07-25-2014, 10:25 PM
Please make Bleach Heat the Soul 7 works T_T, now I can see my opponent in the room but after I click on him it gets back to menu xD.
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[AdHoc] Compatibility List [STOPPED]
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07-25-2014, 10:25 PM
Please make Bleach Heat the Soul 7 works T_T, now I can see my opponent in the room but after I click on him it gets back to menu xD.
07-26-2014, 09:07 AM
Phantasy Star 1 can see host and join but after you start a game it freeze and host leave the party
07-26-2014, 09:51 AM
(This post was last modified: 07-26-2014, 09:56 AM by GuenosNoLife.)
(07-23-2014, 07:43 PM)Heoxis Wrote: Miami Vice-The Game works multiplayer (07-24-2014, 08:05 PM)StarfyS Wrote: Title : Sunday Vs Magazine Shuuketsu! Choujou Daikessen (JPN) (07-25-2014, 09:36 PM)Virtualchronos Wrote: White knight chronicles origins : WORK !!! v9.9.22 Adamn version Added, thanks you! (07-24-2014, 11:30 PM)Virtualchronos Wrote: By the way Yu-Gi-oh GX tag force seemed to finaly work three releases agoYu-Gi-Oh GX Tag Force 1 or all ? (07-26-2014, 09:07 AM)Heoxis Wrote: Phantasy Star 1 can see host and join but after you start a game it freeze and host leave the partyWhat build / post AdamN (here thread) you using ?
Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64
Second Laptop: [CPU] Intel Atom N270, 1 GB RAM, WinXP SP3 Phone: ZenFone 2 ZE550ML (07-26-2014, 09:07 AM)Heoxis Wrote: Phantasy Star 1 can see host and join but after you start a game it freeze and host leave the party What build / post AdamN (here thread) you using ? [/quote] Post #450 btw Dragoneer's Aria works on this build too Killzone Liberation works but too slow since you need v1000 to use And Untold Legends The Warrior's Code
Here is a new build:
* Reducing the lags after joining a host in Lord of Arcana (usually happened on player that's running too slow/low speed), this will also affect other games with lag/disconnection issue * Fixed some of the possible crashing replace functions * Tried to make this build to be compatible with old savestate (not sure whether this works or not though) Note: If you ever create a savestate using my previous build, that savestate could be broken, you should use/load savestate created from official build It might be best not to create a savestate using my recent builds. Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: i've tried to trackdown the crash on Lord of Arcana, but so far i can only see Replace_strcmp, while there are other kind of crashes also but it only shows the location at the JIT Loop, so i don't really know from which instruction those crashes are.
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
(07-22-2014, 04:49 PM)AdamN Wrote:Then u wanna see this: http://ngemu.com/threads/the-wifi-missio...rn.164105/.(07-22-2014, 03:46 PM)xCrashdayx Wrote: Well here we go againYep, it will get invalid address and causing freezing/black screen if you stay in lobby too long,
07-26-2014, 11:47 AM
(07-26-2014, 11:08 AM)AdamN Wrote: Here is a new build: Check if Miami Vice The Game lag is adhoc problem or a graphic problem :O second player always lags :O (07-26-2014, 11:47 AM)Heoxis Wrote:Initially the lag issue on Client/Join was due to hardware performance (lower than 100%) while the host is running 100% and causing the socket buffer to be full on the slow player.(07-26-2014, 11:08 AM)AdamN Wrote: Here is a new build: One player is sending many data too fast but the other player can't read/process it fast enough and piling up in the buffer. @ Zinx777: I may not be able to do anymore "hobby" programming soon, since i might have a day job starting next month
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
07-26-2014, 12:04 PM
@ Adamn: I hope u succeed u work very good.
07-26-2014, 02:15 PM
Will you commit your adhoc code even not finish (before next month
) ? (07-26-2014, 11:57 AM)AdamN Wrote: @ Zinx777: I may not be able to do anymore "hobby" programming soon, since i might have a day job starting next month
I want to be a crash fixer
PM me if you want to me look a game
07-26-2014, 02:25 PM
(07-26-2014, 02:15 PM)sum2012 Wrote: Will you commit your adhoc code even not finish (before next month Of course, i'll commit it later ![]() Ah i forgot i haven't upload the VBA-M Linking sourcecode also XD (kinda feels lazy to clean up all the commented testing codes)
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
07-26-2014, 03:18 PM
Thanks @AdamN
I want to be a crash fixer
PM me if you want to me look a game
07-26-2014, 04:13 PM
Thanx for Adhoc but for people phantasy star portable 1 can enter the host room but can't start mission
I was able to play Lord of Arcana and it was stable when i was testing to "borrow" idle1 thread for matching callback, but i can only do it once XD
the next time i tried again it always stuck when both player entering the mission/quest door and the game started loading the mission/quest ![]() Edit: Looks like i was able to make it work the 2nd time O.o It seems the Host need to be on the computer that runs Slower than the Client (i'm using VirtualBox as the Host and Join from my real computer) Here is the new builds: Win32 : https://www.dropbox.com/s/iowb4kr00nzbs7...s.zip?dl=0 Win64 : https://www.dropbox.com/s/dujdrcnec3nryr...4.zip?dl=0
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
(07-26-2014, 06:19 PM)AdamN Wrote: I was able to play Lord of Arcana and it was stable when i was testing to "borrow" idle1 thread for matching callback, but i can only do it once XD I do that the same thing Host VirtualBox and Join real one nice work on LoA :O and phantasy star 1 still cant enter missions together |
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