPS command that does this.
The original code was already ensuring that it doesn't completely execute iteself every frame, since that would slow down even real PSPs with like 300 code lines. So yeah, i just left that as it was. It's pretty sweet that i can pack a hundred lines into a single part, or probably more, but i wanted to keep some semblance of order to find stuff. No more 15 separate parts with 30 lines each. As for codes, does anyone kow if there's a code to unlock trading? It seems you can't trade higher than rarity 3 or so stuff. I'd like to trade materials and the like with my coop buddy. |
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07-26-2014, 11:41 PM
Post: #22
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RE: Monster Hunter Freedom Unite [EU]
Nooo... don't do that cheat. Trading rare items = Crafting high/G rank armors/weapons on low rank characters = Pointless gaming.
Let him farm his own high tier items and help him farm. WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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07-27-2014, 01:19 AM
(This post was last modified: 07-27-2014 01:20 AM by LunaMoo.)
Post: #23
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RE: Monster Hunter Freedom Unite [EU]
@HenryEx nah it wouldn't slow down with 300 writes, multi-line-write codes visually are shorter, but do same amount of job and repeat it constantly even if you set it to way higher repeats. It's checks and other special cheats which might be relatively slow, but I belive even those wouldn't matter, cw cheat is fast and most games including MH doesn't even use all of the default psp processing power either. Those checks are used on psp not to avoid slow downs, but to ensure the code doesn't crash or cause other problems when game loads different modules at patched address.
Apparently there was no of such cheat for this game? Well to prove my point above I made it like this: Code: _C0 All items RARE-1(unlocks trading) =========================== Just killed the game for barbanium ^_____^; http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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07-27-2014, 01:28 AM
Post: #24
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RE: Monster Hunter Freedom Unite [EU]
NOOO... don't be tempted to to use that HenryEX.
Do it the "hunters' way." WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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07-27-2014, 01:54 AM
(This post was last modified: 07-27-2014 01:55 AM by ZackHD.)
Post: #25
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RE: Monster Hunter Freedom Unite [EU]
(07-27-2014 01:19 AM)LunaMoo Wrote: Apparently there was no of such cheat for this game? Well to prove my point above I made it like this: Lunnaaa ♥ *Q* Justw anted to saying i tested ur Rare-1 i requested in Mhp3rd and it works Flawless , i will testing this one too in mhfu o: |
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07-27-2014, 10:17 AM
Post: #26
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RE: Monster Hunter Freedom Unite [EU]
@barbanium
We're both on about the same level (3-4 star village quests), and i don't think either of us ever reached high rank. It's just that he has absolutely miserable luck with Kut-Ku ears (like 15 kills and no luck) and i have like 10 of them. Things like that are why i wanted trading. |
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07-27-2014, 02:59 PM
(This post was last modified: 07-27-2014 03:00 PM by HenryEx.)
Post: #27
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RE: Monster Hunter Freedom Unite [EU]
Hey, i had a look at it myself, seeing what code reads rarity, and made this which works without modifying every single item's rarity to 1!
Code: _C1 Trade all items ON You probably won't need the 2nd code, but it's there for completion's sake. /edit: Whoops, i meant to edit this into the previous post. |
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08-11-2014, 01:25 PM
(This post was last modified: 08-11-2014 02:02 PM by LunaMoo.)
Post: #28
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RE: Monster Hunter Freedom Unite [EU]
I just made it for MHp3rd HD version so I also ported it here ~ I guess it'll make many people happy since MHFU owners are more commonly suffer from this.
Code: _C0 Synchronize save http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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08-11-2014, 01:30 PM
Post: #29
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RE: Monster Hunter Freedom Unite [EU]
Wow! Nice job!
Is this compatible with MHFU [US] considering you posted this in MHFU [EU] thread? WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium Have I been helpful to you in any way, nya? You can click that "+" button ▼ to raise my reputation, meow! |
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08-11-2014, 01:32 PM
(This post was last modified: 08-11-2014 01:36 PM by LunaMoo.)
Post: #30
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RE: Monster Hunter Freedom Unite [EU]
Probably not, dunno since I don't have US version, but I could check existing cheats stored close and just add an offset if it doesn't. Gonna check it in a minute.
Edit: After looking at other cheats around I think this part of memory might be same for EU and US versions, so give it a try xD. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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